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-   CoD Multiplayer (http://forum.fulqrumpublishing.com/forumdisplay.php?f=192)
-   -   ATAG Dedicated Server is up! (http://forum.fulqrumpublishing.com/showthread.php?t=21191)

Ze-Jamz 07-22-2011 11:00 PM

Quote:

Originally Posted by VO101_Tom (Post 313443)
Custom Skins? The download can be switched off from the server side?
If not, should announce warning occasionally in order not to be used then.

possibly, it got unplayable though whatever caused it

Richie 07-24-2011 03:57 PM

Finally got on last night. It's a great server!. I have some questions. Is there a TS channel that we are all using in there? How do I get chat to work in COD? I did something and now the windows even gone lol.

Jaws2002 07-24-2011 11:39 PM

Quote:

Originally Posted by Richie (Post 314087)
Finally got on last night. It's a great server!. I have some questions. Is there a TS channel that we are all using in there? How do I get chat to work in COD? I did something and now the windows even gone lol.

Join the Syndicate Ventrilo server.

Here's the info:
Server addres: syndicate.vent.nfoservers.com
Port:11310

:)

Richie 07-25-2011 03:30 AM

Keep getting booted every 15 minutes now.

Richie 07-25-2011 06:46 AM

If anyone says anything to me in there I can't see it and my chat still doesn't work just so you know I'm not a snob :)

II./JG27_Rich

1PL_Lucas 07-25-2011 07:19 AM

S!

Finally decided to try the MP in the CloD. I joined Syndicate server because I am familiar with the RoF SYN server and I enjoying it very much. I do not know if it is a ping issue (I have about 120-130) that I lost connection twice. Once, after about 30 minutes, when I managed to cross the Channell in the Ju-88 to bomb the radar station, second, just few minutes after take off in the Hurricane the other day. I must check the other servers to see if it is a common game problem or if it is just me and my pc :)
Anyways, I am looking forward to spend some time on the MP session :)
regards,
Lucas

SYN_Jed 07-25-2011 09:07 AM

hi Lucas and welcome. Could be that we were just restarting the server for some reason. Were there only a few on at the time?....we tend to restart when there are fewest around.....

1PL_Lucas 07-25-2011 10:35 AM

Jed,
thank you for your reply! I will try to appear more frequently. Maybe that was just a server restart. Although I am a "WW1 sim" guy, I want to try the MP in CloD. The system modelling in the aircrafts is just great and the sim has a great potential.

br,
Lucas

jojovtx 07-25-2011 12:57 PM

Quote:

Originally Posted by cheesehawk (Post 314221)
Just flew an excellent Co-op style mission tonight. 4 109s and our sister-squad 9./ZG26 had a single 110. Got up, and spent some time getting everyone sorted. Chased a distant contact following some bombers over France, but realized it was a 109, so turned back towards England. Flying high (3.5k) we spotted 8 Blennies inbound. Lined up an attack, with the 110 first. I flew a high cover, while 3 109s and 1 110 pounced. Apparently, when the numbers are more even, the bomber's defensive fire is ineffective. Within 4 minutes, we had chewed them up, total losses, RAF - 8 Blenheims, LW - 1 109 (got a little target fixated and rammed his bomber). Everyone else got home without incident. Would have preferred to find a few Spits or Hurris, but hey, we'll take bomber formations anytime!

Thanks Bliss, the missions are definitely fun!

Last night was definitely a blast and shows what this sim has in store for us as it continues to develop and mature. Great fight and good times!

WilsonMG 07-25-2011 09:02 PM

Great server guys!

Any idea what's causing the "ghost formations"? Not a showstopper by any means, but it has made me stop chasing anything anywhere where I'm not 100% an opponent will be, or a fresh radar contact. This mostly leads to me hanging out over the Calais area waiting for Germans to dance with me (fortunately, they usually do ;-)).

Also, I know you guys enjoy the 100% realism settings, and I've grown more fond of them as well, however I'd still like to be able to see if I'm fighting a player or an AI before one of us goes down. is there any way to tweak the ID tags to only be visible say within 250 ft?


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