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-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   Suggesting to devs (http://forum.fulqrumpublishing.com/showthread.php?t=8616)

kenjara 09-08-2009 03:26 PM

my suggestions.

switch the freeview right stick to toggle not hold. its useless at the moment.

when you crash in multiplayer you should get minus 1 if you aircraft was not hit, otherwise the player with the most damage given to you should get the kill.

You should be able to crash land without exploding. Crash landing is a fun game in its own right especially when your plane is badly damaged.

Khrys 09-08-2009 09:08 PM

Bug Report : Animation - Small Freeze

System : PS3 Version (I don't know if this problem occurs with the Xbox 360 game)


It's not a major bug but it is very annoying when it occurs :

The animation pause from half a second to 1 second from time to time while playing.

I didn't notice this problem in the demo (and I played for hours) but I noticed it many times with the game I just bought.

I noticed it seems to be independent from the HDD access (I thought first it was related to data access but I look closer and it happened while the HDD led was off).

I hope these informations will help.

It will be really great to fix this bug. ;)

Thanks.

Related thread :http://forum.1cpublishing.eu/showthread.php?t=9493

fuzzychickens 09-09-2009 02:41 AM

Quote:

Originally Posted by Archey (Post 98153)
It looks great and arcade mode is simple and fun and infact the only thing I’d suggest you change in game is the R3 look around. Countless times I’ve throttled up to dive on a target only to find myself looking around at the wrong moment. There are spare buttons on the ps3 pad during arcade I’d suggest being able to move it.

Biggest let downs for me is the lack of a lobby system, passworded or private rooms, mute for noisy kids and for some unknown reason the inability to remain in the same room after each game. Having to find another room again and again and then sending out friend invites before it repopulates with random strangers before they can get in is such a pain.

Others have already mentioned Co-op game play which would be fantastic.

There is the usual issue with lag and disconnects.

I do think it’s a lovely game and can see the great potential with a few tweaks here and there.

Yes, I second that. We need to be able to stay in the same multiplayer room and for more players to join while game is in session. It should only change or end if the host leaves or he/she changes the map - in which case everyone stays on while map loads.

merro 09-09-2009 06:01 AM

There is something wrong with my UK Import Version.
I put the language to german and whenever the speaker is supposed to say "Hitler" the word is cut out.
This has not been censored bei the german USK (like PEGI) so the publishers cut the word "Hitler" out.
But why the Hell?
That is not prohibited here in germany, i mean it sounds totaly messed up whenever the speaker says something.
The Germans fighting under the Dictator *beep* bla bla bla *beep*
WTF?

H Lecter 09-09-2009 07:24 AM

Quote:

Originally Posted by merro (Post 98468)
There is something wrong with my UK Import Version.
I put the language to german and whenever the speaker is supposed to say "Hitler" the word is cut out.
This has not been censored bei the german USK (like PEGI) so the publishers cut the word "Hitler" out.
But why the Hell?
That is not prohibited here in germany, i mean it sounds totaly messed up whenever the speaker says something.
The Germans fighting under the Dictator *beep* bla bla bla *beep*
WTF?

Your English is fine, why do you switch to German language? I couldn't stand the German voice acting with the strong british accent.

merro 09-09-2009 07:27 AM

I did not change to german language,the game did that. I will continue playing with english voices.( gotta change that in the options)
Thx for the compliment, i lived for a couple of years in the US and A.
Got some problems with spelling, so forgive me plz!

H Lecter 09-09-2009 07:32 AM

Quote:

Originally Posted by merro (Post 98480)
I did not change to german language,the game did that. I will continue playing with english voices.( gotta change that in the options)
Thx for the compliment, i lived for a couple of years in the US and A.
Got some problems with spelling, so forgive me plz!

Ah, I see - that must be due to your system language set to German.

King Jareth 09-09-2009 10:44 AM

Back on the origional xbox I can remeber a few games (rainbowsix 3 being one) that could detect if you had a headset plugged in and put certain game sound through the headset earphone like communitation from your team or HQ.
This really added to the immersion factor for me and it'd be great having the radio chatter from your wing or mission updates coming through an earphone instead of the tv speakers.

Its not the most important thing that needs updating by any stretch of the imagination but this is a sggestions thread so I thought I'd post it.

El Hadji 09-09-2009 11:30 AM

It's been said before, but since I think it is a change thats REALLY needs to be implemented I add my voice to the choir:

The controller layout needs to be changed or even better - add an option that allows the gamer to re-map the controller. The best flight sim controller layout so far is the one in Over G Fighters for Xbox 360. And yes, I know that Over G is a jetfighter game, but I can't see why it wouldn't work for IL-2 as well. For those of you who never played it, here is the layout:

[RT] and [LT] controls the rudder
[RB] and [LB] controls the throttle (on ground [LB] = wheel brake)
(LS) is the actual "flight stick)
(RS) is used to look around
"Clicking" (RS) changes view
A fires selected weapon
Y changes weapon

The button B wouldn't apply here since it controls chaff/flares which means it could still be used toggle the map on/off in IL-2. The X button could also be used for something else in IL-2 since it switches between missiles and gun in Over G. Rockets maybe?

D-Pad down = Toggles gear up/down
D-Pad up = Toggles air brakes
D-Pad left = is a special function i Over G, depending on aircraft. In IL-2 it could be used to control flaps maybe?
D-Pad right = cycle targets

START button = Pause/menu
BACK button opens up wingman command - cycle options with [LT] and [RT].

The above layout gives you total control of the aircraft and allows you to look in any direction at the same time as you are doing something else, i.e. adjusting rudder or throttle. In my opinion, the current controller layout in this game takes away some of the realism, which is a pity - IL-2 is an awesome flight sim. Something we aren't spoiled with as console gamers!

Thanx for listening!

Atila 09-09-2009 11:51 AM

Quote:

Originally Posted by El Hadji (Post 98558)

[RT] and [LT] controls the rudder
[RB] and [LB] controls the throttle (on ground [LB] = wheel brake)
(LS) is the actual "flight stick)
(RS) is used to look around
"Clicking" (RS) changes view
A fires selected weapon
Y changes weapon

Hi

I have something like that selecting the second pad configuration available (aviator).


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