Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   AI is on top of my list (http://forum.fulqrumpublishing.com/showthread.php?t=25973)

nearmiss 02-08-2012 11:15 PM

Quote:

Originally Posted by furbs (Post 388983)
Ive never lost a 1 on 1 dogfight with the AI, and i dont expect any body else has.

LOL

If you did lose, you could join the only club with 1 member.

Fly the BOB II WOV, and you'll be amazed what AI can do.

smink1701 02-09-2012 02:22 PM

[QUOTE=SlipBall;388975]Your system seems stronger than mine but yet I do not ever have crashes...really makes me wonder the why:)


Just to be clear I have never had issues with game crashes. I just stated that for all those that do. They don't care about ai when they can't even run the game. COD runs great for me but still has vibrating tree shadows, micro-stutters, etc. I could put up with those but cannot deal with ridiculous, robotic, ai. When I play ROF (which is far from perfect) when dogfighting it feels like there is an actual pilot in the plane I'm chasing. Never get that feeling in CLoD.

Bakelit 02-09-2012 04:33 PM

Quote:

Originally Posted by robtek (Post 388714)
There really are not that many things wrong with the ai, but the few errors are really prominent.
The dogfighting bombers should be traced back to the mission builder, afaik.

That the ai doesn't defend itself could be only a missing trigger.

Same with separating from the leader when he lands, the ai just doesnt get the information and stays in formation.

Annoying, but really nothing to open a cask for.


*shakes head in disbelief*
*schüttelt ungläubig den Kopf*

Have a weeks worth of BoB:Wov AI experience and then compare to your "not that many things wrong" CoD placeholder AI...

robtek 02-09-2012 06:04 PM

I have to admit that i never managed to get BoB:WoV running on any of my Machines, and i tried it quite a few times.
But then again, any ai is a placeholder for me, as i prefer human opponents.

furbs 02-09-2012 06:18 PM

True ...no AI comes close to dogfighting a human.

buddye 02-09-2012 07:56 PM

I agree a human pilot is the best dog fighting experience but the quality of the experience is based on the knowledge and experience of the human pilot.

To simulate all the historic missions in the BOB with 200+ A/C in the air (both bombers and fighters), to simulate every day of the BOB in a dynamic campaign, and to povide good and challenging AI dog fighting a good AI maneuver capability is a requirement.

If a weak AI maneuver capability is provided with weak one-on-one dog fighting then a multi player capability capability is all that is needed.

SG1_Lud 05-09-2012 07:38 PM

Guys, a new topic is open in the IL2 Bugtracker for the AI here

Please vote and give your feedback directly to the developers.

Lud.


All times are GMT. The time now is 07:05 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.