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Most Tank/armor/infantry game players are used to maps that are postage stamp sized by comparison to flight sim sized maps. It would take hours at the speed of a WW2 tank to get from the "front" to an opposing airfield, and that's with no interdiction by enemy aircraft. Also remember that the Wirbelwind for Clod will have a realistic rate of fire and accuracy. It won't be the death star it is in IL2. There is/was a mod for IL2 that allowed you to drive a Jeep or Kubelwagen. Ever tried it? Start at a base on the Kuban and see how long it takes to get from one end to the other. :cool: |
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Together all flew 1481 hours (counted our hours on Steam as well) So a bit unfair to insinuate that we didn't actually tried. I think we rather tried hard to fly together, would'nt you agree? No43_Tigertooo Tangmere Pilots |
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I like the idea of cruising around the landscape, mostly to sight see. Even if its a dumbed down version of ground vehicles. Playing around in armor shooting at buildings and such appeals in a limited way too. But I really can't see this developing into a situation where some players decide it would be a great idea to re-create the evacuation of Dunkirk or later the Red Ball Express during an online war scenario. I can't imagine many guys who are into armor "investing" in CoD with the idea it might someday feature fully functional tanks either. I hope not too many resources get dumped into what looks like a novel feature in a flight sim.
The video looks good. Hope the patch does what so many are hoping for. |
I think the ground vehicles are fun and obviously a lot of work as gone into them, but for me it as zero value, i just want to drop onto a formation of enemy bombers without stutter and ground flickers and Crashes to desktop. Other than that a lot of time well spent, thank you.
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Great update. I remember playing Aces High years ago and enjoyed jumping in a flak position to defend a base from paratroopers. The ground enviroment in Clod is so nice it would be a shame not to be able to roam around in it.
Tree's right though when he expects/wants the flying side of the game to be stutter free and optimized before any ground expansions arrive. I personally think the ground stuff won't show up before the game's optimized. It's slow and stuttery enough as it is now on anything but the fastest hardware. It (ground vehicle sim) may be a good move to get a wider audience onboard if they make it as realistic and detailed as the flying part is right now. I still see people asking for a realistic weather system every now and then. Weather killed more pilots than enemy action so if it's realistically bad you won't be able to fly a lot of the time on the Eastern front. Make it realistic looking but without killing the framerates. I thought the nasty weater in Il2 makes it hard enough to accomplish a ground attack mission as it is. Not sure if it's worth all the recources to make realistic weather. Maybe 4 or 5 years down the road the hardware can do it all, right now it can't. |
Perfectly reasonable to want the 'stutters' fixed etc... but why do people keep repeating that all the time as if to suggest that's not being worked on?
I thought thats exactly what the patch is supposed to be adressing, in the mean time they are just showing other goodies we can expect. |
Tank You.......Really,T-A-N-K-S Alot!!
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