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-   -   4-12 wish list (Merged) (http://forum.fulqrumpublishing.com/showthread.php?t=29249)

Aviar 04-01-2012 07:35 AM

Quote:

Originally Posted by Anton88 (Post 404668)
Can ships be sunk by gunfire - and if not, can you add this to the Simulation?

Yes they can. As an example, I have sunk torpedo boats with gunfire (4 cannons) from a Tempest. However, anything bigger than that probably will not sink with gunfire alone.

Aviar

Anton88 04-01-2012 07:56 AM

Kawanishi H6K "Mavis" flying boat!

must have

http://img98.imageshack.us/img98/3396/hidrohs1.jpg

Sita 04-01-2012 08:04 AM

1 Attachment(s)
i'm not part of DT but about Dgen Generator i know something...

in topic near by Asura working on new Dgen Generator ... new Dgen supported many new plane from 4.11 and Mods ...
may be DT look closely at his work ... i hope so ..

and for example i can fly in Dgen company in my SB with that new Dgen...

Lagarto 04-01-2012 09:30 AM

Quote:

Originally Posted by magot (Post 404618)
5) Western Europe map in future ...
(Bohmen und Mahren - Czech map is on the way, near Poland)

Thank you for the info! This must be the first time we heard something official about future maps, very much appreciated.
Pershing is right that a Belorussia map is badly needed, if only for Barbarossa scenarios.

_1SMV_Gitano 04-01-2012 10:53 AM

Quote:

Originally Posted by Lagarto (Post 404701)
Pershing is right that a Belorussia map is badly needed, if only for Barbarossa scenarios.

AFAIK there is one Belarus map in the works by a 3rd party map-maker. If it meets the requirement for textures and objects it could be a welcomed addition...

Ace1staller 04-01-2012 02:16 PM

Quote:

Originally Posted by IceFire (Post 401528)
I'd like to see some tracks of you shooting that much in an enemy aircraft and it not going down.

That said... there are many stories from WWII that support the notion that light calibre machine guns were insufficient to bring down the better constructed and better armored aircraft. Here's one:


http://en.wikipedia.org/wiki/Robert_S._Johnson

Exceptional but not entirely unheard of.

The Buffalo Mark I which I presume you were flying against was one of the better protected Buffalo models (also one of the heaviest) and in general it was fairly well constructed. I'm not surprised that it would take a significant number of bullets to bring down. Particularly if the shooter were engaging from dead 6 and firing into the fuselage instead of aiming for the engine or wing roots where the more vulnerable components are.

What does shortchange the lighter calibres are some of the smaller finely detailed damage model components. The kind of thing they did right away with Cliffs of Dover but just weren't part of the original IL-2.

Yeah I heard the story of that P-47 pilot, I think I'm aiming at the wrongs spots then.

Ace1staller 04-01-2012 02:26 PM

Quote:

Originally Posted by Macwan (Post 396233)
My wishlist for 4.12 :grin:

one or two new aircrafts from this list :

D.520
M.B.152
Loire 130
Westland Lysander
Westland Whirlwind
Hawker Typhoon
Bristol Beaufort
Do 18
Do 24
Heinkel Uhu
Hs 126
Curtiss Helldiver
Lockheed Hudson
Vultee Vengeance
Vought Kingfisher
Mitsubishi Nell
Mitsubishi Pete
Aichi Jake
Airspeed Horsa
Waco Hadrian

(question : are Glenn Martin aircrafts allowed ?)

New Features :
-extended DM models for ships
-New effects for ships (oil, fire...)
-submarines escaping/diving ability

one or two new ships from this list :
Dunkerque (with Loire 130)
Lorraine Class
Mogador Class
Vittorio Veneto
Conte Di Cavour
Pola Class
Scipione Africano Class
Yamato
Kongo Class
Prinz Eugen
Ark Royal
Repulse
County Class
City Class
Lexington / Saratoga (allowed ?)

one or two new maps from this list :
Lybia
Tunisia
Sicily, South Italy
Kunming, Yunnan (allowed ?)
Anchorage, Aleutian Islands

Big stuff. But I'm rather realistic, 1 or 2 per categories is enough for me. :grin:
(ok I now, maps..)


Cheers !


Macwan.

Agree with the D-520 and M.B. 152 because we need more French fighters and more French bombers. Don't have anything I like to concern about ships. Also I now there is a tunsia map for mods and I agree about the Anchorage,Aleutian Islands map is what we need for 4.12

IceFire 04-01-2012 02:29 PM

Quote:

Originally Posted by Ace1staller (Post 404753)
Yeah I heard the story of that P-47 pilot, I think I'm aiming at the wrongs spots then.

Probably :) If you want to start a separate topic on effective gunnery I can try and put together a few pointers. I find most people in general tend to spray rather than aim and they tend to begin firing well beyond the effective range. I started this way as well. My little mindgame I play with myself is when I think I'm in range... I hold my breath for a quick moment and then open fire. Gives myself time to mentally calculate the deflection and it means I'm that much closer to the target.

The rest is technique. I'm sure several would be willing to help you out.

Ace1staller 04-01-2012 08:22 PM

Quote:

Originally Posted by IceFire (Post 404755)
Probably :) If you want to start a separate topic on effective gunnery I can try and put together a few pointers. I find most people in general tend to spray rather than aim and they tend to begin firing well beyond the effective range. I started this way as well. My little mindgame I play with myself is when I think I'm in range... I hold my breath for a quick moment and then open fire. Gives myself time to mentally calculate the deflection and it means I'm that much closer to the target.

The rest is technique. I'm sure several would be willing to help you out.

K, you can do that Icefire

Lagarto 04-02-2012 07:26 AM

IMHO the problem with firing at close range in this game is that aircraft, when hit, tend to explode mid-air, much too often to my taste. I've ruined many of my offline campaigns this way, caught in the blast of my exploding adversary. I daresay this feature is exaggerated and could be toned down a little.


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