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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   April 27, 2011(!!!) - Beta Patch #2 - It's old thread (http://forum.fulqrumpublishing.com/showthread.php?t=22238)

Thee_oddball 05-01-2011 12:29 AM

Quote:

Originally Posted by Houndstone Hawk (Post 274756)
Last weeks Beta was bad for me but this one is absolutely awful. FPS down by a huge margin, Frequent crashes & freezing. FMB crashes now when zoomed to a close detail level.
Have cleared the cache before patching etc. A valiant effort but (for me) by far the worst couple of Betas. Rolling back to 1:00:14101 :(

please put ypur system specs in your sig, it helps the dev's

Blackdog_kt 05-01-2011 12:35 AM

Thanks for the continued efforts. Since we don't have a live patch on Steam yet, i assume they are further tweaking things.

Would it be possible to have some clarification on the issue of Ati cards staying at low clock speeds? This has been improved for me with the last beta patch as it went from "desktop mode" 240Mhz up to 500Mhz when i'm in the sim, but it still won't go up to 850Mhz which is the maximum (non-overclocked) factory setting for my 4890. The difference is that it runs at 20-30 FPS at 500Mhz, while at 850Mhz it can easily go into the mid 50s.

The reason i'm asking is that maybe we could help resolve this faster. For example, is it something that will have to be patched in the sim to enable catalyst to recognize a game is being run and throttle up the GPU, or is it a driver issue and we're better off reporting it to Ati/AMD directly?

If any of you fellow with access to the Russian forums could tell us about any possible information on this issue it would be much appreciated ;)

I used Ati tray tools to force the clock speeds to 850Mhz but i don't know what other settings to use (cooling fan? voltage? etc) to keep the GPU running stable.
I do get 50 FPS over most kinds of terrain, 25-30 over London and 20-25 in the Black Death track with the clocks set that way, but it ends up rebooting my PC after 40 minutes or so.

This doesn't happen in any other game where catalyst/drivers automatically runs the GPU at 850Mhz so i doubt it's an issue of overheating (GPU temps hover no higher than 60-65 degrees anyway), but i don't know what kind of other settings the drivers possibly change when throttling up the GPU.

Needless to say, seeing the improved performance when the GPU is running at the proper speed, i'm very eager to see a fix implemented so that we don't have to use manual GPU clock settings.

Enjoy your rest and keep up the good work when you come back to the office. I can certainly wait and have fun with what i currently have, i would just appreciate a bit of information on this, if any is available. Cheers :grin:

timholt 05-01-2011 12:36 AM

I have been hanging off applying any beta patches to the game but it looks as though the actual patch is now going to be some time away.
Can I just apply the latest patch or does the previous one need to be installed first.
If I apply it and it is worse than what I have now, how do I uninstall it, by updating files through steam, is that all that is required?

Wolf_Rider 05-01-2011 12:48 AM

best to perform a File Verification through Steam (restting the sim to "current official version"/ or "roll back"), defrag game cache through Steam as well, and apply the beta patch to that... try not to do a Beta over a Beta

Thee_oddball 05-01-2011 01:10 AM

Quote:

Originally Posted by no601_swallow (Post 275073)
this is the first time i've had this problem:

The beta patch has updated the game (eg. The splash screen has the right number and the video options have been added, etc.). But every time i try to load any mission, the "launcher.exe" crashes. Enabling "vsync" or starting it in "window'd mode" make no difference. The game refuses to load any missions and just crashes back to the desktop.

Reverting to the last official patch (14101) and the game plays normally. The previous beta (14214) also causes no problems for me. Only this latest one.

I wonder if it could be that my computer does not like the functioning "fullscreen" implementation?

[my specs:
Asus p5k mobo'
intel core 2 quad (2.4ghz)
4gb ddr2 ram
radeon 7550 (1gb vram)
windows 7 pro 32bt.]

(i'm now worried the next official patch will destroy my game! :()

7550?

Barrakooda 05-01-2011 01:25 AM

Have only just got into game & notice in multiplayer its very difficult to select airfields, both pre/post beta patch.

For example try going red to select the northern most fighter spawn (channel map?), with map at default zoom i have to put mouse in L4 to select base, same sort of thing happens on blue side, right hand bases cannot be selected at all as label is off map.

Thee_oddball 05-01-2011 03:32 AM

Quote:

Originally Posted by Blackdog_kt (Post 276670)
Thanks for the continued efforts. Since we don't have a live patch on Steam yet, i assume they are further tweaking things.

Would it be possible to have some clarification on the issue of Ati cards staying at low clock speeds? This has been improved for me with the last beta patch as it went from "desktop mode" 240Mhz up to 500Mhz when i'm in the sim, but it still won't go up to 850Mhz which is the maximum (non-overclocked) factory setting for my 4890. The difference is that it runs at 20-30 FPS at 500Mhz, while at 850Mhz it can easily go into the mid 50s.

The reason i'm asking is that maybe we could help resolve this faster. For example, is it something that will have to be patched in the sim to enable catalyst to recognize a game is being run and throttle up the GPU, or is it a driver issue and we're better off reporting it to Ati/AMD directly?

If any of you fellow with access to the Russian forums could tell us about any possible information on this issue it would be much appreciated ;)

I used Ati tray tools to force the clock speeds to 850Mhz but i don't know what other settings to use (cooling fan? voltage? etc) to keep the GPU running stable.
I do get 50 FPS over most kinds of terrain, 25-30 over London and 20-25 in the Black Death track with the clocks set that way, but it ends up rebooting my PC after 40 minutes or so.

This doesn't happen in any other game where catalyst/drivers automatically runs the GPU at 850Mhz so i doubt it's an issue of overheating (GPU temps hover no higher than 60-65 degrees anyway), but i don't know what kind of other settings the drivers possibly change when throttling up the GPU.

Needless to say, seeing the improved performance when the GPU is running at the proper speed, i'm very eager to see a fix implemented so that we don't have to use manual GPU clock settings.

Enjoy your rest and keep up the good work when you come back to the office. I can certainly wait and have fun with what i currently have, i would just appreciate a bit of information on this, if any is available. Cheers :grin:

Black are u sure that it is not maxing out the settings once the action starts? i have an ATI card aswell and it will not move beyond idle till the action begins.

S!

Kankkis 05-01-2011 07:11 AM

Victory Day

May 9th, Russia celebrates the victory over Nazi Germany, while remembering those who died in order to achieve it. On 9 May 1945 (by Moscow time) the German military surrendered to the Soviet Union and the Allies of World War II in Berlin (Karlshorst). A military parade is held in Moscow to celebrate the day. Victory Day (День Победы Den Pobedy) is by far one of the biggest Russian holidays. It commemorates those who died in WWII and pays tribute to survivors and veterans. Flowers and wreaths are laid on wartime graves and special parties and concerts are organized for veterans. In the evening there is a firework display. A huge military parade, hosted by the President of the Russian Federation, is annually organized in Moscow on Red Square. Similar parades are organized in all major Russian cities.

Is this reason for Russian holiday week, well deserved :)

Kianoni 05-01-2011 07:23 AM

I tried this beta patch and the stutters with bombers are back. Seems to be an issue with rendering damage details.

Doc_uk 05-01-2011 08:59 AM

Shimmering trees, or flickering shadows
http://youtu.be/qc3Zj5RUVPk?hd=1


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