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-   -   My DtS/MoT mod (http://forum.fulqrumpublishing.com/showthread.php?t=5502)

Pizzadvl 01-13-2010 07:30 AM

Shitshare :)

forlik 01-13-2010 11:16 AM

Quote:

Originally Posted by Liz Shaw (Post 135541)
* Corrected the Hotel SWD file - the kissing woman has her Actor reference changed from "Tetka" to "Tetk1" from MoTMod 1.01. This is because Actor reference "Tetka" uses American voice files.

Will be fixed in MoTmod 1.02. Your addon will be lighter for 100 Mb ;)

forlik 01-14-2010 06:15 AM

Update 1.02 is available for download.

Liz Shaw 01-14-2010 08:33 AM

Thanks for adding the localized SWD file for Paycheck. Can you tell us how progress is going with Jagdpanther?

forlik 01-14-2010 01:00 PM

Quote:

Originally Posted by Liz Shaw (Post 136097)
Thanks for adding the localized SWD file for Paycheck. Can you tell us how progress is going with Jagdpanther?

Jagdpanther is in progress. What exactly you want to know? :)

Liz Shaw 01-14-2010 01:21 PM

Quote:

Originally Posted by forlik (Post 136132)
Jagdpanther is in progress. What exactly you want to know? :)

I mean how much have you done? In my opinion, the objective about getting the driver's uniform should be removed from the list, because it's impossible to complete it on Saboteur difficulty. Also, on Saboteur difficulty, getting into the main building is a major problem without cheats.

forlik 01-14-2010 04:18 PM

Quote:

Originally Posted by Liz Shaw (Post 136134)
I mean how much have you done?

I think more than half of all planned features.
The problem is that I can't say when I'll complete them all. Two times I've made a rollback to previous version because of crashes after minor SWD changes. It's not easy to find the reason of the crash after several changes, especially when the last changes were correct.

Quote:

Originally Posted by Liz Shaw (Post 136134)
In my opinion, the objective about getting the driver's uniform should be removed from the list, because it's impossible to complete it on Saboteur difficulty.

I'm not agree. It's the optional task.

Quote:

Originally Posted by Liz Shaw (Post 136134)
Also, on Saboteur difficulty, getting into the main building is a major problem without cheats.

Yes, but as for me, I don't like saboteur diff. level because I like cloth changing feature :)

Liz Shaw 01-15-2010 06:26 AM

So, is it possible to expand the SWDs with some kind of program, like the shadvs2txt program, or are you just cloning past actor references in order to make eg. Luftwaffe mechanics in Lightning (are their Kriegsmarine counterparts in King's Riddle going to make an appearance in Jagdpanther too?) and workers show up, and coming up with an actor reference that fits the SWD, like "Tetk1" or "HotelWaite1"?

forlik 01-15-2010 10:24 AM

Quote:

Originally Posted by Liz Shaw (Post 136304)
So, is it possible to expand the SWDs with some kind of program, like the shadvs2txt program

This program called SWD Editor, but only HG has it.

Quote:

Originally Posted by Liz Shaw (Post 136304)
or are you just cloning past actor references in order to make eg. Luftwaffe mechanics in Lightning (are their Kriegsmarine counterparts in King's Riddle going to make an appearance in Jagdpanther too?) and workers show up, and coming up with an actor reference that fits the SWD, like "Tetk1" or "HotelWaite1"?

Something like that, cloning entities and creating corresponding actors.
BTW, it's not a Luftwaffe/Kriegsmarine mechanic. It's a Heer mechanic and senior mechanic.
http://img205.imagevenue.com/loc514/..._122_514lo.jpghttp://img242.imagevenue.com/loc125/..._122_125lo.jpg

Liz Shaw 01-15-2010 10:38 AM

Quote:

Originally Posted by forlik (Post 136345)
BTW, it's not a Luftwaffe/Kriegsmarine mechanic. It's a Heer mechanic and senior mechanic.
http://img205.imagevenue.com/loc514/..._122_514lo.jpghttp://img242.imagevenue.com/loc125/..._122_125lo.jpg

They're based on mechanics in Lightning, I was wondering if there will be mechanics based on those in King's Riddle.

Anyway, moving on, I want to have two issues sorted out for my next release of the addon:
  • How to prevent Colonel Hudson from using American voice clips without removing him from the delegation list (Dora).
  • How to remove Ivan Melnik's gun from his inventory when he places it on his desk, and how to reconstruct the gun when he picks it back up again (White Head).


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