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on the plane selection screens while online in atags i cannot choose any other aircraft from the boxes... as a matter of fact my mouse pointer does nothing while clicking to select another planes... i also have to keybord TAB through and use the enter or escape key buttons to navigate away from the plane selection screen....
this used to happen from time to time while trying to select aircraft in ATAGs but its alot worse since the beta.... other online servers seem to let me choose any aircraft availible and its also fine offline.... anyone els experianced this ??? |
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After trying the patch some more I still have CTDs even offline ( yes, cache cleared and installed from B6 first link ). Also I thought that for me was no fps improvement, but actually I think the fps is worse than pre patch. Or it can be a feel related with so much sttuter I have now even in solo missions over terrain where before patch it ran perfectly smooth. Online flying low I have continus almost 1 second freezes. That not happened before patch either.
Also in quick missions before patch I can fought even with clouds pretty well. Now if there is a cloud even in the distance is all a slow slide show. |
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My Mouse: Roccat Kone and yes, Roccat OSD is installed, as this software is required to use the mouse at all, as it provides the driver necessary. |
No offline cold and dark start (as CoD could) after the patch.
Please vote it: http://www.il2bugtracker.com/issues/255 |
Single Player: Flying Bf109 E4 against Spitfires I pressed the trigger to fire (I already had fired quite a few bullets in the mission without problems) and suddenly my plane was stuck in midair and not moving in any direction (not falling down or anything, engine still running). Joystick input didn't move any of the control surface anymore and throttle didn't work as well but I could watch around in the cockpit using the Coolie Hat of the joystick. Everybody else around me was still flying normal. After restarting the mission everything worked normal again.
Alexander |
I flew on ATAG for a little over a half an hour last night, ran smooth except for the occasional "hard pause", someone suggested it was custom textures loading, I didnt try disabling to test though.
I have not so far gotten a CTD, I did fly close to a few planes, but no fomation flying yet. So far pretty positive for me considered its Alpha status of a beta patch.... |
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Offline seems ok, but constant CTD's online, some after only 5 minutes and I hardly had them at all before. Crash files sent.
Textures in the 110 very low res, and unreadable for me. |
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Please if you don't have any first hand knowledge, and you don't know what you're talking about, refrain from posting. |
Bullet-Tracers don´t always work (invisible)
observed in Spitfire, Quick-Mission. |
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Spitfire IIa flies to different curve online to offline at full overboost and 2800 rpms. Note my attached chart in Post #6: http://theairtacticalassaultgroup.co...2238#post12238
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What isn't good is the fact these real cores (I have a I7 2600) are only 30% used and never more than that. I really doubt cpu overclocking helps CoD at this time since I've flown a few missions with my cpu only running at 2.4 Ghz and still I got avg fps ~ 40 or 45. It's still not the cpu that's the bottleneck right for this game. It's the crippled game engine and large problems with loading and processing textures. I ran the single mission cross country (1 plane and just a couple of objects) and the only time I got a really smooth ride was when everything was set at very low. When the Blenheim takes off at the end of the runway, some houses and few small valleys show up. Each and every time when the Blenheim flies over this part of the landscape - and using f2 to view - long stutters start. Frames look to be skipped completely because of delays on texture loading. And what's really strange is the fact the avg fps still shows 50 fps when this happens. Rgs, FP |
1. When using simple controls, I can not take off in Blenheim. The engines are running, but a-c can not get speed at all.
2. All cockpit textures are blurry if they are set to medium or lower. Before the patch, the most important ones (like gauge textures) were always displayed at the highest resolution. Now, setting the textures resolution below high makes no sense at all. 3. You still did not rework the low-detail ground textures which are being displayed around those with the high detail. So, below the a-c the ground textures are green, but arond the horizon they are yellow (just like before the 1.05 patch). The higher you are, the uglier it looks :( |
Meschersmitt 109 engine seems too loud
Blenhiem machine gun (wing) has too different sounds that play when firing alternatively |
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I suspect the reason he is being technically accurate has to do with the fact that he is a pilot and they tend to keep their terminology specific, so that they know what is going on in times of emergency. I think he has even flown real Tiger Moths so he's got more first hand knowledge than anyone of us around here ;) |
I want to Alpha test properly, how do I empty the game Cache and do i turn off V-Synch on the graphic card ?
