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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, February 10, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=29662)

Mr Greezy 02-12-2012 01:31 AM

They're working on MULTIPLE things. Just because they posted something clearly just meant as a fun new feature that's more of a bonus than something crucial, it doesn't mean that they're not working on the other stuff.

All that sarcasm and negative posting isn't helping anyone. Come on, we're all on the same team. They're busy making the game that you want to play. Why pay them back with spiteful comments?

Remember: We asked for updates. We said, "anything, just give us something!"

We'll get the "hey guys, we fixed the AI, AI-comms, performance, etc." at some point, but hey, if we get some playable flak or some new ships in the meantime I'm cool with it. That doesn't deserve a reprimand.

Words carry weight. I'm assuming the PC flight sim crowd, one that's primarily past the teenager stage, understands this. Flaming and trolling belong on some Call Of Duty board, not here.

Stay positive! Yay! Happiness and rainbows! Shaking hands, smiling faces!

http://www.youtube.com/watch?v=z0KkLjABAzg

Ctrl E 02-12-2012 01:34 AM

For heavens sake. Please just release a patch with improved AI.

At least then the game becomes slightly more enjoyable offline.

Damixu 02-12-2012 06:59 AM

Quote:

Originally Posted by Mr Greezy (Post 390005)
They're working on MULTIPLE things. Just because they posted something clearly just meant as a fun new feature that's more of a bonus than something crucial, it doesn't mean that they're not working on the other stuff.

All that sarcasm and negative posting isn't helping anyone. Come on, we're all on the same team. They're busy making the game that you want to play. Why pay them back with spiteful comments?

Remember: We asked for updates. We said, "anything, just give us something!"

We'll get the "hey guys, we fixed the AI, AI-comms, performance, etc." at some point, but hey, if we get some playable flak or some new ships in the meantime I'm cool with it. That doesn't deserve a reprimand.

Words carry weight. I'm assuming the PC flight sim crowd, one that's primarily past the teenager stage, understands this. Flaming and trolling belong on some Call Of Duty board, not here.

Stay positive! Yay! Happiness and rainbows! Shaking hands, smiling faces!

http://www.youtube.com/watch?v=z0KkLjABAzg

+1

klem 02-12-2012 07:35 AM

Quote:

Originally Posted by Sutts (Post 389975)
Exactly. I don't think there was ever the suggestion of waiting around for hours waiting for something to happen. You spawn and find your base under attack so you man the defences....I've seen my son doing precisely that in some online WWII game or other. It's not a major part of gameplay for sure but it does give you the chance to have a pop at them.

If it's designed well they'd let you jump from area to area to follow the action too.

This was (is?) a very popular opportunity in the MMPG Aces High. As you say, when you need it you can use it and its adds another dimension.

Flanker35M 02-12-2012 08:19 AM

S!

In Aces High manned ack and AA vehicles are still a big part of base defence. The only problem I see with ack implemented is the too fast movement of it when player controlled. Aces High has it quite nicely done, you do not turn and aim in an instant as it should be. I tried to be the aimer on a 23mm Russian AA gun and boy was it hard :D

Silver_Dragon 02-12-2012 11:55 AM

Next....

IL2: Panzer III vs T-34
IL2: Bismark vs Hood

Graphic motor has a great growing potential :rolleyes:

Bewolf 02-12-2012 12:07 PM

Quote:

Originally Posted by Silver_Dragon (Post 390081)
Next....

IL2: Panzer III vs T-34
IL2: Bismark vs Hood

Graphic motor has a great growing potential :rolleyes:

And I'd buy both titles in a heartbeat ; )

335th_GRAthos 02-12-2012 03:45 PM

Quote:

Originally Posted by Bewolf (Post 390085)
And I'd buy both titles in a heartbeat ; )

+2

pupo162 02-12-2012 03:48 PM

Quote:

Originally Posted by Bewolf (Post 390085)
And I'd buy both titles in a heartbeat ; )

with non collidable trees a tnak sim would be a winner

Chivas 02-12-2012 05:19 PM

Quote:

Originally Posted by pupo162 (Post 390115)
with non collidable trees a tnak sim would be a winner

There will be a collision model for the trees long before the developers ever advance the series into combined operations sims.


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