![]() |
no, it isn't a "compromise" at all... the low altitude stutter has always been there and known about (FSX had the same situation - oversaturated bus)
I'm sorry, I didn't realise there was a problem for you in indicating which monitor you were running. Early series LCD's were terrible for shudder and even for later LCD's, a drop in FPS from 60Hz will have stutter/ shuddering occur. |
Quote:
well im not being rude really. im just not near it at the moment and i cant recall the model. i was actually being straight honest in asking if it really made a difference. And seems like it does. |
Quote:
|
Quote:
to be fair, im the only one on my squad that has this "ground lag stuttering bug" even now. thats why i came here looking for someone else who had it. none of my mates has it right now. you can ask all of them the "secret" but there isnt any, some bugs jsut pop on systems and dont pop on others. there have benn people with CTDs with the alfa patch every ten minutes, and some ahvent got a single one. |
pupo162 wrote
Quote:
Quote:
|
Quote:
|
Quote:
The internal FPS counter stays always over 30 FPS in both situation. Before this patch was ok, very small stuttering over land and 40 FPS. |
Quote:
|
i agree with the OP's original post, but its happened for me since day one.
i call it the CLOD shuffle (and hum it to myself along to the tune 'doing the lambeth walk'). 580GTX here. |
Quote:
I've I? Sorry. What the part you don't get? Over the land (landscape)= lots of stuttering. Over the sea = no stuttering (only made a small test). Edited: looks like the internal fps counter is not affected by the stuttering / freezes. Edited: Didn't notice this could be relevant but I also have the "red box on a black background" when the launcher starts. |
All times are GMT. The time now is 07:57 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.