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AHO 01-09-2009 05:15 PM

Quote:

Originally Posted by Liz Shaw (Post 64582)
It's up to you...

Well I think I let it as it is. It wouldn't be logical, if there are suits of
"MI5" are lying around...

The suits of the embassy agents look like a standard tuxedo (funny word *g*)
and it has the same effect like the clothes of a hotel guard/MI5 agent.

So I let it as it is...

I would like to place clothes in other levels' adequate places,
doe's anybody know such places?

AHO 01-09-2009 06:02 PM

Ugly Owl
 
2 Attachment(s)
Ugly Owl

In levels "Hotel" and "Die Spies!" there were ugly pictures of an owl.
I replaced it with a picture called "The Kiss" from austrian artist
Gustav Klimt.

Pictures:

#1 Original
#2 New


.

forlik 01-09-2009 06:43 PM

Quote:

Originally Posted by AHO (Post 64568)
Thanks but I'm little frustrated, because there are so many things which do not function properly :(

How can your skins don't work properly?

AHO 01-09-2009 06:57 PM

Quote:

Originally Posted by forlik (Post 64616)
How can your skins don't work properly?

I didn't meant the skins :-P There are so many things wchich only
function buggy or partially e.g.
  • Spawning NPCs
  • Adding new Weapons
  • Driving tanks etc.
  • Adding new spawnable objects
  • Adding new clothes
Any much more.... :(

AHO 01-09-2009 08:17 PM

New throwable objects
 
1 Attachment(s)
New throwable objects

I found out how to create new throwable objects.
What would you suggest to add?

I can add every model file ;)

See sample pics below, where I added a lamp.

Sgt.Schnitzel 01-10-2009 02:57 AM

Lenin statue should be throwable.

forlik 01-10-2009 07:29 AM

Quote:

Originally Posted by AHO (Post 64620)
I didn't meant the skins :-P There are so many things wchich only function buggy or partially e.g.

Your mod is very large, a lot of changes, so it's normal. But I hope, you'll fix them all.

Quote:

Originally Posted by Sgt.Schnitzel (Post 64647)
Lenin statue should be throwable.

Good idea! :mrgreen:

AHO 01-10-2009 10:18 AM

Quote:

Originally Posted by Sgt.Schnitzel (Post 64647)
Lenin statue should be throwable.

He he, yes it's really possible. I tested it with chairs and tables ;)

Quote:

Originally Posted by forlik (Post 64649)
Your mod is very large, a lot of changes, so it's normal. But I hope, you'll fix them all.

I hope too. But some things I cannot understand:
I can create new NPCs and they function, but vehicles do not work.
They are spawnable but when I enter the car the game crashes. Also
clothes, they are spawnable, but I cannot put them on. Other items
are not spawnable etc.

Spawning of NPCs via script functions only partially, the NPC is there,
but when I go near to him or when I shoot him. The game crashes.

I have many Ideas, but unfortunately due to this problems I cannot
implement them.




Some of my ideas:
  • Bathing guests at the swimming pool in Hotel (based on nude
    soldier NPCs)
  • Dead soviet soldiers in occupied cities with accessable inventory.
  • Drivable tanks and armored vehicles
  • Civil ZIS trucks
  • More civilists, especially in hotel rooms.
  • More and different clothes
  • Spawnable objects like building, houses etc. so I can make some
    levels more ambient.
  • Possibility to make friendly NPCs follow me
  • Possibility to send e.g. soldiers away
  • Possibility to knock down everyone frontally
  • Possibility to steal from everybody
  • Possibility to make one NPC hostile for the others
  • etc etc etc etc.......

forlik 01-10-2009 11:33 AM

Quote:

Originally Posted by AHO (Post 64656)
Some of my ideas:
...

Some of these features are already implemented in MoT. So, you can analyze MoT resources to implement new features in your mod. I can send you MoT files (not large) if you'll need them.

AHO 01-10-2009 11:41 AM

Quote:

Originally Posted by forlik (Post 64661)
Some of these features are already implemented in MoT. So, you can analyze MoT resources to implement new features in your mod. I can send you MoT files (not large) if you'll need them.

Which files do you mean exactly?


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