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-   -   The new bomb fuzing needs to be an option. (http://forum.fulqrumpublishing.com/showthread.php?t=17789)

JoeA 01-20-2011 02:44 PM

Quote:

Originally Posted by I/ZG52_Gaga (Post 214227)
I agree 100%

IL2 is still in development and the new title will take a very long time to top it

because nowadays IL2 has come in the user's hands and no nomenclature is in

position to hold it back or reverse the process of it becoming a fair and exciting

simulation.

No worries :)

You kidding?

"in user's hands and no nomenclature is in position to hold it back or reverse the process of it becoming a fair and exciting simulation."

It wasn't exciting before? Fair is NOT realistic btw, most users just want to substitute "Oleg's world" for their "fantasy but it's mine so it's right world" nonsense.

Jumoschwanz 01-20-2011 02:46 PM

Practice makes perfect. I am sure that a large percentage of those who tried skip-bombing in WWII failed also.

Ernst 01-20-2011 02:56 PM

Quote:

Originally Posted by Jumoschwanz (Post 214280)
Practice makes perfect. I am sure that a large percentage of those who tried skip-bombing in WWII failed also.



+1

The real is that skip bombing was a hazardous tactic not used frequently as it was in IL2, exactly because in IL2 it was too easy. Some did not used skip, just approached low and close enough the ships and released the bombs, hiting directly. No fusing, they scored hits 100% times. This is not real.

p.s: to not say they suceed 100% always, sometimes one colided with the ship's cables. Hehehe...:cool::twisted:

I/ZG52_Gaga 01-20-2011 05:11 PM

Quote:

Originally Posted by JoeA (Post 214279)
You kidding?

"in user's hands and no nomenclature is in position to hold it back or reverse the process of it becoming a fair and exciting simulation."

It wasn't exciting before? Fair is NOT realistic btw, most users just want to substitute "Oleg's world" for their "fantasy but it's mine so it's right world" nonsense.

Excuse me but you have no idea what i'm talking about ....

so .. give it some time & you will understand what i mean,

all in good time.

ElAurens 01-20-2011 07:05 PM

JoeA, I am only saying that the current situation with bomb fusing as implemented in the 4.10 patch is every bit as bad as it was before the patch. Just in a different way.

And I know there will be issues with Cliffs of Dover, but because that is all I will be flying, IL2's issues will no longer matter to me.

MD_Titus 01-20-2011 07:10 PM

Quote:

Originally Posted by ElAurens (Post 214378)
JoeA, I am only saying that the current situation with bomb fusing as implemented in the 4.10 patch is every bit as bad as it was before the patch. Just in a different way.

And I know there will be issues with Cliffs of Dover, but because that is all I will be flying, IL2's issues will no longer matter to me.

this is entirely correct.

it was wrong and inaccurate before, and apparently it is still wrong and inaccurate, just in a markedly different way.

so, is this "realism" option going to be a selectable difficulty option, or are each kind of bomb going to get their correct fusing?

either do them all, or leave it be imo.

Seeker 01-20-2011 07:29 PM

Quote:

Originally Posted by Jumoschwanz (Post 214280)
Practice makes perfect. I am sure that a large percentage of those who tried skip-bombing in WWII failed also.

Are you going to publish your practise maps and how they're used? Tracks would be nice.

robtek 01-20-2011 07:49 PM

As at least 95% of the bombs in ww2 had a arming time of at least 0.9 sek and usual around 4 to 5 sec. the patch brought definitively a improvement.
Just take the challenge and stop pointing at the minority of bombs which had no arming time.

WhiteSnake 01-20-2011 08:34 PM

Problem is the minority of bombs that dont have an arming timing are the little ones wich where droped from relativly low altitude in real life and now can not be droped from that altitude anymorte because of this.

A lot of bombs also had an option to set the arming delay, so i hope on the small bombs and bomblets the arming delay can be removed completly, and for some bigger boms maybe it would be a nice option to set the arming time of the bomb between 1 and 5 seconds.

btw, the FritzX has No Arming Delay on it at all, it blows up if you drop it while parked at base or flying verry low, so should be a really easy fix to remove the Arming delay on the smaller bombs.

Wolf_Rider 01-21-2011 12:13 PM

if the bombing at spawn place was such a problem, why not have just locked the culprits' sorry ass out of the server?


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