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forlik 01-10-2009 12:14 PM

Quote:

Originally Posted by AHO (Post 64662)
Which files do you mean exactly?

I can send you any file which you need (but not too large). Also you can download MoT. Perhaps you can't start it, but you'll have all MoT resources (Russian!) at once.

AHO 01-10-2009 01:33 PM

Quote:

Originally Posted by forlik (Post 64666)
Also you can download MoT. Perhaps you can't start it, but you'll have all MoT resources (Russian!) at once.

That would not be legal!

AHO 01-10-2009 01:38 PM

Unaccessable area
 
2 Attachment(s)
Unaccessable area

In level "Wintercold" there is an unaccessable area.
There are only two or three passages to this area, but it is blocked
by some crates etc.

I managed to remove these barriers and entered the area, but I only
could move about two meters into this area. It seemed something
invisible was blocking my way. This is due to the limitations of the map
there are some kind of invisible borders.

@forlik: Could you help? Do you know how to expand these borders?

Pictures:
#1 One of the passages to the area. See ingame map marked by me
#2 After removing the obstacles; View from the other side.

AHO 01-10-2009 02:04 PM

Corpses of soviet soldiers
 
2 Attachment(s)
Corpses of soviet soldiers

I wanted to place bodies of dead soviet soldiers to level "Wintercold",
with full accessable inventory. This would be more realistic.

Unfortunately I there are problems with spawning NPCs via script,
so I made a workaround by bug-using the feature of adding new clothes.

The bug at creating new clothes is that you can spawn them, but you
cannot put them on. I used this bug to create the corps of a soviet soldier.

Now I can place him via script and I can turn him to every angle I want.

See pictures

Note: The Class/Object name is: Equipment.Wear:dead ;)

forlik 01-10-2009 02:21 PM

Quote:

Originally Posted by AHO (Post 64669)
That would not be legal!

Of course, my friend! It was a russian joke :mrgreen:

Quote:

Originally Posted by AHO (Post 64672)
@forlik: Could you help? Do you know how to expand these borders?

No. I think it's like map border. So, you can't find something interesting in these areas. As I understand, these borders defined in swd-file, but I don't know where :(

AHO 01-10-2009 02:29 PM

3 Attachment(s)
Quote:

Originally Posted by AHO (Post 64673)
Corpses of soviet soldiers

I wanted to place bodies of dead soviet soldiers to level "Wintercold",
with full accessable inventory. This would be more realistic.

Unfortunately I there are problems with spawning NPCs via script,
so I made a workaround by bug-using the feature of adding new clothes.

The bug at creating new clothes is that you can spawn them, but you
cannot put them on. I used this bug to create the corps of a soviet soldier.

Now I can place him via script and I can turn him to every angle I want.

See pictures

Note: The Class/Object name is: Equipment.Wear:dead ;)

I added bloodstaines to the body of the dead soviet soldiers.
What do you think guys?

I also want to put a soviet weapon near the corpses and spread some
dead to the occupied city...

Update://

I also added blood to his face. See last two picturers


...

Sgt.Schnitzel 01-10-2009 03:51 PM

To be honest, I would prefer there would be no blood.

AHO 01-10-2009 04:24 PM

Quote:

Originally Posted by Sgt.Schnitzel (Post 64679)
To be honest, I would prefer there would be no blood.

To be honest. He did not die by heart attack or cancer.
What did you expect?

He was shot! It's war...

hykao 01-11-2009 11:54 AM

I think those Russian bodies would not be so realistic! Vitebsk territory was occupied from 1941 till 1944. So in 1943 it has been occupying for two years! A two years old body not so nice like in your pics! ;)

AHO 01-12-2009 08:42 AM

Quote:

Originally Posted by hykao (Post 64735)
I think those Russian bodies would not be so realistic! Vitebsk territory was occupied from 1941 till 1944. So in 1943 it has been occupying for two years! A two years old body not so nice like in your pics! ;)

Ohhh, that's of course not good. How about the occupied village in
Rasplate/Paycheck? Could I implement corpses there? Or was the
whole work for nothing?


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