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-   -   Friday 2010-10-22 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17054)

Hecke 10-23-2010 03:02 PM

Oleg:

It would be good to have the dynamic reflections of the gauges as a graphics option. PCs are getting rapidely faster, so i don't think it's far from now that pcs can handle also these reflections without much fps drop.

SlipBall 10-23-2010 03:05 PM

Quote:

Originally Posted by ElAurens (Post 192255)
Apples and oranges isn't it really?


Where SoW can make inroads into the "civilian" flight sim market will be in aerobatic flying and virtual air racing. Both of which depend a lot on proper modeling of the aircraft both structurally and in terms of the performance envelope.


I agree, that's why I'm looking forward to the SU-26 and that I believe, will be the talk of many of the MS aerobatic/racing boards:grin:

philip.ed 10-23-2010 03:30 PM

Quote:

Originally Posted by Hecke (Post 192256)
Oleg:

It would be good to have the dynamic reflections of the gauges as a graphics option. PCs are getting rapidely faster, so i don't think it's far from now that pcs can handle also these reflections without much fps drop.

Maybe for the future, but it's only a small feature, isn't it?

MOH_Hirth 10-23-2010 03:32 PM

Fantastic! really is perfect the cockpit/shadows/reflections! Congratulations!

I am very curious about shells efects impact Canons20/30... machineguns, smokes, hidraulic gears damage, were is the dogfigth "Climax".

Sutts 10-23-2010 03:33 PM

Quote:

Originally Posted by philip.ed (Post 192235)
Your last point is wrong. Sales WILL be strong for SoW. Factors like this will only make them stronger :D
SoW will capture the whole flight-sim market, and from what I've heard from other people, many others might be inspired too. Whether you like to admit it, graphics does draw many people into games and SoW just looks wonderful.

Agreed, I think I could have phrased that a little better. There is no doubt at all that Sow sales will rock.:grin:

Hoverbug 10-23-2010 03:41 PM

Quote:

Originally Posted by =69.GIAP=TOOZ (Post 192160)
I was thinking the other day and I remembered pictures of the Gyroscope thing - are there still plans to include this aircraft in the game? I read a Commando comic once which featured one of these gyroscopes shooting down a 109 over the S.E. coast with a single .303 gun!!

You mean "Autogiro". Neither the C.30 nor the C.40 had armament. After BoB there was engagement where a C.30 was jumped by a 190 and the C.30 successfully evaded it. The C.30 had such a limited payload that even a light forward-firing machine gun would have been out of the question. The autogiro's nose-up flight attitude would have made engaging targets nearly impossible anyway. That said, I really do hope the C.30 has made it in.

kedrednael 10-23-2010 03:52 PM

Quote:

Originally Posted by Insuber (Post 192252)
Don't dream, the force of MSFS is the world-wide base of maps, apart thant the thousands of add-ons for long-courrier flights aficionados.
Given the higher quality of the terrain, I'm afraid that SoW will have a very long way to go to reach such a huge square mileage of maps.

The poligon grid size of the map from SOW is adjustable. Oleg already said it was possible to make a map of unlimited size (a sphere)

major_setback 10-23-2010 03:58 PM

Reflect on this...
 
Quote:

Originally Posted by Hecke (Post 192256)
Oleg:

It would be good to have the dynamic reflections of the gauges as a graphics option. PCs are getting rapidely faster, so i don't think it's far from now that pcs can handle also these reflections without much fps drop.

We have already been shown dynamic reflections of one kind...though not showing real time reflections...maybe a user will find a way to do that in the future.


http://s58.photobucket.com/albums/g2...-on-gauges.flv

http://s58.photobucket.com/albums/g2...-on-gauges.flv




From:

http://s58.photobucket.com/albums/g260/restranger/


.

Peffi 10-23-2010 03:59 PM

I think the reflections in the instruments should be of the player. You take various pictures of yourself with different expressions that reflect the mood according to the situation. Just shot down a fellow, a grin. Missed a shot, disappointed. Someone on your 6, scared. Looking into the sun, squinting. Needing to take a piss, yellow eyes. Out of ammo, angry, or angry and SCARED!!! if someone is on your 6. Explosions should be so loud that you get a hearing loss and if you get shot down over enemy territory, you should not be allowed to fly again until you have been through a survival-camp for at least 2 months. One should be required to play the game, sorry simulate the BOB, in the shower so that if you ditch the shower is turned on automatically, full cool. Forget getting out within at least 30 minutes. The computer we are playing SOW on, sorry again, SIMULATING on, should be hooked up to a termometer. If it shows a temperature above freezing in the room, sorry the cockpit mock-up, you are sitting in, a warning will sound if you attempt to climb above freezing-level so that you can get into the freezer before you climb any further. All this is essential to a game, sorry again again, a SIMULATOR if it want's to have any credibility what so ever. Oleg, I hope you hear me!

GOZR 10-23-2010 04:21 PM

This is a great news.. Great looking cockpit+ effects and clickable !!! well it gived me faith back into you Oleg ;)


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