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Cause i know Bongo has quite a few. |
What's real, and what's in game are two different things... go check!
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My Saitek Combat Rudder dosent work now, till the 1.05.15950 no problem. The game see it but rudder doesnt work.
BF-109 :(, in Ju-87 is ok. New Bug. Vote: http://www.il2bugtracker.com/issues/258 |
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and as you said yourself, Quote:
anyway, considering everything else thats wrong at the moment, its minor..... |
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Von Bruhl.......you might consider not shooting your own mouth off taking things into consideration, you had no reason to be so rude with your response, I do expect an apology. p.s. the clue is in my sig....thats me sat in a tiger moth |
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Up until now I have not experienced this error, but on my first online flight with the beta patch I got the "Launcher stopped working" crash :rolleyes: |
Hurricain Apply the key command for rudder trim result CTD
Can`t trim spitfire at all. Hippo |
I reverted back to the previous version via Steam, emptied cache and then re-installed the patch.
Didn't have launcher.exe in single player but first one apperaed after 15min on ATAG server. Before I could expect to complete at least one sortie (30min-1h+) before it happened. On this point I see no improvement, it has even gotten worse. On the fps side, I went from an average ~30 online on ATAG to about ~45-50, so a good improvement, and also the game feels much smoother, I don't feel that kind of micro-stutters like before. I don't understand how the team nearly doesn't see any launcher.exe while it seems it has gotten worse for a lot of us....that quite worrying...:-? Edit: launcher.exe happening also in single player quick mission, didn't happen with last version... |
Small visible fps improvement. Game was running fine before patch already. Lot of ctd wich I did not have before.
Trees are still glittering like x-mas trees. I think we really need new trees, may be they can use the ones from battle for Moscow. Engine are pre-heated so that you can take off with other ai, strange is that engine turns off because fuel cock is closed. Rather warming up engine together with ai. I saw different ai behaviour, no more silly formation flying while player is fighting. Ai do not crash any more they make landing at homebase. Contact with home base is working, way to homebase is working. Happy about this. |
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Lots of new messiness in the FMB now.
When you're looking at the object browser for example.. 1. When you open a drop-down menu, you can see through the menu and see all of the text that is behind it now. 2. The objects only appear in the view 3d box when you're zoomed out of the map to a certain extent. When you're zoomed in to the map too close, the 3d image is gone. 3. The object in that window I mention above is zoomed in so close that only 3/4 of the vehicle is seen in the window. And when I fly a mission, this is what happens.. 4. A CTD with a Launcher.exe failure window popping up roughly 2-5min into a single player mission. Over and over and over and over and over and over and over. 5. And over and over and over and over and over and over and over.... |
Oh Dear!
DUe to the increased performance give by the patch, I bumped up my textures to original and landscape to high and ad a game on ATAG last night and after about 20 minutes I experienced my first Launcher crash in COD ever. :( Have put them back to High and Medium and will try again. I guess Life isn't ment to be easy! ;) |
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Bugs from latest patch.
1. 109 seems to have a lot of nose bounce, rudder very sensitive. 2. 109 tracers disappear 3. 109 engine noise seems low even when rpm's are above 2500 4. First day of the patch everything was fine. Today alot CTD's and major stutters. The server I fly on has custom skins enabled, that might be some of the problem. 5. Please put the Hurricane FM back to pre-patch, It takes the fun out of the game with red having only one competative fighter. 6. Throttle in spits is messed up. 7. Gauges in 109 blurry. 8. 109 is no longer trimed for 400km level flight. |
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After a couple of hours testing:
Offline-more fluid gameplay, with higher details in grafic, but I`m not sure if this is coming from the disabled clouds and...at least it`s not signifikant rise of fps. Had no ctds, but pre-patch aswell. Couple of bugs in the terrain (spuares) Pedals still not working, but i wasn`t looking after that, that much. Online was fluid aswell, but with loads of lags, to much for being playable. I`ll concentrate on bombing...btw, can somebody confirm, that they changed the scales in the bombers from german metric-system to the british (on the bombing adjustments!) A friend told me so today! |
The new BETA sound of the DB601 is unrealistic and sounds poor. What I mean is the doppler effect of the engine droning. It was good last patch. It sounds like a dronning sound of radial engines off a bomber, not fighters/ fighter bombers. I ask please fix or return to last patch engine sounds. You had it right last round.
