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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Il-2 Sturmovik: Cliffs Of Dover BETA Patch v 1.03.15527 (http://forum.fulqrumpublishing.com/showthread.php?t=25901)

NedLynch 09-07-2011 02:57 AM

Great, thanks for the reply :grin:.

baronWastelan 09-07-2011 03:31 AM

Seeing some subtle improvements, for the better, in this beta patch. Kristorf will be glad to learn the Spitfire visuals that was changed in the previous official patch has been changed again and the custom skins no longer look as though they've been worked over with a belt sander. FPS is very good, flew low at 300 mph over Dover and had steady 30 FPS all the way across. Only tried a couple dog fights, but haven't seen any AI doing the famous F-16 rolls yet...

http://i33.photobucket.com/albums/d6.../patch0906.jpg

nearmiss 09-07-2011 03:43 AM

http://www.youtube.com/watch?v=8lmsMSQDVPM

GOZR 09-07-2011 04:34 AM

The haze is much more realistic !! I feel better...

No145_Hatter 09-07-2011 05:17 AM

Brilliant! Really enjoyed flying about looking and listening this evening!

Hunden 09-07-2011 05:46 AM

Quote:

Originally Posted by Chivas (Post 332270)
Before installing the zip file. Right click and select properties, Click on Unblock so that all the files are downloaded. This should install all the files required. Windows 7 and Vista seem to have a problem with zips. Or you can wait for the beta to finish and Steam gets the new patch download from the devs, usually by the end of the week.

First I have to say thank you for the awesome job devs and thanks for the tip on the unblock. By chance does anyone know how to keep the outer 2 screens on a 3 screen setup from looking stretched out? thanx in advance. PS I'm a happy camper now.:)

Gamekeeper 09-07-2011 06:18 AM

Quote:

Originally Posted by Hunden (Post 332355)
By chance does anyone know how to keep the outer 2 screens on a 3 screen setup from looking stretched out? thanx in advance. PS I'm a happy camper now.:)

Probably better off starting a new thread as replies may be missed in a patch release topic. But here's an article on Widescreen (eyefinity) settings that may help

Hunden 09-07-2011 06:23 AM

Quote:

Originally Posted by Gamekeeper (Post 332360)
Probably better off starting a new thread as replies may be missed in a patch release topic. But here's an article on Widescreen (eyefinity) settings that may help

Thanx for the answer:)

ataribaby 09-07-2011 07:52 AM

Excelent, just tried beta and totaly love new GFX and sound. So not working AI will be next step? Wingmans not follow me after takeoff. Totaly chaotic and nonfuncional radio comms (i see changed again in this beta) Porked trim, now it trims with control stick and pedals offset instead use trim surfaces and trim wheels in cockpit (worked in early version).

David198502 09-07-2011 08:40 AM

i really like the new GFX.way better than before.maybe the blue haze is a bit too pronounced in my opinion, but its definitely better then pre patch.what i really like is that the landscape now really looks sunlit and warm.and also when not looking into direct sun, the effect of beeing blinded by it is way improved.

Ataros 09-07-2011 09:02 AM

Quote:

Originally Posted by Meusli (Post 332253)
I am still getting unplayable frame rates which I put down to my GPU. So while it looks great the FPS are all over the place even with reduced settings. Here's hoping for a Crossfire fix next.

Several reports say X-fire is improved in this patch.

Helrza 09-07-2011 09:05 AM

Thanks for the patch guys :D

alexmdv 09-07-2011 09:25 AM

Hello all!
My short video:
http://www.youtube.com/watch?v=wD7ZIXhd8P8

Icebear 09-07-2011 09:42 AM

Great video alexmdv. It says more than thousand words....:(

Blackdog_kt 09-07-2011 09:45 AM

Quote:

Originally Posted by Keller (Post 332295)
Can you guys tell me if something is wrong with the sound here? Am I crazy?

http://www.youtube.com/watch?v=7mVxXSrTGf4

It's just like it's supposed to be. At low RPM you only get the idling sound of the engine. When you advance the throttle the supercharger also picks up RPM and that is a turbine of sorts, so you get that high pitched whine sound. As your speed increases you also reach a point where the sound of the propeller and airflow partially obscures the engine sound, but that is not part of your video because it happens at somewhat high speeds (have a nice dive until you reach 500-600km/h or so and you'll hear it ;-) )

I think that they got the 109 sound spot on, the DB601 engine is well known for its supercharger whine.

In other words, it might take you some time getting used to it but there's nothing wrong with your installation or sound card. ;-)

zxwings 09-07-2011 09:48 AM

So much haze that the sky is a little bit dirty.

