Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   No joke: 248mph Hurricane dh5-20, 230mph Spit... what on earth is going on?? (http://forum.fulqrumpublishing.com/showthread.php?t=34285)

trademe900 09-09-2012 06:22 PM

Yes, that is also what I discovered, Spit 1 can actually stand half a chance at high altitudes on ATAG. The spit 1 is no joke, can get to 20,000 feet in 10 minutes standing it on it's tail.

I also get your same figures at low altitude, but I couldn't get 290mph in the Spitfire 1a octane.

Game is whacked.

Conclusion: If you are on Repka or flying low on ATAG pick Spit 2a. If you are doing high altitude flying and climbing, pick Spit 1.

Momod 09-09-2012 10:02 PM

For testing I set up a mission in full mission builder, for 1000ft it was set up to spawn at 1500ft and 490kmh as soon as it spawned engage autopilot, wait till it settles down and gets up to max speed then disengage autopilot, still flying level adjust radiator and revs then shallow dive to 1000ft hold it level for 20 seconds while any speed from diving has bled away then press pause and take a reading of the speed.
~S~ 56RAF_Rumba

NZtyphoon 09-09-2012 10:30 PM

Quote:

Originally Posted by ATAG_Dutch (Post 459544)
Thanks Momod. I've done a lot of testing recently, and quite honestly I'm glad other people have 'taken up the baton' as it were!

This is as it should be, the 100oct should only have improved performance up to a certain altitude, which I forget at the mo.

The 100 Octane improves performance up to c. 10,000 feet, after which the boost drops off rapidly. The constant-speed props (de H and Rotol) provided the best overall improvements in T/O and landing distances, climb rate and ceiling.

ATAG_Dutch 09-09-2012 10:46 PM

Quote:

Originally Posted by NZtyphoon (Post 459651)
The constant-speed props (de H and Rotol)

Huh? Have you been on the tinnies old bean? The DH wasn't a constant speed unit......:confused:

ATAG_Snapper 09-09-2012 11:10 PM

Quote:

Originally Posted by ATAG_Dutch (Post 459658)
Huh? Have you been on the tinnies old bean? The DH wasn't a constant speed unit......:confused:

NZ was referring to Real Life, not CoD's interpretation, old chap!


http://spitfiresite.com/2010/06/batt...ropellers.html

ATAG_Dutch 09-09-2012 11:18 PM

Quote:

Originally Posted by ATAG_Snapper (Post 459664)
NZ was referring to Real Life, not CoD's interpretation, old chap!


http://spitfiresite.com/2010/06/batt...ropellers.html

Ah, thanks mate. Easy to get confused, what?! As with MkI, MKIa, etc. ;)

trademe900 09-09-2012 11:23 PM

Quote:

Originally Posted by Momod (Post 459640)
For testing I set up a mission in full mission builder, for 1000ft it was set up to spawn at 1500ft and 490kmh as soon as it spawned engage autopilot, wait till it settles down and gets up to max speed then disengage autopilot, still flying level adjust radiator and revs then shallow dive to 1000ft hold it level for 20 seconds while any speed from diving has bled away then press pause and take a reading of the speed.
~S~ 56RAF_Rumba

There is one thing you are missing. You need much longer than 20 seconds for an accurate measurement. Put the game on 2x or 4x speed (trimmed properly of course), hold the altitude and then you can get a very accurate reading. 20 seconds is not long enough, it will hold speed from a slight dive for longer than you think, throwing measurements off.

Anyway... our figures are the same.

Oh another thing worth noting is that all the aircraft (including 109 a little but by far most notably RAF planes) perform way better with CEM off, completely differently actually. Much closer to real life performance.

Perhaps with the game in it's current porked state ATAG can try turn off CEM to give the reds a bit of a chance? Just a thought.

ATAG_Dutch 09-09-2012 11:27 PM

Quote:

Originally Posted by trademe900 (Post 459666)
Oh another thing worth noting is that all the aircraft perform way better with CEM off, completely differently actually. Much closer to real life performance.

Snapper mate, do you have anything to add at this point? :lol:

Trademe, we've been working on this stuff for a few weeks now, and I agree completely. ;)

Edit: but not necessarily with ATAG turning temps off. :D

ATAG_Snapper 09-09-2012 11:37 PM

Quote:

Originally Posted by ATAG_Dutch (Post 459665)
Ah, thanks mate. Easy to get confused, what?! As with MkI, MKIa, etc. ;)

It gets a little confusing! A2A's Wings of Power Spitfire 1a has the 2-speed prop (with a hand control that looks like a bicycle pump! LOL) and the undercarriage is hand pumped up & down. To top it off, A2A asserts that the RAF pilots figured out how to create a variable speed effect by carefully manipulating this bicycle pump control in the middle of its travel, which A2A have modelled in. It's not Constant Speed, though, so it has to be carefully monitored since the engine rpms will wander up or down with maneuvering.

A2A's 2a is very similar to CoD's 2a, except it uses (correctly) a cartridge starter.

A2A "pro's"

Much more detailed cockpit - every switch, lever works
Engine performance considerably more powerful (similar to CoD's über Sissyfire 2a ver 1.05)
Engines harder to overheat (but they will)
Merlin engines sound like.....Merlin engines! (Not CoD's "Diesel Merlins")
Very detailed systems are modelled, including Oxygen
Maintenance on engine highly detailed

A2A "cons"

Gun button doesn't work!
Damage modelling largely confined to engine wear & abuse
Pilot figure uglier than CoD's pilot figure -- how can THAT be possible?

ATAG_Dutch 09-09-2012 11:39 PM

Quote:

Originally Posted by trademe900 (Post 459666)
Oh another thing worth noting is that all the aircraft (including 109 a little but by far most notably RAF planes) perform way better with CEM off, completely differently actually. Much closer to real life performance.

Perhaps with the game in it's current porked state ATAG can try turn off CEM to give the reds a bit of a chance? Just a thought.

Trademe, have a look at this thread, from post #149 on. ;)

http://forum.1cpublishing.eu/showthr...839#post455839


All times are GMT. The time now is 03:41 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.