Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Official Update, July 27, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=33471)

klem 08-02-2012 10:41 PM

Quote:

Originally Posted by robtek (Post 450587)
There are no haters here, haters would have gone long ago.

What we have here are more or less misguided lovers of CoD only.

Or those of us that long ago accepted that this is going to be a loooong road without a perfect ending.

SiThSpAwN 08-03-2012 01:44 AM

Quote:

Originally Posted by Rjel (Post 450583)
As only the "haters" get admonished for their behavior and others are allowed to continue to chant the party line in less than polite fashion, instead of locking this thread as was suggested earlier, why not lock the friggin forum and be done with it?

Well if you feel that way you could always leave and not come back... I mean if you hate this forum so much?

PotNoodles 08-03-2012 02:08 AM

Quote:

Originally Posted by robtek (Post 450587)
There are no haters here, haters would have gone long ago.

What we have here are more or less misguided lovers of CoD only.

Have to agree robtek, but why have so many been misguided.

zapatista 08-03-2012 04:15 AM

Quote:

Originally Posted by PotNoodles (Post 450633)
Have to agree robtek, but why have so many been misguided.

patience, simply those with more patience :)

if 1c/MG are still working on patches (albeit very slowly) and are also working on a sequel (which process has to address most CoD faults/complaints at the same time) then it means the ship is still going forward, and we have hope of a fixed/working product at the end of this process. at least somebody is doing SOMETHING to fix it and produce a working product. since they cant row faster then they currently are (with their limited team), constantly throwing beer cans and insults at them is rather counter productive.

one thing many people here seem to forget is that there are so many current problems in CoD exactly because it was such an ambitious project, and it is the depth and complexity of the game and gfx engine at the heart of the sim that is creating these multiple problems. personally i am happier that they overshot their mark with great ambition, rather then have them produce some dumbded down and limited product (which would have been easier to make).

in the other camp we have the same small clique of whiners and haters (and the odd new lost spotty faced tween who wonders in) who seem to believe that yelling loudly or constantly whining will magically solve things, and those same people are NOT seen providing constructive feedback in bug report threads or participation in reasoned debated to try and improve things.

the one aspect that blame can be correctly given to luthiers team, even if we know that they have limited resources and people, is that there isnt some hierarchy in priority bug fixes being addressed that deal with gameplay bugs that can be relatively easily fixed (and which would significantly reduce the volume of complaints), eg the "lack of COOP" issue, AI team commands, some specific control/instrument issues in some planes, lack of AI ground activity at airfields, allow some basic campaign function offline/online etc..

Skoshi Tiger 08-03-2012 05:33 AM

Quote:

Originally Posted by zapatista (Post 450653)
if 1c/MG are still working on patches (albeit very slowly) and are also working on a sequel (which process has to address most CoD faults/complaints at the same time) then it means the ship is still going forward, and we have hope of a fixed/working product at the end of this process. at least somebody is doing SOMETHING to fix it and produce a working product. since they cant row faster then they currently are (with their limited team), constantly throwing beer cans and insults at them is rather counter productive.

one thing many people here seem to forget is that there are so many current problems in CoD exactly because it was such an ambitious project, and it is the depth and complexity of the game and gfx engine at the heart of the sim that is creating these multiple problems. personally i am happier that they overshot their mark with great ambition, rather then have them produce some dumbded down and limited product (which would have been easier to make).

Well put +1

JG52Krupi 08-03-2012 06:41 AM

Quote:

Originally Posted by zapatista (Post 450653)
patience, simply those with more patience :)

if 1c/mg are still working on patches (albeit very slowly) and are also working on a sequel (which process has to address most cod faults/complaints at the same time) then it means the ship is still going forward, and we have hope of a fixed/working product at the end of this process. At least somebody is doing something to fix it and produce a working product. Since they cant row faster then they currently are (with their limited team), constantly throwing beer cans and insults at them is rather counter productive.

one thing many people here seem to forget is that there are so many current problems in cod exactly because it was such an ambitious project, and it is the depth and complexity of the game and gfx engine at the heart of the sim that is creating these multiple problems. Personally i am happier that they overshot their mark with great ambition, rather then have them produce some dumbded down and limited product (which would have been easier to make).

in the other camp we have the same small clique of whiners and haters (and the odd new lost spotty faced tween who wonders in) who seem to believe that yelling loudly or constantly whining will magically solve things, and those same people are not seen providing constructive feedback in bug report threads or participation in reasoned debated to try and improve things.

the one aspect that blame can be correctly given to luthiers team, even if we know that they have limited resources and people, is that there isnt some hierarchy in priority bug fixes being addressed that deal with gameplay bugs that can be relatively easily fixed (and which would significantly reduce the volume of complaints), eg the "lack of coop" issue, ai team commands, some specific control/instrument issues in some planes, lack of ai ground activity at airfields, allow some basic campaign function offline/online etc..

+ 1,000,000,000

adonys 08-03-2012 07:38 AM

well.. it's friday again..

banned 08-03-2012 08:37 AM

Quote:

Originally Posted by adonys (Post 450681)
well.. it's friday again..


Oh gawd. Not again.:rolleyes:

Wolf_Rider 08-03-2012 08:44 AM

Quote:

Originally Posted by zapatista (Post 450653)

the one aspect that blame can be correctly given to luthiers team, even if we know that they have limited resources and people, is that there isnt some hierarchy in priority bug fixes being addressed that deal with gameplay bugs that can be relatively easily fixed (and which would significantly reduce the volume of complaints), eg the "lack of COOP" issue, AI team commands, some specific control/instrument issues in some planes, lack of AI ground activity at airfields, allow some basic campaign function offline/online etc..


It would seem getting the graphics engine to work correctly to be at the top of the list (hierachy), for all future movements forward, it appears, would depend on that... and it appears it is at the top of the list (with a few little things along the way ;) )

not much point in a co-op, if the graphics don't work eh?
not much point in effective AI, in the air or on the ground, if the graphics don't work properly, eh?
not much point in moving forward, if the graphics isn't working properly, eh??

Slipstream2012 08-03-2012 09:03 AM

I find it not that bad really, especially since my system is not that top notch.
On Mid/High settings with an FSAA mod, I managed to get a fairly smooth game on ATAG last night.
Main thing I'm waiting for is the Anti Aliasing and the Launcher crashes to be repaired.

I'm Running

AMD Athlon II x2 215 Processor,
4 GB RAM,
ATI Radeon HD 5850
Windows 7 x64

Yes I know I'm missing an i7 :-)


All times are GMT. The time now is 02:30 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.