Codex 09-07-2011 09:54 AM

Can I get some clarification from anyone who flies regularly?

To me the beta colours seem to be off, it looks too washed out. In alexmdv's video I think the non beta colours are more realistic.

http://www.mhpstudios.co.uk/wordpres...a/UK_Skies.jpg

http://i.dailymail.co.uk/i/pix/2010/...65_964x584.jpg

http://i.thelocalpeople.co.uk/275655...17/1716452.JPG

chiefrr73 09-07-2011 09:56 AM

Thank you very much for this betapatch!
I didn t install the patch and I m not playing this game by now, I m playing IL2 1946 and still having a lot of fun with it. I m reading this forum here since it was oppenend years ago and was following development since Storm of war was first announced and my expectations of this game were very high, like many people here. When CoD was released i bought it and was very dissapointed and put it away (didn t play it since then).
Today i looked a video of the new patch and I m very exited, the colours look very nice and the sound is emazing, I m totaly surprised! Bravo bravo bravo devteam, applause!! I can clearly see where this game is going. Just emagine this game in one year... I think its gonna be a lot of fun and immersive, and not to think the years to come. I can understand that some people here are pist off, because the game was/is not in that shape it should be as it was released and they have the right to speak out their unhappiness, but i have to say that some people will never be satisfied, as it is obviously here in this and other forums. Me for my part will give this game time to mature, because I can see it is going in the right direction, in my opinion. Just my 2 cents. Have fun with the new patch people ;-)

Meusli 09-07-2011 10:09 AM

Quote:

Originally Posted by Ataros (Post 332411)
Several reports say X-fire is improved in this patch.


Well that's strange then, what do you think would be causing me to suddenly drop frames to the low single digits?

335th_GRAthos 09-07-2011 10:11 AM

Quote:

Originally Posted by alexmdv (Post 332429)
Hello all!
My short video:



Thank you Alex, great work it helps a lot to see the difference!



I must admit, I feel like banging my head on the wall when I realise that we sacrificed the fantastic ground graphics in order to have the hazy ones... but anyway.

~S~

klem 09-07-2011 10:12 AM

Quote:

Originally Posted by Codex (Post 332443)
Can I get some clarification from anyone who flies regularly?

To me the beta colours seem to be off, it looks too washed out. In alexmdv's video I think the non beta colours are more realistic.

http://www.mhpstudios.co.uk/wordpres...a/UK_Skies.jpg

http://i.dailymail.co.uk/i/pix/2010/...65_964x584.jpg

http://i.thelocalpeople.co.uk/275655...17/1716452.JPG

I think you are correct up to a point. The Patch haze is too strong at short range. Look at the background of your second pictiure, it is hazy to a similar extent to the Patch, but perhaps too blue, whereas the foreground has no haze.

LcSummers 09-07-2011 10:17 AM

Thanks Luthier!

Sound is amazing! Its a huge lap what was and what is now:-P

Have to test it little more but overall i am glad to have this patch. Its more life in it.

S!

No601_Swallow 09-07-2011 10:22 AM

Quote:

Originally Posted by 335th_GRAthos (Post 332452)
Thank you Alex, great work it helps a lot to see the difference!



I must admit, I feel like banging my head on the wall when I realise that we sacrificed the fantastic ground graphics in order to have the hazy ones... but anyway.

~S~

Alex's video is fantastic - it takes a little of the subjectivity out of the comparison.

Personally I very much prefer the more muted and hazy colours of the beta patch. The overall feel chimes much more with what I expect (and know!) the British countryside to look like.

Interestingly, though, I think the video show up some of the subtleties. I think in the shots of very close externals (the hurri on the ground, the AA shooting) the shadows and "dark" areas are darker in the beta. Graphics dudes can correct me.

But I think those who think there was just a "wash" applied to the whole screen are wrong!

Thus: tweaking would seem to be possible!

MACADEMIC 09-07-2011 10:27 AM

Great video Alexmvd!

I like the toned down ground colours, however I like the airplanes better before the Beta patch - they look too dull now.

MAC

SNAFU 09-07-2011 10:41 AM

May I remind you that you can not compare colors and haze in photographs with what you see with your own eyes. Just a simple polarization filter in front of the lense can make a huge difference, without even touching a software tool. ;) You can actually see distant clouds through a polarization filter, which would just fade into the general haze without the filter infront of your camera.
In my opinion are the new colors and the haze far better than before, but I just had short test.

Icebear 09-07-2011 11:23 AM

Quote:

Originally Posted by MACADEMIC (Post 332460)
Great video Alexmvd!

I like the toned down ground colours, however I like the airplanes better before the Beta patch - they look too dull now.

