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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   August 6 2011 Development Update (http://forum.fulqrumpublishing.com/showthread.php?t=25222)

Redroach 08-06-2011 06:44 PM

as of every patch so far, my questions are:
What about radio commands and loadout options fixes?

Radio comms are most essential for any flight sim but the pure arcade ones. Online and offline.

Sorry, but my personal opinion is: Until these 2 issues (in fact those that make the game broken from my pov) are fully fixed and streamlined, I don't even want a new graphics engine, to be perfectly honest.

furbs 08-06-2011 06:45 PM

Agreed bongo, but why say they look better? can you see where?

Like i say, the landscape shot i can see the improvements.

bongodriver 08-06-2011 06:47 PM

Quote:

Originally Posted by furbs (Post 320455)
Agreed bongo, but why say they look better? can you see where?

Like i say, the landscape shot i can see the improvements.

I'm assuming it is because there is a propper haze effect, yes the new roundel is awfull and the less contrasted shadows are awfull too, but the update mentioned it is 'not tuned'

I can say the new look of the enviroment is 'spot on', the haze and landscape colours and the light reflected off the river are the main improvements I see.

Sternjaeger II 08-06-2011 06:56 PM

FINALLY!! :)

Thanks for the update Luthier, it looks like a lot of work you guys been putting into it! I would say to wait and try the patch before panicking on the colours guys.

Keep up the good work and feel free to update us more often ;)

slm 08-06-2011 07:01 PM

Good to hear some news, will be interesting to see how much the new gfx engine will change things.

ACE-OF-ACES 08-06-2011 07:05 PM

Thanks for the update luth.. Cant tell you how happy I am to hear work has not stopped on this sim.. It has so much potential!

jojimbo 08-06-2011 07:07 PM

wasnt expecting a graphics engine overhaul, nice one guys

furbs 08-06-2011 07:12 PM

Quote:

Originally Posted by JG52Krupi (Post 320453)
You clearly did not read his post did you now furbs.. there still tweaking it. Clearly the shots were to show off the new landscape colors!!!

if showing the landscape improvements why cram the shot with a cockpit that looks worse? anyway just sayin. :)

CharveL 08-06-2011 07:13 PM

New terrain looks a lot better, not so bright and cartoony.

I suspect the framerates will improve with optimization but it could just be that there weren't that many rendered by the time the screenshots were taken since they're averaged out over the number of frames. Initial rendering always drops the framerate when first entering the world until the memory caches are filled up.

Hopefully the new engine's shadow rendering doesn't cause tree flicker this time around.

I'd love to hear the new sound engine in action too as the old one really didn't capture 3D positioning and occlusion that well imho, beyond the obvious problems of dropouts in MP.

Winger 08-06-2011 07:16 PM

Thanks for the update. Really looking forward to the new patch. Ill pray that everything comes out well and will not take longer than 2 weeks:)

Winger


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