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Trees, Clouds, Shadows, Grass, SSAO, AA, Epilepsy - OFF
Cache cleared, No AA. Single Player seemed better but LE crashed exiting mission. 16 consecutive attempts in MP all ended with Freeze and CTD within exactly 5 minutes of TO (in each case with FPS at 60). Rarely had a LE crash in MP prior to this patch. Each attempt was followed by a change in settings (game Video and Nvidea CP settings). Changed Textures from Med to High and managed 15 minutes in MP, yippee I thought, but some one took got the last objective in the mission and server restart......damn! Giving up and will try SP and MP again tomorrow. Some people are having many problems whilst others are having fewer with similar systems which I find odd! Best of luck to the devs in ironing out these bugs - I remain ever hopeful and will send my crash files as requested. |
prop pitch is on or off no in between
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I have gone from 2-3hrs without CTD to 10minutes just about every time. I have spent my whole Sunday trying this and that. ie. Deleted Cache folder - it re-built on start Re-installed ATI graphic Drivers & CCC Re-installed old Driver Disabled Steam 'in-game' overlay Disabled Steam 'synch to Cloud' Monitored Graphics card temp & activity Disabled 'sound=0' in conf Disabled TrackIR Disabled CH Manager Substituted files here & there... Increased my Pagefile Please also note: I have reinstalled this on a fresh Win7 x64 OS Whatever it is ...when in MP, it happens in 10-15mins when only in the air...on ground is okay...was sitting for over 1hr on ground engine running. Though it does NOT happen in Single Player (40mins).... if it is a memory leak, woulnt it occur in Single Player as well? When I returned to last patch...all was good. For the little time I do get to fly.....sweet. PLEASE MAKE THE CTD's YR FIRST PIORITY.. Will send Crashlog... |
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Its now completely right! Pls guys, make detailled bug descriptions! These oneliners without any further explanation helps no one! It just pushes the confusion furthermore! |
Fps were not the massive worry i encounter except over London in qmb... with this patch i got more CTD till i remember to switch off the Desktop window manager. I get an ugly desktop but for the first time i could have an 1hrs30 on ATAG w/o CTD.
Spec as follow : |
Use the other thread to discuss the patch, keep this one for bug reporting please.
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Doing this in the conf.ini helps a lot in my case; DepthBits =64 from the original 8 to 64 If you have problems landing with the Spitfire MK Ia and the MK IIa this is due to the Beta patch. The dev. team did fiddle with the speed control settings. Also due to this the plane cannot slow down once on the ground.:!: |
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DepthBits=24 StencilBits=8 The maximum Depth is 32 but 8 bits are left for the Stencil buffer so it is 24. |
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OK Thank you Buchon!
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Bug when joining MP servers is terrible - I can see the flags but cant select one, or cant see them at all. This happens about 80% of the time for me when joining MP servers - (in this case ATAG)
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Bug: Unable to select airfield on map in Multiplayer mode. Map flickers around and will not allow anything to be selected.
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505) Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz Memory: 16384MB RAM DirectX Version: DirectX 11 NVIDIA GeForce GTX 580 1.5GB Current Mode: 1680 x 1050 (32 bit) (59Hz) I've sent full DXDiag details via email. |
Bug, cockpit textures in wide view.
pre patch, http://i7.photobucket.com/albums/y29...itprepatch.jpg post patch, http://i7.photobucket.com/albums/y29...ckpitpatch.jpg vote for it in the bug tracker here, http://www.il2bugtracker.com/issues/246 |
Stuttering isn't bad but still present even at 60+ fps.
FPS is wildly erratic even when the hardly anything is going on. Even flying over water things will be smooth one second then suddenly fps starts jumping up and down as much as 30%. Averaged 85 on Black Death with medium settings. i7 870 HD 7850 8GB Ram |
S!
