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-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   Suggesting to devs (http://forum.fulqrumpublishing.com/showthread.php?t=8616)

towman 08-23-2009 03:55 PM

1. Is there a chance to fire the cannon(s) independently form the MGs? Maybe in simulation mode?

2. Ju-87G in a future DLC please!

David603 08-23-2009 04:19 PM

Quote:

Originally Posted by towman (Post 92396)
1. Is there a chance to fire the cannon(s) independently form the MGs? Maybe in simulation mode?

2. Ju-87G in a future DLC please!

1. Not enough buttons to spare 2 for firing guns. Edit: Maybe use the analogue triggers for this, so you hold the trigger halfway down to fire just the MGs and all the way to fire MGs and Cannon.
2. Hopefully

Stanrosquain 08-24-2009 02:04 PM

1) It would be really nice if you add a view to first person for turret of bombers in "simulation".
At least for light bomber like Il-2 Sturmovik, ju-87 Stuka and Pe-2

2) Pe-2 in a DLC if it is possible ;) (sorry for my bad english)

Jimatay 08-24-2009 05:07 PM

Smarten A.I (especially allied aircraft)
Fix screen tearing on Ps3
Add the Mossie in DLC ;-)
Make it so we can crash land

fuzzychickens 08-24-2009 09:25 PM

Anton, I don't know if you have seen the method for head track using the playstation eye, but here is a video of a sony programmer demonstrating it's use and it looks quite nice.

Clearly, just by adding head tracking - the illusion of 3d is increase - plus the added benefit of hands free POV control in the cockpit or virt cockpit. BTW - you can find safety glasses in hardware stores with led lights, just swapped out for IR leds and you have your not-so-goofy headgear.

http://kotaku.com/351539/vr-head-tracking-for-the-ps3

I'm curious to see if polyphony digital will use this approach in GT5.

Kind of ticks me off that this ability has been there for this long and we aren't seeing this being utilized to enhance the gaming experience. I'm curious to see if polyphony digital will use this approach in GT5.

David603 08-24-2009 09:41 PM

Natal can do this without the LEDs or indeed any form of headgear.

irrelevant 08-24-2009 09:58 PM

Quote:

Originally Posted by David603 (Post 92688)
Natal can do this without the LEDs or indeed any form of headgear.

The last time I had to wear headgear, I couldn't sleep on my side and I lied to my orthodontist about how often I wore it. I refuse to go back to wearing headgear again! :mad:

fuzzychickens 08-24-2009 10:51 PM

Quote:

Originally Posted by David603 (Post 92688)
Natal can do this without the LEDs or indeed any form of headgear.

Apparently the eye can too, there is a another demo where it does tracking by facial feature recognition - an update by the same programmer who did it with leds.

http://www.youtube.com/watch?v=FFN8cW1mSVY

Anyways - BOTH the 360 and PS3 will have head tracking available, it's about time devs start enhancing our gaming experience.

David603 08-24-2009 11:37 PM

Quote:

Originally Posted by fuzzychickens (Post 92708)
Anyways - BOTH the 360 and PS3 will have head tracking available, it's about time devs start enhancing our gaming experience.

That's good news. Not that I was trying to go one up on the idea of the PS Eye having motion tracking, but people were talking about LEDs and headgear and I knew Natal didn't need that.

Should be good for gamers, because the PC has had TrackIR for a long time and so far there hasn't been anything similar on consoles.

CaptnStyker 08-25-2009 03:01 AM

Been playing the PS3 demo, has anyone commented on how hard it is to keep the crosshair distinguished from the sky especially heading toward the sunlight?
Any possible way to darken the cross hair or the HUD ??


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