MAC

Thats exactly what I thought. I also prefer the new beta ground colours, but the planes look more or less like the old IL2 ones now. Too bad.....:(

Phazon 09-07-2011 11:42 AM

I just read on the Sukhoi.ru forum that Luthier said the improved rendering code (which isn't fully included in this beta patch) will not only bring performance gains, but will bring with it proper FSAA and the possibility to enable tree collisions as well. :)

Kankkis 09-07-2011 11:44 AM

Quote:

Originally Posted by Phazon (Post 332493)
I just read on the Sukhoi.ru forum that Luthier said the improved rendering code (which isn't fully included in this beta patch) will not only bring performance gains, but will bring with it proper FSAA and the possibility to enable tree collisions as well. :)

Link please :)

JG52Krupi 09-07-2011 11:51 AM

Quote:

Originally Posted by Kankkis (Post 332495)
Link please :)

This or your a big fat liar ;)

Ataros 09-07-2011 11:51 AM

Anyone still wants more good news from the devs?

Read this post in FMB section Custom ingame menus introduced http://forum.1cpublishing.eu/showthread.php?t=25941

This engine rocks!

BTW community needs more C# scripters to make some basic scripts for everyone.

rakinroll 09-07-2011 12:34 PM

Thank you Luthier.

Phazon 09-07-2011 12:59 PM

http://translate.googleusercontent.c...eoE7iZjpo0d1XA

Look at Post #14.

Luthier's post in response to someone asking about the FSAA situation:

Quote:

Originally Posted by Luthier @ Sukhoi.ru
Smoothing is still the same, obscheprotseduralnym cheap software that has been in the past.

Global perelopachennye change the graphics engine, which includes correct and FSAA, and a very large number of other changes, improvements, and the right technology, we wanted to finish this, are tightened. We decided not to wait for them, and give you a play with sound and with E4 and flowers and everything else.

Pretty obvious what's being said there, even if Google Translate turns it into Engrish. :P

http://translate.googleusercontent.c...iw#post1686451

Also, another response from the beta patch thread at Sukhoi.ru (post #3). This one is in regards to plans for the pilot animations:

Quote:

Originally Posted by Luthier @ Sukhoi.ru
Very planned, we have a new person to work out, entirely engaged in human figures. Jumping, injury, and etc - all have long been at work.


JG52Krupi 09-07-2011 01:00 PM

Wow thanks for the heads up Phazon :D

Phazon 09-07-2011 01:02 PM

Quote:

Originally Posted by JG52Krupi (Post 332546)
Wow thanks for the heads up Phazon :D

It was too juicy to keep to myself. Ataros might be able to offer a better translation of what he said though. :)

furbs 09-07-2011 01:07 PM

Very good news indeed.

David198502 09-07-2011 01:23 PM

that is indeed good news.though i wonder where he stated that trees will be collidable?did i overread something?

Ataros 09-07-2011 01:24 PM

Quote:

Originally Posted by Luthier @ Sukhoi.ru
FSAA is still the same yet, a common cheap software one that has been in the past.

Global dramatic changes in the graphics engine, which includes correct FSAA, and a very large number of other changes, improvements, and the right technology, that we wanted to finish before this patch will take longer time. We decided not to wait for them, and give you possibility to play with sound and with E4 and colors and everything else.
Not word by word translation, just changed some untranslated words.

edit:
And on pilot bail-out animation:
Quote:

Very planned, a new person joined our team, who is entirely engaged with humans. Bailing out, injury, and etc - all have long been at work.

Kupsised 09-07-2011 01:26 PM

Can anyone confirm if the new sound engine means we have external sounds in Multiplayer now (without having to have trees turned off)?

My PC is at the menders for a week so I don't get to find out for my self.

Ze-Jamz 09-07-2011 01:27 PM

Sounds interesting indeed..

bw_wolverine 09-07-2011 02:14 PM

Quote:

Originally Posted by Kupsised (Post 332566)
Can anyone confirm if the new sound engine means we have external sounds in Multiplayer now (without having to have trees turned off)?

My PC is at the menders for a week so I don't get to find out for my self.

I tested last night and flew with medium trees on the ATAG server with no sound issues (except for the really loud wind sound at higher speeds and the rattling airframe when 300mph and above :P )

So maybe this is fixed. Fingers crossed.

Tree_UK 09-07-2011 02:20 PM

Quote:

Originally Posted by Kupsised (Post 332566)
Can anyone confirm if the new sound engine means we have external sounds in Multiplayer now (without having to have trees turned off)?

My PC is at the menders for a week so I don't get to find out for my self.

