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-   -   My DtS/MoT mod (http://forum.fulqrumpublishing.com/showthread.php?t=5502)

forlik 01-15-2010 02:18 PM

Quote:

Originally Posted by Liz Shaw (Post 136350)
They're based on mechanics in Lightning, I was wondering if there will be mechanics based on those in King's Riddle.

No sense.

Quote:

Originally Posted by Liz Shaw (Post 136350)
Anyway, moving on, I want to have two issues sorted out for my next release of the addon

I've never done it, sorry.
Try to find similar actions in the scripts.
Maybe AHO knows?

Liz Shaw 01-18-2010 01:10 AM

How do you edit or make new SMF files? Whenever you take a German winter soldier's uniform, his head changes to that of the regular soldier.

forlik 01-18-2010 08:55 AM

Quote:

Originally Posted by Liz Shaw (Post 137065)
How do you edit or make new SMF files?

I can edit only shadvs-part of smf file using shadvs2txt and txt2shadvs tools.

Quote:

Originally Posted by Liz Shaw (Post 137065)
Whenever you take a German winter soldier's uniform, his head changes to that of the regular soldier.

What do you mean? It's a bug? Can you provide some screens?

Liz Shaw 01-18-2010 10:30 AM

4 Attachment(s)
Here's what I mean! Note that there's a different face when you remove the winter soldier's uniform.

forlik 01-18-2010 11:09 AM

Quote:

Originally Posted by Liz Shaw (Post 137156)
Here's what I mean! Note that there's a different face when you remove the winter soldier's uniform.

Thanks. Are you sure that is a MoTmod bug? Can you try to reproduce it in DtS?

Liz Shaw 01-18-2010 11:25 AM

4 Attachment(s)
It's the same with DtS!

forlik 01-18-2010 12:57 PM

Quote:

Originally Posted by Liz Shaw (Post 137182)
It's the same with DtS!

Yes, it's a DtS bug. It can't be fixed because winter soldier's head texture (sol_head02.dds) can't be used with the nude model (german_nude.smf):
http://img246.imagevenue.com/loc402/..._122_402lo.jpg

AHO 01-18-2010 10:59 PM

Quote:

Originally Posted by forlik (Post 136404)
Maybe AHO knows?

I'm sorry, but I never worked on the MoT engine except the essential files
for localization...

forlik 01-19-2010 07:57 AM

Quote:

Originally Posted by AHO (Post 137382)
I'm sorry, but I never worked on the MoT engine except the essential files for localization...

Liz Shaw's question isn't related to MoT engine. Perhaps you did something like this in DtS?

UPD: I mean question with Ivan Melnik's gun.

Liz Shaw 01-21-2010 04:13 AM

1 Attachment(s)
A couple of updates:
  • Ivan Melnik's gun is now a silenced Nagant rather than a silenced Luger.
  • Colonel Hudson no longer uses American voice files.

I'm currently modifying the "female_ger" voice template a little bit. There are some unused files in that set.

EDIT: Uh, forlik, I just noticed this little graphical problem...


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