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-   -   Mod - "Ultimate Hero" (http://forum.fulqrumpublishing.com/showthread.php?t=4898)

BrianD 11-03-2008 04:14 PM

Hello,

I've tried the mod but it didn't work. Game version is 1.6.4.
Any advice?

*note:
I also tried editing the hero.txt but the game crashes.

xerxes 11-15-2008 01:52 PM

Quote:

Originally Posted by BrianD (Post 57516)
Hello,

I've tried the mod but it didn't work. Game version is 1.6.4.
Any advice?

*note:
I also tried editing the hero.txt but the game crashes.

this is what i did to create my own 1.6.4 version...

extract hero.txt from base/ses.ksf using 7zip
edit it as you please
replace the one in the 16b7mod.ksf with that one. i couldn't do this with 7zip so i renamed to .7z opened with winrar and then replaced it. then renamed back to .ksf

and it worked :)

in my version i made the paladin a bit powerful

aceshigh23 11-29-2008 04:00 AM

Thanks Marlow, great catch!

ender 11-29-2008 02:55 PM

remove max level
 
where are those functions (LOGIC.)?

local learn, skill_need = Logic.hero_lu_skill_upg()
local max_level=Logic.skill()

i want to remove level cap from spirits and hero

Keneth 11-29-2008 03:16 PM

I would guess core logic and game functions are defined in their respective libraries which are hardcoded inside the executable and dynamic link libraries. Although increasing the level cap might be something as simple as expanding the XP array found in hero.txt. You shouldn't bother though, you'll only reach around lvl30 by the end of the game not to mention that even if you increased the XP gain, the game would become incredibly imbalanced. :mrgreen:

Keneth 11-29-2008 04:25 PM

Well if you buff both yourself and the enemy then you really haven't changed anything, now have you? Might as well leave things as they were. :mrgreen:

ender 11-29-2008 06:59 PM

Quote:

Originally Posted by Keneth (Post 60265)
I would guess core logic and game functions are defined in their respective libraries which are hardcoded inside the executable and dynamic link libraries. Although increasing the level cap might be something as simple as expanding the XP array found in hero.txt. You shouldn't bother though, you'll only reach around lvl30 by the end of the game not to mention that even if you increased the XP gain, the game would become incredibly imbalanced. :mrgreen:

i finished game with a 29lvl paladin on impossible, with level 1 learning.
not a big problem about level cap on hero.

but i have leveled spirits to lvl 30 when my hero was at lvl 20.
for more than 1/3 of game no experience bonus for use of rage.

skills with experience bonus, or items with experience bonus have no value because of this level cap.

Keneth 11-29-2008 07:14 PM

They allow you to level faster which in turn makes it easier for you, that was always their purpose in the first place. And there's no point in leveling spirits past lvl30, by that point you should have maxed out all useful abilities, in best case you would get to upgrade even the useless ones and in worst case you would be forced to choose upgrades that you don't want (you don't want to max all abilities because they're better at lower levels).

ender 11-29-2008 07:59 PM

Quote:

Originally Posted by Keneth (Post 60265)
I would guess core logic and game functions are defined in their respective libraries which are hardcoded inside the executable and dynamic link libraries. Although increasing the level cap might be something as simple as expanding the XP array found in hero.txt. You shouldn't bother though, you'll only reach around lvl30 by the end of the game not to mention that even if you increased the XP gain, the game would become incredibly imbalanced. :mrgreen:

Expanding XP array in hero.txt seems to work for hero.
leveled to 35 with cheat codes.

Telstar 12-02-2008 08:36 PM

Quote:

Originally Posted by ender (Post 60279)
i finished game with a 29lvl paladin on impossible, with level 1 learning.
not a big problem about level cap on hero.

but i have leveled spirits to lvl 30 when my hero was at lvl 20.
for more than 1/3 of game no experience bonus for use of rage.

skills with experience bonus, or items with experience bonus have no value because of this level cap.

I have the opposite problem. I finished the game at lvl 30 and my highest-lvl spirits are only 15 :(
I spent too much time in the first island and the spirits were blocked.

There's a quick cheat to boost their levels?


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