Yes flew last night for a good few hours with no sound loss or sound stuttering :-D

skouras 09-07-2011 02:37 PM

same here
i start up my 109
and one guy performs a close low flyby with the E4
WHAT A SOUND

=XIII=Shea 09-07-2011 03:14 PM

Tracers are alot better for the 109,s please change the tracers for the spit and the hurricane

Jotaele 09-07-2011 03:45 PM

good work!!
 
Doubled the distance at which the tracers can be seen.?
stalls sounds?!! new colors!!!
GREAT!!! THX!!! bombsight autoleveling!! those are really goods news!!
I hope all the aspects of the game being reworked in the time.

Rextar 09-07-2011 03:58 PM

IMO the muzzle flashes look a bit "cartoonish".
Still cannot change ammo loadout in sp.

Kankkis 09-07-2011 04:12 PM

Did we get AA for next betapatch or next official patch? :confused:

Winger 09-07-2011 04:20 PM

Quote:

Originally Posted by Kankkis (Post 332687)
Did we get AA for next betapatch or next official patch? :confused:

This is something i would REALLY love to see an official statement about soon too.
I mean comeon 1C its about time to tell us whats wrong with it?
Even if you gotta take your time. Just give us a heads up.


Winger

LcSummers 09-07-2011 05:28 PM

Just a question:

Are the Bf 110s instrument brownish or is it my GC? I think in the pre patch they were black.

Can somebody confirm that?

S!

LcSummers 09-07-2011 05:30 PM

Quote:

Originally Posted by VO101_Tom (Post 332254)
Ó fákk, ugyanazeket írtam le a bugos topikba. Előbb körbe kellene olvasnom a témákat, aztán írkálni :grin:

nem baj inkább kétszer mint egyszer se. Jó néha magyar nyelvet is "látni"
bajtársok.

skouras 09-07-2011 05:39 PM

Quote:

Originally Posted by LcSummers (Post 332727)
Just a question:

Are the Bf 110s instrument brownish or is it my GC? I think in the pre patch they were black.

Can somebody confirm that?

S!

you mean has red lights
yeap same problem

LcSummers 09-07-2011 05:54 PM

Quote:

Originally Posted by skouras (Post 332733)
you mean has red lights
yeap same problem

Thanks Skouras,

the whole instrumantation is red or brown. Any suggestion why?

Gollum 09-07-2011 05:56 PM

Loving the patch here. Sounds are wonderful. Performance seems to be good on my end. Played last night. was great.

-Sounds are now superb.

-New lighting looks great however the white screen with the sun glare blinding out the whole screen is weird. Maybe the mental effect is more realistic though? Also, i love the haze effect (but may agree that if possible to make it effected by range so close up objects are clear and haze increases with range). Only if possible.

-Minor bugs im sure but nothing major to report here although think i saw some grass growing towards me on a landing last night... was wierd but it went away when i touched down.

-Had one CTD that was weird that I haven't had before.

-Still very difficult to spot planes online with new lighting (as we as old). Maybe a glare effect form shinny objects on distant planes would help? Even planes that are close are hard to see. Not sure how to fix this. When playing with a buddy last night I was in a fight with two enemys just above the west end of the mountain top german airfield on "islands of doom" map and was calling for help from my buddy. He was circling the same area at the same altitude and couldnt find all 3 of us for the life of him. Sometimes it is at a point where we feel that it might be a lag error but cant tell because it's dificult to spot planes as it is. Basically, when calling out altitude and exact location between wingmen we have found that we usually cant find each other / are extremely lucky when we do.

Anyone been having this issue? Is it that hard to spot planes or is there a lag issue on servers where planes appear and disapear / dont always show up due to lag? No joke, how can you mistake the command "over west tip of german high runway" and have your wingman circling saying "im here I don't see anyone" for 3 minutes straight when we were right there?

I've had same problem finding him too.

Either way, Patch is great and makes the game mega awsome. Can't think of anything I dislike about the patch more than pre patch except the new sun glare effect (but maybe it's more realistic this way and im all for reailsm). Step in a good direction in my opinion.:-P

Kupsised 09-07-2011 08:21 PM

Quote:

Originally Posted by Tree_UK (Post 332607)
Yes flew last night for a good few hours with no sound loss or sound stuttering :-D

Brilliant! Can't wait to get online in this then

Masi67 09-07-2011 08:42 PM

Zoom
 
Have they implemented better camera zoom option? It is quite awkward to use it now...

