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Just tell me please, except from the gui and the debriefing, what exactly can't you do in a CoD - "dogfight" - mission that you could do in a old il2 coop mission, and how important is that particular point? |
I have they are not bad scripts, and your right will be very doable but as i say somewhat limited right now. My fave is the emergency vehicles script.
I'm hoping when the proper documentation comes out it will have all the relevant info to produce some good external scripted addons, like say play a custom sound file attached to one of the emergency vehicles as an example. Until that sort of thing can be achieved I'm not going to look at script writing. |
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But as i understood everybody can take a plane on a base and the ai is on hold until a trigger is set, i.e. by the starting planes.
Isn't that the same? Ok, every pilot is challenged to take the correct plane and loadout, but even that can be set, afaik. |
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But there must be something missing.. In that even Altros said the current CoD coop is 'broke'.. Not 100% sure what he means by that? But.. I look at it this way, we may have lost a few ways of doing things, but we gained much more than we lost IMHO |
Ok i will explain why we need CO-OPs....
When i used to be part of a online IL2 sqd we would have a training night once a week in which we would want to work on different aspects of online flying, some would be practicing say 4 on 4 dogfights or 2 on 2 or 1 on 1 then after a hour we would maybe switch to a sqd dogfight with 8 or more of us vs AI. Or we would want to try bombing ground targets with a few of us joining the CAP flight and then after we would want to switch roles. Now we want to be able to do this all in one night with no fussing around, with short flights to the target, with the AI or other members of the sqd in the right place at the right time with the right loadouts. then if we want to tinker with something we want to able to do it in 5 mins and be back in the air. If something goes wrong we want to be able to restart the mission with one or 2 clicks and be all ready to go in about 2 mins. IL2 did this perfectly, CLOD cant. its a simple as that. |
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Please focus on one example of somthing that you think can not be done, than maybe we can find a solution? That is to say Just because CoD does it differently, or because it may take your mission makers longer to make on the fly changes does not equated to it can not be done |
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You don't get it and never will so leave it at that please as this incessant going around in circles is pointless, you don't seem to understand what's being said, if you don't care and it don't affect you then leave the discussion and let those who do care it does affect explain and put their point across. You have had your say and we have all heard. I apologise if I sound harsh but your just not getting it. Thank you |
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Yeah, spot on furby |
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