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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   IL-2 STURMOVIK™: Cliffs of Dover - Dev Diary #1 (http://forum.fulqrumpublishing.com/showthread.php?t=19420)

CharveL 03-24-2011 09:53 PM

A grain of salt with those frame rates over cities since I'd bet dimes to donuts the background video was mostly exported through their track recorder movie maker.

Still, I'm guessing (hoping) around 40 - 50fps on my system over cities (quad 3.8ghz / GTX460).

Stiboo 03-24-2011 09:55 PM

I agree....if only they put this out '2 weeks' ago it would have stopped lots of negative posts...

The landscape and towns wizzing by is top notch.

very upbeat video thankyou



.

svanen 03-24-2011 10:17 PM

Well, this was for sure made before this epilepsy filter was implemented, tomorrow negative posts will flood the forum...

recoilfx 03-25-2011 02:00 AM

Quote:

Originally Posted by CharveL (Post 238857)
A grain of salt with those frame rates over cities since I'd bet dimes to donuts the background video was mostly exported through their track recorder movie maker.

Still, I'm guessing (hoping) around 40 - 50fps on my system over cities (quad 3.8ghz / GTX460).

Yeah, non-real time renders, that's my guess too. The video does look gorgeous.

So far looking at reports from sukhoi.ru - Program crashes, stuttering everywhere, low FPS, interface bugs (mispellings in Russian!) - they've been dealt with a beta/alpha game. This is more than just a epileptic filter.

I know people hate Ubisoft here, but if this game had been released right now here in US, it would've been made a laughing stock and written off entirely.

He111 03-25-2011 04:19 AM

Fantastic, this looks like a $150+ game!

I'll try to promote it.

Looks like i'll be buying a 590 or 580s in SLI :)

He111.

recoilfx 03-25-2011 04:22 AM

Quote:

Originally Posted by He111 (Post 239084)
Fantastic, this looks like a $150+ game!

I'll try to promote it.

Looks like i'll be buying a 590 or 580s in SLI :)

He111.

Reports from sukhoi.ru is reporting that SLI doesn't help at ALL. Hopefully that will be rectified soon.

Codex 03-25-2011 05:47 AM

I'm going to be critical here, sorry Oleg :)

Did anyone notice that the AI was shooting and flying like the AI in IL-2? It's "robotic" in it's aiming and flying? There's no wobble, no error aiming, no reality in the movements. Surly some % of error or randomness to the AI input variables could have been added.

I don't have CoD yet so I'm hoping it is different, for me the AI is one of the big issues.

Skoshi Tiger 03-25-2011 06:18 AM

Quote:

Originally Posted by Codex (Post 239108)
I'm going to be critical here, sorry Oleg :)

Did anyone notice that the AI was shooting and flying like the AI in IL-2? It's "robotic" in it's aiming and flying? There's no wobble, no error aiming, no reality in the movements. Surly some % of error or randomness to the AI input variables could have been added.

I don't have CoD yet so I'm hoping it is different, for me the AI is one of the big issues.

Could it be because even a AI novice in the game is expected to have had simulated training? They might need a new level of AI - 'MUG GAMER' that displays all the bad habits that us simmers have picked up over the years! ;)

Cheers!

zapatista 03-25-2011 07:46 AM

excellent video, thx for giving us a good game intro taste. the sim looks excellent, and exactly as many of us here had hoped !

so was the video smooth with high fpsec because this system didnt have the ubi epileptic crap implemented ?

in this promo vid the game looks very good, but from what the russian early players are saying they cant run it like that on their pc's

csThor 03-25-2011 07:54 AM

Interesting background music, though. "Bomben auf Engeland" ... Tststs. ;)


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