my point was, that there are so many factors involved, that Oleg is simply unable to cover them all. Even the naked eye in certain lighting conditions sees the "lasers" ;)
from what I've seen on the videos posted so far, I can only congratulate Oleg and team to achieve some realy groundbraking features, which will certanly shape the future of this genre. I can see some not so good things on the videos/screenshots too, but I'm pretty sure they know about them and that they are not going to leave them out. But COD has been in development for almost 6 years now, and it is time to finish it with all the features, "bugs" and all things some people don't like. Knowing Oleg and the team from the past, they will continue developing the series. Be sure :)
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