Can agree on above statement of the FPS going berserk at times even nothing is really going on. Easiest seen with VSync Off. |
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Yup I agree!! Thought I was the only one noticing this!!! |
Small bug that's been around for ages is the lack of explosions ie smoke/fire when your kill crashes into the deck whilst in padlock mode. It just draws a 'pothole' and fixes your view to it.
Edit:- After some early positives for me with the new patch I'm rolling back to the previous version due to increased stuttering, freezing, and CTD. Already about 5 times this afternoon! |
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Well VSync is supposed to stabilize your FPS, just sayin... |
After a couple of days of fiddling & using,I may go back to what I had before patch ...maybe even do an entirely fresh install.Here are my niggling problems some of which undoubtedly others have had as well:
1.) My onscreen plane customizer no longer works.When I change cammo or markings generally nothing happens,however in flight I do have the "new" plane. 2.) Initially inflight ib cockpit,exterior parts of my plane appear white.Hitting exterior view I have cammo'd plane.Hitting interior view again ,I now look out on cammo'd/marked aircraft. 3.) Lots of wierd things happening in various cockpits , already noted in detail by others in this thread. 4.) No real increase in FPS...at least not enough to deal with the problems this patch seems to have caused. I do have a serious question : I saved both Stem & 1cSoftclub folders before patch.Would it be better at this stage to simply use these to overlay what I have or do a fresh reinstall...or for that matter simply delete the new patched "Parts" folder & slap in the old one in its place?What for the Official Steam Patch & continue to grumble under my breath...? (Or should I place this post in technical issues?) NVIDIA System Information report created on: 03/26/2012 15:02:54 System name: ADMIRALDIETZ-PC [Display] Operating System: Windows 7 Home Premium, 64-bit (Service Pack 1) DirectX version: 11.0 GPU processor: GeForce 9800 GT Driver version: 295.73 DirectX support: 10 CUDA Cores: 112 Core clock: 600 MHz Shader clock: 1500 MHz Memory clock: 900 MHz (1800 MHz data rate) Memory interface: 256-bit Total available graphics memory: 4095 MB Dedicated video memory: 1024 MB GDDR3 System video memory: 0 MB Shared system memory: 3071 MB Video BIOS version: 62.92.24.00.80 IRQ: 16 Bus: PCI Express x16 Gen2 |
Damage decals seem much reduced, I'm not seeing any individual bullet holes or trails of smoke or oil from motors. Also, debris is sparse.
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Ploughman, some effects are disabled due fixing as stated in readme. |
I add to all those who reported new CTD for Launcher in MP - after 10-20 minutes in the air game lock-ups and freezes. Files sent. I consider this CTD very serious as it makes game worse than before. I hope it will be addressed soon.
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Dont know where to start, some bugs anyway already reported, CTD is new for me too, it seems two steps back are been done overall, very dissapointing.
With all the graphic clitches, I am asking myself, how this could pass, even as "beta"? |
This is definitely an alpha. Probably will be a few other alpha releases before a beta comes along.
All in all this is a step in the right direction. I started having crashes where I didn't before. I could easily say its a step back but I have to be more objective about this. It's smoother to me. No CTD in bombers yet and that could easily be reproduced within 10 minutes. That is gone. Just send in your crash files and lets get this done. I'd hate to have to fix everyone's particular setup but this is what you get when you develop for PC's and not consoles. Get busy and play a lot. Enable log=1 and flood'em. Sooner we get this done the better. |
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Winger EDIT: Sorry thou no offense but i am fed up. Its a beta patch. I could understand complaints if it was final. Better use your time and get this logfiles ready and send them to ilya. |
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winger |
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FPS bouncing around 25-30% randomly when the images on screen stay the same has to be a bug. VSync is Irrelevant. |
So it stabilizes your FPS... thanks for confirming that.
Like I said, my computer must be borked, because the FPS jumps are lessened when the FPS are limited to 60. I have less chance of pausing or stutters in this case. Thanks for all your help. |
Basically the same as the previous patch. Some improvment in FPS in places but studders are still very present. I lowered my video settings to all medium and some stutter went away. I suspect you guys are still using very large textures and have yet to really optimize.
