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-   -   Stutters: all related with texture streaming? (http://forum.fulqrumpublishing.com/showthread.php?t=24369)

Rattlehead 07-12-2011 11:38 AM

Quote:

Originally Posted by SsSsSsSsSnake (Post 307996)
does ssd drives and a lot of memory help with such issues?

Probably not, since they don't deal with rendering graphics. Extra system memory will help in other ways, but not if you are experiencing stutters as a result of texture size.

LoBiSoMeM 07-12-2011 01:43 PM

Quote:

Originally Posted by Rattlehead (Post 308011)
I suppose that is true. Devs have been spoilt a bit. ;)
Most video cards ship with 1gb of vram or more these days though, so unless people are running some pretty old hardware, they should at least be able to run texture detail on medium settings.

Here I can run without stutter in high, in one 1GB VRAM card.

But I suspect that devs can lower the size of high detailed textures without losing much quality, and really need to work in clouds rendering: they don't look so great and is the big impact in FPS so far. I lost maybe 20 FPS in maps with clounds, and in a modern VGA, decente optimized clounds and smoke aren't that bad...

katdogfizzow 07-29-2011 04:49 AM

Here I can run without stutter in high with 2 x 1GB cards.

http://forum.1cpublishing.eu/showpos...6&postcount=89


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