Don't understand why they have not put Zoom in/Zoom out options for camera:)

Fall_Pink? 09-07-2011 09:16 PM

Thanks for the patch and some observations:

The good:
- New colors and lighting look very nice and more real
- Sound has much, much improved and hope to hear more ;-)

The bad:
- Voice sound level is too low
- gun sounds are too low I think
- still too many sound echo's from other planes when they use the radio.
- Performance wise this beta patch is however not very good. Despite having a high end system, it has dramatically dropped my avg fps. Stuttering on landscape loading has increased and disk IO (constant small spikes on my SSD) has also increased during flight. This most definately must be looked into. Stuttering is not caused by cpu starvation because my cpu usage remains remarkably low on all cores; too low in my opinion.
- AI warping and very rapid movement changes of AI still there. Either caused by the game engine

New command structure is being worked on and that's nice to see. I really hope to see a fully working AI command menu in the final patch and please look into the - for me much - worsened fps (~ 26 avg fps with only a couple of planes in the game). It cannot be related to any CoD settings afaik. I still use the same settings as before I installed the beta patch.

Regards,
FP

PissyChrissy 09-07-2011 09:25 PM

Help with install.
 
Ok i must be retarded....

I downloaded the patch - twice - one direct, one torrent.

Using Vista, in each case, after unzipping with 7-zip, i'm left with only:

"Paintschemes" folder
"parts" folder
"09062011 Beta Readme"
"Launcher.exe(.config)" - config file - does nothing but open up XML document in wordpad)

Am i missing something here?

Dano 09-07-2011 09:29 PM

Quote:

Originally Posted by PissyChrissy (Post 332846)
Ok i must be retarded....

I downloaded the patch - twice - one direct, one torrent.

Using Vista, in each case, after unzipping with 7-zip, i'm left with only:

"Paintschemes" folder
"parts" folder
"09062011 Beta Readme"
"Launcher.exe(.config)" - config file - does nothing but open up XML document in wordpad)

Am i missing something here?

Nope, you just need to copy the lot into the steam/steamapps/common/il2 cliffs of dover folder telling it to overwrite all files.

PissyChrissy 09-07-2011 09:41 PM

Quote:

Originally Posted by Dano (Post 332848)
Nope, you just need to copy the lot into the steam/steamapps/common/il2 cliffs of dover folder telling it to overwrite all files.


Ahhhhhh, i thought it was looking for an installer for the patch. Cool, thanks!

pwgee 09-07-2011 09:55 PM

Im getting the little crosshairs when i try to start the game after Beta patch, but no game start after that. I tried re-installing the beat files with steam shut down and again the game still wont start. Any ideas? Which executeable am I supposed to be starting with after the beta patch? Is there a way to run the beat without steam running?

O_Smiladon 09-07-2011 10:02 PM

S! All,

Well I could not wait for it and you guys had wet my appetite ;)so I stuck the new beta patch on and welllllll, Things not to bad IMO,

Things I had noticed have been said already like dust coming up through the cockpit, in campaign mode when starting the Mk1 hurricane and you get the thing set up with mixture and throttle hit the start key, the throttle lever and mixture control lever have a mini freak out.

I joined a MP sever and I think it was a co-op style were you had to pick your plane. All the freighters were taken and only bombers left. I jumped into a Blenheim as the pilot and the plane was facing the big friggen mountain and it looked like it had been through hell and back. Beat up to the max.

So I tired to jump into a gunner of a Junkers and could not get the control of the gun with TrackIR working, and even when I hit F9 to lock IR the mouse control of the gun was all over the place and I could not get the gun to fire properly or reload, may I need to set up the control there a little better, But does TrackIR cause any issues there for you lot out there when in gunners seat in a bomber?

MG fire yes it has been said ummm yes stutters down low but not as bad as past patches (reminds me of early days of rise of flight) all in all a very good patch and a big leap forward (One small step for WW2 fighter aircraft simes one giant leap for Cliffs of Dover)

O_Smiladon

jf1981 09-07-2011 10:30 PM

Hello,

Installed the patch, the game will not start, it would crash at launch. Is a stable patch released soon ? Via steam or direct ?

Thanks
J-F

Goanna1 09-07-2011 10:58 PM

Quote:

Originally Posted by Icebear (Post 332438)
Great video alexmdv. It says more than thousand words....:(

I agree that says it all
Great work in making the comparison screen movie

TomcatViP 09-07-2011 11:47 PM

Quote:

Originally Posted by O_Smiladon (Post 332865)
S! All,

One small step for WW2 fighter aircraft simes one giant leap for Cliffs of Dover

O_Smiladon

+1

It's an all new games and it comes out for free !

