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-   -   Friday 2010-12-10 Dev. video update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17629)

Old_Canuck 12-17-2010 04:08 AM

Interestingly, Oleg's question kept this thread on topic for the most part. Now in a few hours we can chase each other's tails over another topic.

Rodolphe 12-17-2010 05:03 AM

...

Quote:

Originally Posted by Oleg Maddox (Post 203970)
Yes, we have it. but also with the drawn samples :)


I'm sure you have, Thanks !



Feed back on the Spitfire 3D model :
Some of us have probably noticed this particularity of the generator air scoop on the portside of the engine cooling.

http://users.teledisnet.be/web/mfe39146/GenIntake1.jpg
http://users.teledisnet.be/web/mfe39146/GenIntake.jpg


...

swiss 12-17-2010 06:52 AM

Are you sure you couldn't find a misplaced rivet as well?

Flanker35M 12-17-2010 07:04 AM

S!

Swiss, the flight sim horde is the most picky race in world of gaming ;) Also if you look at the exhaust stacks they are not the same shape as in Rodolphes pic ;) J/K..I bet that detail is easy to fix quickly.

Pierre@ 12-17-2010 08:18 AM

Quote:

Originally Posted by swiss (Post 204923)
Are you sure you couldn't find a misplaced rivet as well?

I am sure he could! And I trust him to find them ;)
Thanks Rodolphe.

Sternjaeger 12-17-2010 08:42 AM

Quote:

Originally Posted by Rodolphe (Post 204916)
...


Some of us have probably noticed this particularity of the generator air scoop on the portside of the engine cooling.
...

..some of us without a life, that's what my gf would say :rolleyes:

Hey don't blame me, she was around while I was posting this!! ;)

Rodolphe 12-17-2010 08:48 AM

...

Quote:

Originally Posted by Pierre@ (Post 204935)
I am sure he could! And I trust him to find them ;)
Thanks Rodolphe.


:grin: Pierre@


You know Pierre, riveting is a interresting job but fabric seam has preference ! :grin: :grin:

http://users.teledisnet.be/web/mfe39146/Fabric.jpg


...

ATAG_Dutch 12-17-2010 09:00 AM

Quote:

Originally Posted by WTE_Galway (Post 204903)

the consensus was:

- yellow when its a stack fire from over priming (priming pumps raw fuel into the inlets) and

- blue in a running engine though you wouldn't normally see the blue in daylight


though there was some confusion between overpriming flames and a running engine followed by a lot of interesting but off topic stuff about fuel mixtures

Yes indeed and I agree with the consensus.

My point was that Mr Maddox responded directly to the very interesting but slightly off topic post from Sternjaeger about different colours for different mixtures as being a target for the future.

If different colours for different mixtures is a target for the future, the inference is that yellow, with or without a little more red, is currently the default colour for all mixture settings.:(

Sternjaeger 12-17-2010 09:37 AM

Quote:

Originally Posted by Dutch_851 (Post 204939)
Yes indeed and I agree with the consensus.

My point was that Mr Maddox responded directly to the very interesting but slightly off topic post from Sternjaeger about different colours for different mixtures as being a target for the future.

If different colours for different mixtures is a target for the future, the inference is that yellow, with or without a little more red, is currently the default colour for all mixture settings.:(

Dutch, the point I made was not as off topic as you might think, it's all related to the game engine features. In order to address a question you need to look at all its aspects, so then the case is closed. Brainstorming over a concept is always good material for developers; jibber jabber, moaning and rants on the opposite, are not productive, but unfortunately I see many of these happening here sometimes, maybe that's what puts Oleg out so much.. I remember the very early days of IL-2 Sturmovik, and Oleg was way more active, but I guess that years of rants have worn his patience out..

ATAG_Dutch 12-17-2010 09:58 AM

Quote:

Originally Posted by Sternjaeger (Post 204947)
Dutch, the point I made was not as off topic as you might think, it's all related to the game engine features. ..

Don't get me wrong Stern, I did say 'slightly off topic', your posts in this thread have been very interesting for me. :)

As regards a response from Mr Maddox, given the amount of information in the thread, a simple 'ok guys, we'll change the default to blue' would have been appreciated.

Some months ago, there was a question surrounding the colour of RAF squadron codes, which resulted in 'ok guys I guess we should change the default from white to grey' from Luthier.

It'd be nice to find out what the response on this issue is, is all.;)


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