9650@3.7ghz 8Gigs Ram 1920X1200 GTX580 |
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VSync only covers up the issue if you are running mostly over 60fps. You still don't understand how VSync is irrelevant to this issue so I'm not wasting anymore time with you. If anyone figures out what is causing this random fps jumping please post it. |
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What it does is prevent "tearing", by limiting your frame rate to the refresh rate of your monitor. It's like putting a roof above a trampoline. You jump too high and you'll bang your head. If you don't jump high enough the roof doesn't make any difference. |
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All I was trying to state was that with vsync on I get a smoother experience, for me it does stabilize the FPS as I dont get the big jumps up over 100 FPS, instead the jumps go no higher than 60, therefor it looks smoother to me when those large jumps happen... it was just meant to be a helpful hint that has worked for me, not a re-write on the definition of vsync. I understand that i prevents tearing, yet another reason I have it on... |
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I get little to no stutters and a near constant 60fps :D |
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That memory makes the difference. 5970 is fast card but only 1 gig :( |
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Win7 x64 sp1 Asus p6x58d I7 975 3.75Ghz System & game SSD 120Gb. 12 Gb (6*2Gb) ddr3 1600Mhz memory Geforce gtx580 1.5Gb Geforce gtx580 1.5Gb SLI. Trackir 5 Logitech G940. 1920*1200 full screen. everything at max. |
@ fruitbat re: cockpit textures
I vote pre-patch. much better. the other one tires the eyes after awhile. |
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Hurricane ROTOL low engine speed (just started, cold engine) cuts out intermittantly, much like the Tiger Moth.
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Wanted to post this in the Bugtracker, but the site seems to be down atm?!
Specs are below, tested on my PC. Anyway if you bail out now you dont hear the normal cockpit sound of your plane anymore... thats an improvement!! But now when you bail out, the engine sound of your plane stops immediately. If you switch to the exterior view of your pilot, you can hear the engine sound fading away together with your former plane. But as soon as you switches back to the 1st person perspective the engine sound stops at once. This is a general bug for all planes I think. |
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For those thinking the throttle is bugged, check the axis settings of the throttle.
Very likely the 100% position is messed up. Check if 0% is at 0% and 100% at 100 %, then input and output should match again. |
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AI no longer drops bombs when the player drops bombs
There are no commands to tell AI when to drop bombs. |
I just had the first CTD post patch, after say 35' flying, while shooting at Wellingtons on ATAG. Where do I send the dmp file? :-D
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Its in the first post Insuber, send the log file as well. I lasted 35 minutes as well.
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Thank you, done! |
Don't know whteher this bug has been posted before, if so, sorry about the double post.
Whilst flying the Bf109E-4 online I noticed that after about 20 minutes my fuelindicator moved from 50 liters to 300 liters back and forth all the time... very strange... I couldn't land to check whether it was still doing it when I was landed since the game crashed. |
forgot the log file but sent now
just to clear any doubt to anyone: log file: C:\Users\~USER~\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\log.txt crash file: (as in OP) C:\Users\Gonçalo\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cppcrash\set_of_any_numbers.dmp email to (see OP) don't forget to add your system config, OS and video drivers version; and for everything's worth, clear the cache before install the patch (see http://forum.1cpublishing.eu/showpos...68&postcount=1) |
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About 50% of the time, the textures for the chains in the back of the 109's canopy release have no texture, and can be either solid white, or whatever background is behind the plane (for something funny, pull straight up over land, you'll see trees and buildings wrapped around the chain).
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waht happend with the E4 roll rate alierons doesn't respond ypu have to move the stick hard and the roll rate is like a Panzer VI???
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Another CTD, while watching a carpet bombing of my airfield.
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CTDs all the time on ATAG, after 10-15min, with and without action
attacking the blues bombers with messed up throttle (Spit IIa) turned out a mess, can't control the distance; tried to re-assign the throttle axis to no avail, it's an inside problem; the engine speed output doesn't match the throttle input, use the clickable lever on the cockpit and you'll get the same result on the positive side, now Sptis IIa are fair game on ATAG, even if at lowered performance, but it's ok.. maybe ATAG could begin to cycle early missions (Spit Ia, Rotols VS E-1, E-3) with later (Spit IIa, VS E-3B, E-4, E-4 B) |
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