Quote:
Originally Posted by cheesehawk
(Post 326893)
How does the why it got released the way it does effect anything now? Either they have the money/desire to continue working on it, or they don't. Publicizing an opinion on why it's that way won't change a thing, as all the warring and whining on here has shown. The good outcome is entirely dependent on the motivation of the developer to continue fixing, not looking to the past, but the future.
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Yes, but common sense and being happy about the fact that it's much improved from its initial release state doesn't give people the ability to rub it in and chant their "i told you so"s, so we end up delving in the past, day in and day out :-P
In other words:
Quote:
Originally Posted by SiThSpAwN
(Post 326872)
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As for the article, well, it's pretty funny considering all the soft massaging that RoF got over on SimHQ during its early days but i guess the reason is already mentioned in the article: people expect more from someone who's already released a flight sim series than they expect from an up-start company, aka double standards.
The comparison with DCS in terms of business model is only partially valid as well. Doing it like DCS:A-10 and releasing CoD as a beta for people who pre-ordered would indeed be better and deflect the negative criticism. Just make a PC gamer feel he's somehow privileged and the ego swell will take care of the rest even if you provide them with the same build of the game: "wow, i'm part of the beta and get to play before everyone else woooohooo!" as opposed to "man, this game is buggy" :-P
On the other hand, the people who work on DCS have some pretty lucrative contracts with the military in various countries and that's how they subsidize their flight-sim department: make a 100% sim for a military client to train their pilots on, get money, replace the top secret bits and military-specific interface with a gamer packaging and feel in terms of menus/mission editors/etc and sell to the wider public.
Maddox games has nothing of the sort to subsidize their efforts, unless there are air forces who still fly Spitfires and we don't know about it.
Other than that, i think the article is accurate (if a bit aggressively worded at a couple of points). It's just not relevant to the present.
Funny how people can't move on to better things while the game that gave them so much grief is doing exactly that. I mean, i knew each one of us flight sim fans is a bit of a masochist deep down inside, but some do make the extra effort in that department to keep feeling bad as long as possible :cool: