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My menus are pretty sluggish now. Takes a long time to load, to refresh the server list, that sort of thing.
A bigger bug that I've noticed is that the Blenheim's mixture controls are the wrong way around. 0% gives best power at sea level, and at altitude 100% seems to work better than 0%. |
Really only this?
Well.......
What can i say.... I can´t tell you how the game runs on my PC.... What I can say is that I don´t have CTD anymore. Of course, this might be cause the game does not launch at all. If i don´t enter the game, i can´t be sent to the desktop as i never left it. Really, a good solution to the problem. How didn´t I realiced before? Keep up the good work. Perhaps in a few years we can play a red baron like game on our flamant new PC. :confused: |
Just had my first ever offline crash in a quick battle.
Log sent. Just checked through my ccpcrash folder and i have 2000 files, 537mb! You think Luthier wants the whole lot? :) Maybe i should zip them up and mail the lot. |
Engine failure bug?
I just had a strange bug in Spit2a on ATAG patch server, took off Manston flew south and climbed to 12,000 feet, everything good, watched temps & rpm all the way, then the engine failure effect kicked in - but with no damage as I have my engine info window display damage. rpms and temps were still good, gear/flaps were up, (unless my cockpit indicators were faulty as there is no external view) but the screen is shaking madly and horrible grinding metal noise. Tried cycling mixture, no effect - slightly lower rpms on lean. I recorded a short track to review, but guess what? in the track there was no shaking, no grinding metal, and steady(ish) needles for rpm/temps. mind you the track record is still not getting the engine right so I don't know.
Anyone else had this one? I think that's twice for me, the first time I thought I'd cooked the engine but now I'm pretty sure this is a bug. Regards, Sam. |
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I experienced this a couple of days ago on ATAG. Spit IIa, departed Ramsgate, headed south up to 12,000 just like you (to rendezvous with some Blenheims). Engine conked out for no apparent reason and I had to divert to Hawkinge (whereupon I borked the landing). I was sure I'd done nothing wrong in terms of engine management, so your report kind of supports that. |
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Also, no failure in the replay - but then replays are not working properly. Is it just me being a newb then? what is the correct protocol for quick climb and boost control on the Spit2a? I've heard folks talking about the boost, but for me there is no difference between 40%-110% throttle other than manifold pressure going through the roof as far as I can tell, no extra rpms, no extra speed etc... :confused: Regards, Sam. |
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I don't know if this is what heppened to you? Failed fuel pressure? The throttle currently controls boost levels over about 0-40% ov its range which is obviously a bug. I can get boost pressures between -4 and +6 but its hard to get exactly what I want and have to settle for about +/- 1lb. Here are the boost figures from SpitIIa pilots notes for the Merlin XII and the Hurricane Merlin III (Spitfire will be the same). You'll find these splattered all over the forums. |
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_______________ Q6600 2.4GHz oc 3.3GHz / GTX 570 1280MB (Gainward) / Asus P5K-E / 8GB DDR2 800 / Corsair 850W Windows 7 64bit / nvidia Driver: 296.10 |
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