Pursuivant |
01-13-2017 01:56 PM |
Quote:
Originally Posted by gaunt1
(Post 715038)
I'd rather have a flyable Ju-88C6, or a B-25C. Far more useful, and far easier to make.
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Beggars can't be choosers. Any new flyable planes are welcome.
Assuming that pilot, co-pilot and dorsal gunner (and possibly cargo handler) crew stations have been made for the Ju-52, it wouldn't be that much trouble to add the ventral gunner/bombardier position - assuming good quality documentation can be found. Some exterior 3D work and animation would be needed to model the bomb bay and ventral turret.
Adding the Ju-88C6 to the game would require extensive 3d work inside and out based on existing Ju-88 models (Ju-88C-2 is probably closest), with different variants for the heavy fighter and night fighter.
Making the B-25C flyable would also require a fair bit of work. There were lots of little changes between the earlier models and later models of Mitchell. Cockpit, bombardier, nose gunner, and dorsal turret positions might all need to be reworked.
The ventral turret gun position could be modeled as just a "gun sight" view rather than a true crew station, which would save a lot of work. But, getting good detailed information on how the gun was aimed and how the turret worked might be tricky.
If the ventral turret station was modeled as a full crew station, with ability to look out nearby windows, etc. good pictures of the interior of the ventral turret and the surrounding area exist.
Slightly simpler to add to the game would be a B-25C/D strafer field mod with solid nose and no ventral turret (it was typically removed in the field). Bombardier/nose gunner and waist gunner positions omitted would be omitted. Dorsal turret crew station and cockpit would need to be reworked. Obviously, exterior 3D work would be needed, too.
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