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-   -   Cockpit Glass shading (http://forum.fulqrumpublishing.com/showthread.php?t=23561)

raaaid 06-05-2011 09:41 PM

agree i would like to tweak gamma like you can do with other games

kalimba 06-05-2011 10:37 PM

Quote:

Originally Posted by Insuber (Post 293962)
Yeah, it is a low priority issue, but still it's very visible ... :) and IMO it's not as controversial as the tracers ... In this case measurements are much easier ...

Hello Insuber,

Very impressive study and demonstration that you did ! Congrate...I didn't want to be rude with my comments about tracers and minimize the importance of your subject...;)

But since you are quite brilliant with technology, you could indeed try to "measure" the tracer's parameters and try to figure out what is so wrong about them...It is a kind of friendly challenge here..:rolleyes:

Thanks !

Salute !

hanuristi 06-05-2011 11:28 PM

I think the whole "glass is dark" effect won't work on a computer game. In real life your eyes would adjust to the fact that there is less light overall and you wouldn't see the windows being dark at all - only everything else (the cockpit) would appear a tiny bit brighter. If you would open the canopy (or fly a convertible like the fiat) then you could see the difference, but not when your whole vision is covered by the same glass.

I think a better simulation would be to have the glass darkening effect disappear once you close the cockpit and make it 100% transparent (except some shadows maybe). When opening the cockpit the glass could appear a bit darker after a moment... This would oppose the effect you have now and encourage you to fly with the canopy closed ;)

recoilfx 06-06-2011 01:32 AM

Quote:

Originally Posted by hanuristi (Post 293996)
I think the whole "glass is dark" effect won't work on a computer game. In real life your eyes would adjust to the fact that there is less light overall and you wouldn't see the windows being dark at all - only everything else (the cockpit) would appear a tiny bit brighter. If you would open the canopy (or fly a convertible like the fiat) then you could see the difference, but not when your whole vision is covered by the same glass.

I think a better simulation would be to have the glass darkening effect disappear once you close the cockpit and make it 100% transparent (except some shadows maybe). When opening the cockpit the glass could appear a bit darker after a moment... This would oppose the effect you have now and encourage you to fly with the canopy closed ;)

That's what I exactly said in the opening post, but I'm glad that we agree. :-D


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