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jf1981 08-06-2012 04:34 PM

Quote:

Originally Posted by Blackdog_kt (Post 452091)
Actually, even with semi automatic mixture it's advised to use auto-rich whenever using high power settings. [...]
In other words, just because there is spare power it doesn't mean it's sustainable at all times and conditions. That being said, i agree that some of the in-game limits are currently off the mark.

Yes, all tests made in auto-rich. High power on auto-lean at one's own risks in principle, and soon or later damaging the engine in most cases.

jf1981 08-07-2012 11:05 AM

There is no plan we can get from BlackSix or dev team ?

It's ready when it's ready was not a so good answer.

5./JG27.Farber 08-07-2012 11:25 AM

Quote:

Originally Posted by jf1981 (Post 452023)
Yes but apparently ok on Hurricane, anyway the boost is part of a factory setting and I don't think one can over boost unles using the boost cutout.


Where does it say its scaled correctly in the Hurricane, I thought it was all red fighters?

Quote:

Please note that the general performance of the British aircraft is much closer to desired envelope, but the information shown on the Boost gauge is scaled incorrectly at the moment. - B6
If you fly the 109 at full throttle for a long time, (over 1.3 Ata), you can ruin the engine even though all the tempretures are normal. ;)

SiThSpAwN 08-07-2012 02:33 PM

Quote:

Originally Posted by jf1981 (Post 452385)
There is no plan we can get from BlackSix or dev team ?

It's ready when it's ready was not a so good answer.

I thought, some time ago, B6 stated that graphics would be first, the graphics engine, then they would focus on FMs, but I am not sure where they are at, I would imagine they have a schedule in place, but not sure if they are secure in sharing it, timelines tend to get taken as promises on the interwebs... devs are better off not saying anything really, but it would be nice to hear what they think needs fixed still...

jf1981 08-07-2012 06:33 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 452394)
Where does it say its scaled correctly in the Hurricane, I thought it was all red fighters?

Yes it was said so, but the Spitfire gets far over the max, hurri seems to work fine.

No way to be informed on my first question ? Wait, wait until it's finished ... ?

vranac 08-07-2012 06:59 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 452394)

If you fly the 109 at full throttle for a long time, (over 1.3 Ata), you can ruin the engine even though all the tempretures are normal. ;)

Strange, that never happened to me, even with constant WEP if revs are in the safe range.
Is that in the new beta?

Chivas 08-07-2012 10:48 PM

Quote:

Originally Posted by jf1981 (Post 452385)
There is no plan we can get from BlackSix or dev team ?

It's ready when it's ready was not a so good answer.

The obvious plan for COD is fix the stability/performance issues. There is no point in fixing game play issues , or releasing a Sequel, until people can play the sim without crashing.

So what are the developers doing? Well they are building beta patches to fix the Stability/Performance issues, with a few gameplay fixes thrown in.

The next obvious plan would be to fix the game play issues. There is no point in releasing a Sequel unless the game play issues are fixed. We should see a few more beta patches concentrating on gameplay fixes with a few optimizations thrown in.

At some point, if these patches fix the performance and a number of gameplay issues the devs/publishers may feel comfortable enough that their customers might actually buy the Sequel. Its possible if they are under considerable financial duress, they could release the Sequel before all the gameplay issues are fixed. Then continue to fix the gameplay issues with patches as they continue to develop the rest of the series.

Its impossible to give a date, it will "always" be a "ready when its ready" situation. The good news is COD will always evolve with new features as you merge each Sequel, or add mod content. That said the development could shut down tomorrow. The developers are probably on pins and needles half expecting a pink slip any day.

jf1981 08-08-2012 06:17 AM

I do not agree, we have to know what's happennig, that's where it should have been no more than 2 weeks after release, if it ever should have been released with those kind of issues we see now, thanks to internet patching is so easy.

Chivas 08-08-2012 05:31 PM

Quote:

Originally Posted by jf1981 (Post 452892)
I do not agree, we have to know what's happennig, that's where it should have been no more than 2 weeks after release, if it ever should have been released with those kind of issues we see now, thanks to internet patching is so easy.

Not sure what you mean by "internet patching is so easy", but I doubt the developer/publisher would want to garner so much bad publicity by releasing an unfinished sim unless there were no other choice. Anyway the plan was to build a series of sequels which appears to be still the case with the constant release of the Sequels screenshots. An MMO is of little consequence as it can easily be developed from the work done on the game engine and content provided by COD and its Sequels. COD and the game engine were released unfinished and are still unfinished, so its impossible to give a definitive answer to anything until they know exactly what the game engine is capable of providing. The June statement was probably delayed because the game engine is still not fixed and in flux. I doubt they know at this time whether or not the development will continue, and it hinges on the success of the stability/performance patch and the capabilities of the game engine. You will have to wait for any definitive plan which should be clearer after the success or failure of the official patch. The future is looking slightly brighter with the largely positive comments from the community on the latest beta patch.

jf1981 08-25-2012 03:27 PM

Hi,

No idea when a patch could be available yet ? It's long wait.


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