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-   -   4.10 Support & Bug Reporting (http://forum.fulqrumpublishing.com/showthread.php?t=17766)

mkubani 12-29-2010 05:08 PM

Just to make clear and sure to focus on 4.10 related bugs right now. Is this something you have experienced in 4.09 as well, or is this something new that came with 4.10?

Quote:

Originally Posted by 76.IAP-Blackbird (Post 207844)
The AI is crashing into the ground when you dogfight them down low and on average AI settings. You just need one bullet and a bit of dogfighting and you have a scored a kill.

One fight agains 4 planes and 3 crashed. Same in the QMB and the Campaign.


TheGrunch 12-29-2010 05:15 PM

Blackbird, have you got the new pilot damage options enabled? Perhaps you're simply quite good at wounding pilots? :)

P-38L 12-29-2010 05:31 PM

Lights
 
Hello and first of all thank you.

I just installed 4.10 in a clean game. I hava a question.

I cannot make the lights on the runway to ON.
I create a mission, no enemy, 23:00, all the lights on the runway are assigned to red team, the home base for that airport is red team too, the airplane that I fly is read team too. I select from the menu the option to turn on the lights, and nothing happend.

What I am doing wrong? Do I have to put something on the conf.ini or from the Difficulty menu?

Any help will be great

Thank you

Bionde 12-29-2010 05:59 PM

Quote:

Originally Posted by P-38L (Post 207863)
Hello and first of all thank you.

I just installed 4.10 in a clean game. I hava a question.

I cannot make the lights on the runway to ON.
I create a mission, no enemy, 23:00, all the lights on the runway are assigned to red team, the home base for that airport is red team too, the airplane that I fly is read team too. I select from the menu the option to turn on the lights, and nothing happend.

What I am doing wrong? Do I have to put something on the conf.ini or from the Difficulty menu?

Any help will be great

Thank you

i have the same problem, its the FMB dont save a contry to a red ou blue base, and the light dot turns on...



sry my bad english

150GCT_Veltro 12-29-2010 06:18 PM

Not an important bug but in the He-111 H-12 there is a problem in the lods transition when engines are off: check the prop position in the external view (press F3 with engine off), it changes during the lods transition.

SDPG_SPAD 12-29-2010 06:21 PM

Hello everyone again!
I think I've just found a Spitfire FM issue.

Nearly all of IXc Spitfires: both F. models, Mk.IXc, and L.F.Mk.IXc with clipped-wings have a mass of about 3390 kg (3387.54 to be exact).

However, L.F.Mk.IXc with non-clipped wings is 118kg lighter, which looks quite illogical compared to the planes with the same airframe I listed above; besides, that gives him a climbrate of ~26 m/s at sealevel. I guess that'd be a little too much even for this great airplane. Hope it'll be fixed ;)

EDIT: Just looked through other new spits: it seems that L.F.Mk.IXe-25Lbs-CW has a similar bug. It weighs 3270kg only, while L.F.Mk.IXe-18Lbs-CW has a mass of 3440kg - 170kg difference between two differently boosted planes which are identical in all other aspects.

Roblex 12-29-2010 06:59 PM

Is it it a bug in 4.10 or a deliberate decision or a mistake in the mission itself that the runway lights in the B25 Blind Landing mission do not turn on until it is too late to help?

I edited the mission to use brighter lights so I could be sure when they switch on and it seems they wont turn on until your are 1000m from the threshold

http://i821.photobucket.com/albums/z...dThreshold.jpg

It sounds like a good distance but on approach it is not as seen from this cockpit shot showing that while I can see the red lights I added along the runway, the threshold is under the nose at 1K on level descent.

http://i821.photobucket.com/albums/z...ndFinCView.jpg

and if you wonder if maybe the threshold lights are in the view but just a little too dim to see, here is an F2 view showing the bright type-4 lights I changed the threshold lights to

http://i821.photobucket.com/albums/z...inalsBlind.jpg

BTW, I don't know if this is a bug but...
even though the new FMB allowed me to select all the threshold lights, it would not allow me to change the type of the lights as a group. I had to select the lights one by one to change them from Type-2 lights to Type-4 lights.

T_O_A_D 12-29-2010 07:20 PM

No so much a bug,

But the testrunways 4, 5, 6 always translucent red.

http://forum.1cpublishing.eu/showthread.php?t=17823

badfinger 12-29-2010 08:55 PM

Patch 4.10m
 
To: TD,

I read on another forum that a patch will be out in a month to allow people with UP2.01 to do a direct upgrade from 4.09m to 4.10m.

Is this true?

binky9

GF_Mastiff 12-29-2010 09:01 PM

don't remember which squadron decal it was (dice); but on German side 109's pink planes.
caused by squadron decals, in a MP game on ukdedicated1,
Cant replicate this in SP.


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