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-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   Suggesting to devs (http://forum.fulqrumpublishing.com/showthread.php?t=8616)

Ironman69 08-04-2009 07:35 PM

Anton, can you confirm whether or not the machine guns on the allied planes are de-synced ? A big problem with IL2 was that the allied guns were in sync when firing when they should of been firing one at a time in rapid order.

Abbevilleboy 08-04-2009 07:35 PM

Hey Guilty - nice landing!

I agree, belly landings should be all part of the experience. After all, during the Battle of Britain it was pilot shortage that was the problem, not aircraft production. A pilot could walk away from that and be up fighting again within hours, therefore shouldn't count as a failed attempt.

Anton Yudintsev 08-04-2009 07:36 PM

Quote:

Originally Posted by Ironman69 (Post 87264)
Anton, can you confirm whether or not the machine guns on the allied planes are de-synced ? A big problem with IL2 was that the allied guns were in sync when firing when they should of been firing one at a time in rapid order.

They are in sync.

H Lecter 08-04-2009 07:39 PM

Quote:

Originally Posted by moozicmon (Post 87262)
not sure if this is just because it is the trial version, but I HATE the looping "successful mission" music when I'm completing my secondary objective or just shooting down more planes...

Nitpicky I know, just bringing it to your attention in case anyone feels the same way...

That would really be nice. I hear the looping music as I type these lines. The music in the game is really awesome, but this part is a pain.

ThatYoungGameGuy 08-04-2009 07:39 PM

Quote:

Originally Posted by ThatYoungGameGuy (Post 87255)
well i've had my plane in immaculate condition, approaching the ground at about 20mph and the second my wing touches the ground. BANG!

what about that Anton? And we don't care about a 'hollywood effect' we just want to be able to belly land man!:-x

ThatYoungGameGuy 08-04-2009 07:39 PM

Quote:

Originally Posted by H Lecter (Post 87268)
That would really be nice. I hear the looping music as I type these lines. The music in the game is really awesome, but this part is a pain.

yeah i hate that aswell, dont get me wrong though, i LOVE this game ;)

reverend66 08-04-2009 07:41 PM

Mappable controls is all I ask, the rest of the game is perfect in my opinion.

Rev:mrgreen:

Ironman69 08-04-2009 07:42 PM

Quote:

Originally Posted by Anton Yudintsev (Post 87266)
They are in sync.

Does BoP model the recoil effect of the machine guns firing? In IL2, the incorrect sync of the machine guns of allied planes created alot of adverse yaw and instability. Oleg finally fixed this but it was very late in coming. Just a suggestion to you. Pay no attention to it if it's not gonna be a problem of instability in BoP.

guiltyspark 08-04-2009 07:43 PM

Quote:

Originally Posted by Anton Yudintsev (Post 87263)
Your wing was broken.
You wouldn't be able to takeoff. It is not over-reactive. It is exactly what I am telling.

This explosions achieves two goals:
- adds more Holywood style action (especially if you one, who hit target, not the one who landed).
- gives more visual for MP - more time you see enemy explosion, not just landed.

people in single player are going to land at the end of the mission

so they are not taking off anyway

And for multiplayer a landing where the pilot survives due to a good skill landing should not count as a "suicide" or an enemy kill assist. if he crashes and survives let him respawn and keep his point for a good landing.

ThatYoungGameGuy 08-04-2009 07:45 PM

Also, would it be possible to keep the same camera when you get shot down rather than a zoom out?


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