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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   August 6 2011 Development Update (http://forum.fulqrumpublishing.com/showthread.php?t=25222)

caprera 08-21-2011 09:37 AM

Quote:

Originally Posted by Phazon (Post 325682)
It was revealed on VE day that the next theatre will be Operation Barbarossa. Sneak-peek pictures of an IL-2 Sturmnovik and the Kremlin were shown.

Hurray for the wild imagination of the Devs...:o


Seriously, AGAIN !? Why not for once try a different theatre that has not been seen a hundred times already ??

Richie 08-21-2011 09:50 AM

Quote:

Originally Posted by Phazon (Post 325682)
It was revealed on VE day that the next theatre will be Operation Barbarossa. Sneak-peek pictures of an IL-2 Sturmnovik and the Kremlin were shown.


VE Day?....

Where's a link?

Richie 08-21-2011 09:54 AM

Ah....


http://forum.1cpublishing.eu/showthread.php?t=22713

caprera 08-21-2011 10:01 AM

My interest dropped again...

41Sqn_Stormcrow 08-21-2011 10:05 AM

I wonder when we get these things fixed:

- a decent system for looking through German gunsights. The current mechanism is neither realistic (it really is not, so please don't mention that one just has to move a little bit right as supposedly the pilots did - which they did not) nor helpful (please don't mention that with mouse one can recentre. This definitely does NOT work for TrackIR users). Has to be replaced. Preferably including that what Lixma has pointed out a couple of weeks ago that is including some mechanism to simulate real binocular view as close as possible.

- correct flight models with historic performance for ALL aircraft

- the tracers of gunners have still an off-set of several meters to its aircraft.

xnomad 08-21-2011 10:11 AM

Quote:

Originally Posted by caprera (Post 325695)
Hurray for the wild imagination of the Devs...:o


Seriously, AGAIN !? Why not for once try a different theatre that has not been seen a hundred times already ??

Maddox Games were the first (and only?) to bring the Eastern Front to the genre. There are way more Battle Of Britain, Defense of the Reich and 'the Pacific' Flight Sims out there so how can you say 'hundred times already'?

caprera 08-21-2011 10:33 AM

Quote:

Originally Posted by xnomad (Post 325711)
Maddox Games were the first (and only?) to bring the Eastern Front to the genre. There are way more Battle Of Britain, Defense of the Reich and 'the Pacific' Flight Sims out there so how can you say 'hundred times already'?

I know and it was the feature that made me buy it in the first place. I'm just tired of seeing the classic scenarios passing through every single game that takes place in WW2.

I thought it was time to move the action to the Mediterranean to see something rather different from oceans of water or grass we've been plenty of for years now...

Maddox Games brought us the Eastern first: maybe now it's time for a new record.

Phazon 08-21-2011 10:58 AM

Well at least they'll have an easy time with the R&D for it, being based in Moscow and being Russians and all. ;)

I hope that the personal passion for that particular theatre means they'll do something more interesting this time around in terms of trying to simulate the actual campaign rather than just the aircraft that fought in it.

41Sqn_Stormcrow 08-21-2011 11:00 AM

I think there are some gread scenarios not yet really explored:

- Mediterranian (some was possible in IL2 but just a little)
- The Battle of France (there had been some fighting even if it was not as intense as during BoB and there had been a lot of ground ops from both sides)
- Early Pacific

But although I never really warmed up to Soviet planes I understand their move. Let's be honest: It was the Russian market that kept IL2 going I would say and the community there is perhaps as big as all the rest combined (ok here I am just guessing :) but during the years I learned that there has been a more constant and overall serious passion for this game in Russia). But anyhow they need to fix the things first.

Blackdog_kt 08-21-2011 11:19 AM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 325708)

- a decent system for looking through German gunsights. The current mechanism is neither realistic (it really is not, so please don't mention that one just has to move a little bit right as supposedly the pilots did - which they did not) nor helpful (please don't mention that with mouse one can recentre. This definitely does NOT work for TrackIR users). Has to be replaced. Preferably including that what Lixma has pointed out a couple of weeks ago that is including some mechanism to simulate real binocular view as close as possible.

If you have trackIR it's the easiest thing of all to keep it centered: lean left, hit your center trackIR key, return to your normal position and voila, you're looking through the sights in wide view without the movement restrictions.

I do the same thing with freetrack and it works fine, i also did this a lot with trackIR whenever i would change phase of flight: i would center lower than normal so that when sitting correctly on the chair i would be able to see above the nose for take-off/landing without straining myself, similarly i would also lean to one side and hit center so that when i returned to my original position my virtual viewpoint would be off the side for taxiing without me having to keep leaning.

I'm not saying it shouldn't be adjusted, but workarounds exist that make it a not so critical fix compared to others, especially for people with head tracking equipment.

I'd rather prefer they fix the JU88's gyrocompass, along with the top turrets and bomb release controls on the Blenheim and Br.20, because they are strictly gameplay bugs with no workarounds that prevent certain aircraft from fulfilling their intended role. Any 109 pilot can use a work-around to look through the sights and dogfight (people do it daily on multiplayer servers), but using the bombers is hampered in more ways than one.


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