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Thanks for reporting that. I will look into it.
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Hotfix #8 will most likely be released sometime today.
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Is there any way to deactivate the SW3.Expansion Story Switch Blocker?
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Lelystad CALLE
Hello,
as it seems that ModDB is not active anymore I will post the bug here: after installing your mod I get no loot markers anymore. Userstory:
I tested a clean SW3 installation too and there they are showing up. This is the most relevant line of the log in my opinion: (11:04:57) (ERROR) GUITexture(ingame_main)::CreateRectanglesFromINI(( null)) - texture description with name '' not found! fulllog: https://pastebin.com/ZDKTRpfh Thanks in advance. greetings secustor |
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Is there anyway to post something?
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I think I might have bricked the game on the help from the new empire -mission, I can't seem to get the trigger set off when I reach the placid docks station.
https://paste.ee/p/uimpK :edit: I completed the mission using a different route and it was fine. |
Could you post a savegame before you entered the system where you couldn't get the mission trigger to get off?
I guess I can work with the log, but having a savegame always helps me to get a look at the effects first hand HOTFIX #8 A Little bit delayed. should be out either Today or Tomorrow though! |
HOTFIX 8 RELEASED
Download: http://www.moddb.com/mods/sw3exp/dow...#downloadsform Note: This does not replace the Hotfix #7. They are both independent fixes. This Hotfix fixes the MSSwitch prompt in the Ahilles system. Its now possible to go any route early game. EDIT: Due to a folder existence issue, please create a folder named "Autogen" in your main star wolves game directory. |
HOTFIX #10 RELEASED
Download: http://www.moddb.com/mods/sw3exp/dow...-rc3-hotfix-10 Hotfix #9 has become deprecated due to some recent events and is now Hotfix #10. >Fixed Missing item marker texture |
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