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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Patch road map ? (http://forum.fulqrumpublishing.com/showthread.php?t=33667)

jf1981 08-26-2012 09:28 AM

From now on, we are planning campaigns, some informations on patch would be welcome to the least.

FS~Phat 08-26-2012 10:08 AM

Just to clear up for you guys, Blacksix has made it pretty clear that there is still work to be done on catching bugs in the new graphics engine as the first priority.
From this one can deduce that it may be some time before we get the next official patch as they want the next patch to fix 99% of the new engine issues before turning to focus on the last remaining CLOD gameplay issues. This means catching as many beta bugs now as possible.

The Following is also still confirmed as being worked on; (in no particular order)
1. FM is constantly being tweaked.
2. clouds: shadows and self-shadows, reflection on water, source light influences
3. Radio Comms
4. AI
5. AA
6. Skin weathering

No guarantee that these will all be perfected until perhaps the sequel but they are currently being worked on.

These are currently the facts. Any more wild speculations and harassment of B6 or the devs will not be tolerated. This goes for both sides of the camps that like to argue. Any overstated comments trolling, whether being on the supporters or detractors side, will be deleted with no further warnings.

You guys that make broad sweeping and unfounded statements about the future of the game are not appreciated.

B6 will providing further information on Monday as stated in the community thread.

The thread will be locked if you can't be respectful and truthful.

jf1981 08-26-2012 09:24 PM

Hi

I'm sorry if this thread was becoming wild that it 's been necessary to clean up, but frankly speaking, it's the first time such long time has passed from the issue and the cleanup of a software.

It's not yet, as I use to say, to a state where it should have been released 'clean'. Surely enough nowaday such complex sims take some weeks or months to get stable.

I'm personally wondering if there is really an interest in working out Cliffs of Dover. I mean thanks for the sequel, but we're waiting for the first opus to be clear and clean, we're barely flying as possible online, but it's far from the interest it's got to have.

Is there an interest from development to make a step ? Just wondering. Has'nt been very much clear yet.

Chivas 08-26-2012 11:15 PM

Quote:

Originally Posted by jf1981 (Post 457018)
Hi

I'm sorry if this thread was becoming wild that it 's been necessary to clean up, but frankly speaking, it's the first time such long time has passed from the issue and the cleanup of a software.

It's not yet, as I use to say, to a state where it should have been released 'clean'. Surely enough nowaday such complex sims take some weeks or months to get stable.

I'm personally wondering if there is really an interest in working out Cliffs of Dover. I mean thanks for the sequel, but we're waiting for the first opus to be clear and clean, we're barely flying as possible online, but it's far from the interest it's got to have.

Is there an interest from development to make a step ? Just wondering. Has'nt been very much clear yet.

If the business model stays the same,{there is no guarantee it will}, COD should continue to evolve directly and indirectly, by the developers and modders for many years.

icarus 08-26-2012 11:26 PM

Quote:

Originally Posted by jf1981 (Post 457018)
Hi

I'm sorry if this thread was becoming wild that it 's been necessary to clean up, but frankly speaking, it's the first time such long time has passed from the issue and the cleanup of a software.

It's not yet, as I use to say, to a state where it should have been released 'clean'. Surely enough nowaday such complex sims take some weeks or months to get stable.

I'm personally wondering if there is really an interest in working out Cliffs of Dover. I mean thanks for the sequel, but we're waiting for the first opus to be clear and clean, we're barely flying as possible online, but it's far from the interest it's got to have.

Is there an interest from development to make a step ? Just wondering. Has'nt been very much clear yet.

+1

icarus 08-26-2012 11:27 PM

Quote:

Originally Posted by Chivas (Post 457044)
If the business model stays the same,{there is no guarantee it will}, COD should continue to evolve directly and indirectly, by the developers and modders for many years.

Or 1C has walked away from Ubi and CoD. http://bobgamehub.blogspot.co.uk/201...talingrad.html

klem 08-27-2012 06:22 AM

Quote:

Originally Posted by icarus (Post 457047)
Or 1C has walked away from Ubi and CoD. http://bobgamehub.blogspot.co.uk/201...talingrad.html

Its a fake
http://forum.1cpublishing.eu/showpos...2&postcount=24

icarus 08-27-2012 03:08 PM

Quote:

Originally Posted by klem (Post 457089)

LOL Too funny.

jf1981 09-05-2012 05:54 PM

Devs, Black six,

Anybody alive ?
No apparent sign.

Thank you

chantaje 09-05-2012 06:54 PM

Quote:

Originally Posted by Chivas (Post 457044)
If the business model stays the same,{there is no guarantee it will}, COD should continue to evolve directly and indirectly, by the developers and modders for many years.

i really hope so. from luthier words the bussines model should stay the same.

Quote:

Originally Posted by luthier (Post 408536)
No Il-2 product was ever backwards-compatible. You could not take a Pacific Fighters patch and apply it to an Ace Expansion Pack install. You cannot take graphic improvements in 4.12 and install them on top of the original Il-2.

The new line will work the same way. If you own the old product, you'll be able to install a new one on top of it; or you'll be able to get a compilation product like 1946 that includes old content from previous releases.

But once the sequel is released, there obviously won't be any more support for stand-alone CoD.



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