(just went out of the WoP topic ;-) )

senobssorc 09-08-2011 12:09 AM

Nice
 
I have not played in a while but tried this patch and it has a lot of improvements and seems much more stable. It runs very well and I was able to crank up a few video settings such as buildings and land and it still runs well. :grin:

Its getting there,

crossbones-senobssorc

evilenchalada 09-08-2011 01:09 AM

Rahrahsisboombah
 
Wow, great work team awesome. Its turning into the sim that I have always wanted. Keep it up.

reflected 09-08-2011 06:44 AM

I haven't been playing CloD for a lnog time, but I gave it another try with this new Beta patch.

The sounds are much better, still not cutting edge though, but pretty good.

The new colors are very nice, it's a huge progress!

However, the gameplay is still choppy, stuttery, and jerky, no anti-aliasing at all, bad FPS.

If all this wasn't enough, the AI still starts 12 rolls in a row at the roll rate of an F16 as soon as I draw a bead on him.

Guys, this patch is a progress, but you'll need 5 of these to make me want to try this game again.

Oh, i7-920, 6G RAM, GTX470, Win7 64 here.

kakkola 09-08-2011 07:34 AM

Thx for the update!!!
Ground texture and sound good
In cockpit colors seem too grey
I like better old flames from exaustic pipes
Stutters more(defrag il2 cod dir,cleared cached etc)
AA not working yet
Happy?mmmmmm..........not a lot!
Waiting for ufficial patch(maybe better?)


Phenom x4 3.4 ghz oc at 3.8ghz
Gtx 570 1280 mb
Corsair 8 gb ram

Iku_es 09-08-2011 07:55 AM

Quote:

Im getting the little crosshairs when i try to start the game after Beta patch, but no game start after that. I tried re-installing the beat files with steam shut down and again the game still wont start. Any ideas? Which executeable am I supposed to be starting with after the beta patch? Is there a way to run the beat without steam running
I had the same troubles after installing the patch, the game CTDed and didn't start up (launcher32.exe crash).
I followed the following steps:
- Verified the cache integrity: (Didn't work :()
- Unistalled the game, and installed it again. Started the game once and exited.
- Installed the patch.
- Cleared the cache (manually), and defragmented it (steam).
- Up and running :)

I haven't noticed any fps drop after installing the patch.

I like the new colors, and the new sounds are amazing, I spent most of my playtime watching flyby's of the Me109 ... lovely.

Sound levels may need an adjustement, but don't forget that it is a beta patch.

Keep up the good work guys.

LcSummers 09-08-2011 08:30 AM

Minor graphical glitch
 
A minor graphical glitch on the Spitfire MK Ia.

Red light right sides "Fuel pressure low" is visible in external view .:)

caprera 09-08-2011 09:36 AM

Thanks Luthier ^^

Ali Fish 09-08-2011 12:25 PM

" By the Power of Greyskull "

i just increased my frame rate by 40% by changing from fullscreen "on" to pseudo. \o/ \o/ \o/

JG52Krupi 09-08-2011 01:34 PM

What's your gpu I have a 5970 and I use pseudo for the sane reasons.

Ali Fish 09-08-2011 02:08 PM

gtx280 graphics

Ali Fish 09-08-2011 06:58 PM

Prior to this patch one could change texture resolution settings on the fly (ingame) for me this is no longer possible. whilst this is not a bug or intended to illustrate any fault it might be appropriate for others when presuming changes of this nature will work whilst ingame.

GT182 09-08-2011 10:16 PM

I've got the English download from the Magaupload site but can't extract it to a folder to get the exe working to install it. Is it corrupt or what am I doing wrong?

Just found and bought ClOD today at Best Buy. It installed fine. OT tho, where is the manual they said was on the dvd. I've search but it's not there that I can see.

Bullit 09-08-2011 10:53 PM

Improvement all round with this patch however the the machine guns sound wet!

klem 09-08-2011 11:02 PM

Quote:

Originally Posted by GT182 (Post 333510)
I've got the English download from the Magaupload site but can't extract it to a folder to get the exe working to install it. Is it corrupt or what am I doing wrong?

Just found and bought ClOD today at Best Buy. It installed fine. OT tho, where is the manual they said was on the dvd. I've search but it's not there that I can see.

File should be 512,000 KB

If you have Win 7 extract to the main game file:

/Program Files (x86)/Steam/steamapps/common/il-2 sturmovik cliffs of dover/

Don't extract files and then copy them there. Extract direct to the game folder.

GT182 09-09-2011 12:06 AM

Klem, I'm running XP 32bit.

I've found the Control menu and am working on setting it up to run my Cougar HOTAS.

Thanks for the info.

Blackdog_kt 09-09-2011 01:32 AM

Quote:

Originally Posted by GT182 (Post 333510)
I've got the English download from the Magaupload site but can't extract it to a folder to get the exe working to install it. Is it corrupt or what am I doing wrong?

