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-   -   New HD video from the latest Alpha test of World of Planes (http://forum.fulqrumpublishing.com/showthread.php?t=25558)

Mysticpuma 08-21-2011 10:06 AM

Draw distance looks promising at this 'Alpha' stage and there is also the option of an animated Pilot ;)

http://i.imgur.com/PFbpL.jpg

http://i.imgur.com/ev80T.jpg

http://www.worldofplanesgame.com/upl...nshots/004.jpg

MD_Titus 08-21-2011 10:07 AM

world of planes looks kind of promising actually, from those pictures at least.
not sure how world of warplanes will pan out, although guessing it'll follow a similar path as world of tanks/warships.

Quote:

Originally Posted by banned (Post 325651)
If it has full CEM and awesome damage modelling then it will be a winner. Will be interesting if it goes towards an arcade game or a simulator game. A bloke at work is right into World of Tanks (His unit is currently world champs). He reckons the tanks are well modelled and it's more a sim than an arcade game.
We'll see I suppose.
I still hope CloD gets to what it wants to be though. I'd rather CloD at the moment. :grin:

lol

not a chance.

it's most certainly a game. it may have calculations regarding penetration, armour angles, overmatching etc, but the layout is all arcade. a lot of things have been adjusted from historical values for balance, or you get tanks that are mismatched in terms of historical opponents. also, tanks with hitpoints? the 88/L56 being unable to oneshot shermans and t34s? mounting schmalturm on PZIVs? engagement ranges unusual above 3-400m?

game.

robtek 08-21-2011 10:24 AM

As the developers of World of Planes already have said that the mapsize will be similar to Wings of Prey one can see how far the "simulation" goes!

kedrednael 08-21-2011 10:40 AM

Quote:

Originally Posted by snwkill (Post 325687)
Yea wasn't impressed from that short video, I didn't see ANY damage modeling, and I saw a plane start spinning out of control simply from smoke with no wing damage...

Since the ships seem to have better damage models as the planes in this video, I think they'll add more DM for the planes :-P

I think I'll buy this game when it's out, at least my computer can handle it.

pupo162 08-21-2011 10:51 AM

http://www.worldofplanesgame.com/upl...nshots/006.jpg

pilot in the cockpit!

BIG plus.

Skoshi Tiger 08-21-2011 12:13 PM

[QUOTE=Mysticpuma;325729]http://i.imgur.com/PFbpL.jpg
QUOTE]

Quote:

Originally Posted by pupo162 (Post 325744)
[url]

pilot in the cockpit!

BIG plus.

"Ummm! whats showing on that dial on the left ???? better reduce the thottle so I can see the guage!!!!"

Not so big a plus!

Also it could be my old eyes but it's fairly hard to read the blurred guages. Luckly the rest of the cockpit is fairly crisp!

Mysticpuma 08-21-2011 12:45 PM

Hi Skoshi, I think I said it was an 'Optional' Pilot? Maybe it could be just switched on for replays?

Also there will be 6-DoF so just lean a little to the left ;)

Cheers, MP

philip.ed 08-21-2011 01:24 PM

Quote:

Originally Posted by robtek (Post 325734)
As the developers of World of Planes already have said that the mapsize will be similar to Wings of Prey one can see how far the "simulation" goes!

IIRC, they also stated this was due to the online nature of the game. They said there's nothing wrong with maps 300KM by 300KM or something like that

It looks ok, the atmospherics and terrain textures look nice, but nothing exceptional at this stage. Oh the other hand, they have produced a fair amount of promising details considering this is alpha, compared to the CloD alpha product of 2008/9.

It will be interesting to see how this turns out. You can never have too many sims (if one can call this a sim, but I won't flame at this stage). it is funny to see CloD fan-bois flaming this product; the same hypocrites who moan at others for pointing out issues with CloD. :cool:

pupo162 08-21-2011 01:33 PM

[QUOTE=Skoshi Tiger;325760]
Quote:

Originally Posted by Mysticpuma (Post 325729)
http://i.imgur.com/PFbpL.jpg
QUOTE]



"Ummm! whats showing on that dial on the left ???? better reduce the thottle so I can see the guage!!!!"

Not so big a plus!

Also it could be my old eyes but it's fairly hard to read the blurred guages. Luckly the rest of the cockpit is fairly crisp!

thats what i bought a track ir for. regarding the after effects well, thats why i didnt bought WOP.

M1sF1rE 08-21-2011 03:52 PM

Quote:

Originally Posted by ElAurens (Post 325660)
Like World of Tanks, it's an arcade game, emphasis on game.

As usual people on this forum have no idea what their talking about. The guys who made "world of tanks" are making "world of WARplanes".

This is "world of planes". Made by the same guys who did "wings of prey".

They already said it would be more simulation based than WOP.

I hope you feel educated now.....


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