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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, February 24, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=29967)

highness 02-24-2012 01:00 PM

now that looks almost like Armed Assault II with the WWII mod

the question is when they gonna add infantry & fps? :)

Meusli 02-24-2012 01:01 PM

Do we have an ETA of the patch Blacksix?

mazex 02-24-2012 01:06 PM

Quote:

Originally Posted by Meusli (Post 393670)
Do we have an ETA of the patch Blacksix?

The latest indications point more to one week than two... And thats the first time that happens ;)

/mazex

Damixu 02-24-2012 01:12 PM

Very imppressive work! Thank you.

Any plans to develop infantry units too and for example paratroopers jumping from Ju-52s invading England, pilots able to enter and exit planes, possibility to get rescued by some friendly unit?

Meusli 02-24-2012 01:14 PM

Quote:

Originally Posted by mazex (Post 393672)
The latest indications point more to one week than two... And thats the first time that happens ;)

/mazex

I so hope so. :)

Sutts 02-24-2012 01:18 PM

Very impressive stuff guys, I like it a lot:grin:

Sound effects are gettimg better each time I hear them.

Explosion effects are brilliant - if we can keep the FPS up that is.

Great news about the FPS increases - that will reduce the grumbling considerably I think, especially if the dreaded CTD issue is fixed.

Also very pleased to hear that vehicles will no longer die instantly. This is a first in a flight sim I think. Can't wait to see vehicles swerve off the road on fire when I attack. Thanks for listening on that point.

If, in addition to this, you can iron out the remaining issues with the flying side and provide (or at least give the community the tools to) model the environment and missing objects such as ships and create a dynamic campaign which keeps track of object damage / engine wear etc. then you'll have a real winner on your hands.

Keep up the good work guys, the future looks bright8). Really looking forward to the patch.

Insuber 02-24-2012 01:21 PM

Quote:

Originally Posted by Volksieg (Post 393647)
I have to admit that I am one of the many who have been privately grumbling away to myself with such thoughts as "All well and good.. now can I have the flight simulator I paid for, please?"...... (I decided to grumble to myself instead of posting it as there are far too many people saying the same on here.)

But....well... I have to admit that I am impressed! :grin: It looks an awful lot of fun. As others have pointed out anyway... from the detailed vehicles in game to the erroneous control options in the menus, this was a seemingly inevitable development anyway and, had the game not been forced into being released before it was finished, it would have been just another feature of Cliffs of Dover that made it great and, I suspect, even the naysayers would have felt that way too.

Thanks for the update BS!

I agree. Chapeau to Ilya & Team. I will not use this feature a lot, but it will surely boost sales.

GraveyardJimmy 02-24-2012 01:21 PM

Quote:

Originally Posted by Damixu (Post 393674)

Any plans to develop infantry units too and for example paratroopers jumping from Ju-52s invading England, pilots able to enter and exit planes, possibility to get rescued by some friendly unit?

Perhaps a flyable Lysander too? I believe they were operational at this time.

6S.Manu 02-24-2012 01:27 PM

I want to play as a rat catcher... you know russian field airbases were full of rats!!!

Whac-a-mole for everyone.

speculum jockey 02-24-2012 01:28 PM

Love how when someone suggest that they work on alternate MP modes or more content people scream that they want more aircraft, and the devs should only focus on the Flight model and patching the graphics engine.

But show a video about something totally unrelated to flying or the patch and people fall over themselves to give the first "+1" or "thanks devs".


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