Just found and bought ClOD today at Best Buy. It installed fine. OT tho, where is the manual they said was on the dvd. I've search but it's not there that I can see.

The PDF manual can be found in steam\steamapps\common\il-2 sturmovik cliffs of dover\manual

It doesn't explain everything but i recommend reading it, as it does a pretty good job of explaining the interface and various controls that have been confusing for a lot of players.

After that, you can take a look at the sticky FAQ thread on the front page if you need more information:
http://forum.1cpublishing.eu/showthread.php?t=24782

@ O_Smiladon: take a look at the manual and FAQ as well, it explains how the turrets work ;)

wannabetheace 09-09-2011 03:46 AM

Quote:

Originally Posted by alexmdv (Post 332429)

OOooh shit!! my eyes

I want prepatch graphics except ground color :evil:
other than this, I like beta patch.

Friendly_flyer 09-09-2011 06:36 AM

Quote:

Originally Posted by alexmdv (Post 332429)

This was an extremely useful comparison! Please continue to make similar videos when patches that affect graphics comes out!

kakkola 09-09-2011 11:23 AM

Hi all,
After more testing with latest beta patch:
I went back to previous official patch!!!
C`mon guys,they fix the color of the ground ok,but this thing is a graphic glitch fest,haze is ugly, colors are washed out in cockpit,loss of fps and more stutters!
I really hope they`re going to fix the optimization(first) in this sim cuz is still not fun to play(at least for me)
We`ll see in the next official patch, I`ll wait before buy the english version!!!!!!!

Phenom x4 3,4hz oc at 3,8ghz
gtx 570 1280mb
8gb ram
win 7 ultimate

FlushMeister 09-09-2011 11:37 AM

what are you talking about man, it's gorgeous, you're not helping whit that kind of whining, this looks better than FSX for cryin out loud :D, sure there's some stuttering but IMO all the flightsims have had some stutters. Believe me they're working on it, meanwhile you could buy the english version now and support the company ;)




Quote:

Originally Posted by kakkola (Post 333751)
Hi all,
After more testing with latest beta patch:
I went back to previous official patch!!!
C`mon guys,they fix the color of the ground ok,but this thing is a graphic glitch fest,haze is ugly, colors are washed out in cockpit,loss of fps and more stutters!
I really hope they`re going to fix the optimization(first) in this sim cuz is still not fun to play(at least for me)
We`ll see in the next official patch, I`ll wait before buy the english version!!!!!!!

Phenom x4 3,4hz oc at 3,8ghz
gtx 570 1280mb
8gb ram
win 7 ultimate


skouras 09-09-2011 12:57 PM

agreed
the cockpits and the gauges look excellent now
also is a beta
they don't going to be always like a haze day

BigC208 09-09-2011 03:06 PM

Quote:

Originally Posted by skouras (Post 333797)
agreed
the cockpits and the gauges look excellent now
also is a beta
they don't going to be always like a haze day

I'm feeling the same way about the haze. It'll be that way some of the time. Now 95% of the time, looking back at flying around the US and North Eastern Europe over the last 30 years, it'll be hazy in the BoB time frame. In the winter and sometimes summer after a cold front passage there's hardly any visible moisture or haze in the air. Those are the memorable 50+ mile visibility days.

If they ever get around implementing the dynamic weather we might see a hazy day one day and a 50+mile visibility the next. For now, especialy flying at the higher altitudes, it's almost photorealistic. When flying at 18000ft and looking down at the Cliffs of Dover it makes sense you can't see every detail on the ground.

Liked the dawn and dusk timeframes better in the older version. Less blinding sun and light effects. The sun is not that strong 30 minutes before sunset or 30 minutes after sunrise. We used the old fingers below the sun trick to see how much time before sunrise we had. 1 Finger equals 15 minutes of remaining sunlight. This never left me blinded while looking at the sun the last hour before sunset.

The program still freezes after about one or two quick missions. Quicker when it's a mission over land with more than a few aircraft involved. Might be the lack of graphics memory (8800gts 640m) or just the overall crapness of my system. Windows XP, 6600 duocore at 3.4 ghz with 4mb of ram. Anyone out there with a similar system that can run the program without crashing every 10 minutes? Over water the fps is around 20-25 and smooth most of the times. Sometimes I get the little stutter every 5 seconds. After a restart the stutter is mostly gone.

41Sqn_Stormcrow 09-09-2011 09:46 PM

Quote:

Originally Posted by Friendly_flyer (Post 333631)
This was an extremely useful comparison! Please continue to make similar videos when patches that affect graphics comes out!

