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-   -   Blow up (http://forum.fulqrumpublishing.com/showthread.php?t=25512)

Crumpp 08-20-2011 07:48 PM

Quote:

full of holes
Is not "shredded"....

I said wings full of rifle caliber bullet holes will not do much just because of the holes in the skin.

Check out hail damaged aircraft.....

Here is one with substantial wing damage from a SFSAM

http://www.airdisaster.com/photos/oo-dll/4.shtml

trumps 08-20-2011 09:21 PM

Quote:

Originally Posted by TomcatViP (Post 325513)

Of course the new ammo belts are problematic too regarding the PK rates

I can't see any problem with the amount of pilot kills, the way I see it is that thesedays due to the level of detail in the damage model and how much harder it is to get a kill through spray and pray people are being a lot more selective about where they aim, I know I am! Engines and cockpits are the sweetspot on all aircraft types, I know that a half second burst in that area will do more critical damage than 3 seconds blazing away from your 6. Ammo loadouts do make a difference, but then again if you put your plane infront of someone elses bullets all the time you must expect for it to be shot down, no matter what loadout they use ;)

Craig

TomcatViP 08-21-2011 10:47 AM

Hi Craig,

As I wrote I don't believe anyone is able to pinpoint the cockpit crossing your line of fire at 400kph at 200m

I hve shown that the odds that the pilot is to be killed in that situation can't be higher than 30% and that it would hve been very unlucky to be PK that way three time in a raw (<3%)

IMHO this could be very annoying for new pilot to face immediate death as soon as someone in a 109 turn is nose in his direction. Tht's my point. I am not representing PETA here campaigning for cat's furs !;-)

drewpee 08-21-2011 02:16 PM

Quote:

Originally Posted by Crumpp (Post 325589)
Is not "shredded"....

I said wings full of rifle caliber bullet holes will not do much just because of the holes in the skin.

Check out hail damaged aircraft.....

Here is one with substantial wing damage from a SFSAM

http://www.airdisaster.com/photos/oo-dll/4.shtml

Seem I've misunderstood your misunderstanding.;-)

What I have seen is wings with multiple gaping holes all over with damage to ailerons and flaps. So much damage that there would be little chance that control line would survive and the AC is still capable of dogfighting? Objects to aim for during an attack include oil coolers radiators rudder/elevators and ailerons. Hitting any of these will at least remove the ability to effectively maneuver at best unflyable.

Jabo2009 09-02-2011 05:19 PM

Quote:

Originally Posted by Tree_UK (Post 325107)
Ive been flying a fair bit recently, mainly the 109E3 on the syn full realism server. I have had many victories in the 109 but they are all hard fought, unless you are lucky enough to get a pilot kill you have to do many passes on a Hurri or Spit to bring it down or force it to leave the fight. I have never blown a wing off, or seen a plane blow up. I have sat right behind a spit just under its tail on many occasions and then slowy raised my nose and blasted it at point blank range with canons and mg's only to see the spit pull a hrad turn and start to battle with me. I have tried all different ammo load outs to the same effect. To me it seems something is definately wrong with the DM model.

I tested ammo as well and:

YES the DM really needs some work...dont get me wrong I dont want to cut a wing with just one cannon blast as we could occasionally do in IL-2 46 but the fact, that it's sometimes taking 3 or more attempts to shoot a target down (good hits on every single attemp for about 2-3 secs) isnt realistic IMO.

also tried differnent ammo on different planes...but some of the planes dont fall/explode whatever even when your putting endless lead into them...

havent seen a single in game blowup by the way...

hope 1C will do further work on this

esmiol 09-02-2011 05:48 PM

it is not the DM who need fix... but the ego of some people :)

before to say that DM is not good... learn to shoot guys! and use the script to check if you really touch a vital point of the ennemy plane.

CaptainDoggles 09-02-2011 05:52 PM

Quote:

Originally Posted by esmiol (Post 330173)
and use the script to check if you really touch a vital point of the ennemy plane.

Is there a way to do this online?

David198502 09-02-2011 06:28 PM

i agree that its really hard to break off wings with the current ammunition.it only happened a few times for me when i shot at spits or hurris.but when i shoot any kind of bombers, or even the defiant its really easy to saw one wing off.its only really hard with hurris and spits.
to make big fireballs out of planes is no problem at all.especially the hurris tend to explode,but also the spits.though they dont really explode, but become fireballs and after some seconds they just burn but still in one piece. i found the beobachtungs-bullets very helpful to set planes on fire.

41Sqn_Stormcrow 09-02-2011 11:28 PM

Quote:

Originally Posted by esmiol (Post 330173)
it is not the DM who need fix... but the ego of some people :)

before to say that DM is not good... learn to shoot guys! and use the script to check if you really touch a vital point of the ennemy plane.

Which script? I would be very much interested to get a debriefing about my shooting performance

Norseman 09-10-2011 12:05 AM

-try this one Gentlemen.
Cross country mission: Select a Spit or Hurrie. After takeoff, attack those fuel tanks by the field. Big explosions :)
Then, start up in a Bf109 or even a 110 an do the same action..

~s~ :)


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