Yeah. I hope people see now that just desaturating does not improve. The problem with old colour set was the tendency to yellowish. The saturation level was right before beta patch. Just go out and see if things are really grey and desaturated.

But as with the Merlin cut out there is too much yielding to whining. Well, that's how it feels for me.

GT182 09-09-2011 11:03 PM

Got the Beta patch installed, and I've finally found the manual. :D

This sim is really realy complicated once you start reading the manual. Hopefully I can now set up my Cougar and the Realism settings.

Thanks for the info guys.

HurricaneDriver 09-10-2011 03:34 AM

Grrr. I can never get COD to launch after using a beta patch. I extract the files directly to //Program Files (x86)/Steam/SteamApps/Common/il2-sturmovik cliffs of dover

Where am I going wrong?

HurricaneDriver 09-10-2011 05:54 AM

Quote:

Originally Posted by cheesehawk (Post 334208)
Having your Steam in the Program File(x86) folder is probably the culprit. Make sure all the UAC is off,

UAC won't be an issue - folder is located in a secondary drive - G://

Kinda confused what could be causing an issue....

David198502 09-10-2011 06:01 AM

do you use 7zip???if not then do it!

Plt Off JRB Meaker 09-10-2011 06:48 AM

I'm pretty sure you're right cheesehawk Windows will not accept changes to such files if they are changed in anyway.

Kobold10 09-10-2011 10:06 AM

Quote:

Originally Posted by Plt Off JRB Meaker (Post 334233)
I'm pretty sure you're right cheesehawk Windows will not accept changes to such files if they are changed in anyway.

Hey guys!
Has anybody an idea when the final patch will be released? Has I have not too much time to do beta testing I am a big fan of full scale patches. Thanks in advance.

bonzo 09-10-2011 10:32 AM

Like the new patch, just hate the blue wash

baronWastelan 09-10-2011 11:12 AM

1 Attachment(s)
I just played 5 missions consecutively, the 'Spitfires over Dunkirk' campaign. Over 3+ hours, no launcher.exe errors or any other app anomalies. Only thing I changed was turned off grass!! My settings attached. GTX 570 driver 275.33. Quad core q9650 @ 3.6 ghz.

6BL Bird-Dog 09-10-2011 12:53 PM

Scenery looks washed out now.Prefer the clarity of the original .Seems a lot worse in the black death, less FPS and still studders.

nearmiss 09-10-2011 12:58 PM

I prefer to enable haze rather than have it the default

Plt Off JRB Meaker 09-10-2011 01:16 PM

My only gripe re new patch,and it's only a small one,is that the tactical numbers on the British fighters are now a brilliant white(should be more of a dull grey/white) and the serial numbers are now light grey(and these should be black).

Why they would change this when they were ok God only knows:rolleyes:,surely time spent on this could have been spent on the comms,anyway there ya go.

Maybe these have just changed with the whole lighting thing I don't know.

I'm hoping we will have the old British markings restored when live update is released.

All in all the patch is still a major improvement and excellent work by the devs.

Mad G 09-10-2011 04:14 PM

Quote:

Originally Posted by nearmiss (Post 334358)
I prefer to enable haze rather than have it the default

+1!
This haze is too milkish. In IL2 you had it according the weather selection and time of the day or night, near river´s, swampy and ocean areas.
One thing that amazes me is the many good features IL2 has that wasn´t used in to CloD´s advantage.

smink1701 09-10-2011 05:05 PM

Quote:

Originally Posted by Mad G (Post 334450)
+1!
This haze is too milkish. In IL2 you had it according the weather selection and time of the day or night, near river´s, swampy and ocean areas.
One thing that amazes me is the many good features IL2 has that wasn´t used in to CloD´s advantage.

YES,YES and YES. Don't know if it was too hard to build the IL2 1946 features into Cliffs but I hope they come our way eventually. I really miss the following...

-Quick mission editor
-Easy way to record flights...with ROF it's one button on, one button off
-Speedbar

pupo162 09-10-2011 05:53 PM

Quote:

Originally Posted by smink1701 (Post 334465)
YES,YES and YES. Don't know if it was too hard to build the IL2 1946 features into Cliffs but I hope they come our way eventually. I really miss the following...

-Quick mission editor
-Easy way to record flights...with ROF it's one button on, one button off
-Speedbar

- easy to use multiplayer
- Hotas and axis full set up.
- DC (yeah, i know 1946 wasnt great, but it helped me when i was a noob, and i could use it to keep me entertained in COD )
- Easy to use Map

so many good stuff that should have been kept from il2. Wh fix what aint broken??


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