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-   -   Friday update and discussions 2011-03-18 (http://forum.fulqrumpublishing.com/showthread.php?t=19267)

Blackdog_kt 03-19-2011 04:32 PM

Quote:

Originally Posted by whatnot (Post 236129)
Haven't done much bomber action in IL-2 myself but plan on on starting soon with Clod. As I watch and drool the bombload release sequence it makes me wonder: did WW2 era bombers have configurable release sequences? Meaning whether you want to drop all of your bombs with one lump, have a delay of xxx ms between each etc? Also if you can configure to drop n bombs or is it all or nothing?

I guess it all depends on how each individual bomber design handled this. Most of what you describe was possible in mid-late war heavies like the B-17 but i don't know what kind of controls an Italian crew had in a Br-20.

In most USAF bombers that used the Norden bombsight, it was possible to set the delay between bombs if you were dropping the normal way (coupling the gyro-stabilised bombsight to the aircraft's autopilot, setting wind drift, moving the crosshairds on top of the target and letting it calculate the release point automatically).

There was also a salvo switch that dropped everything at once, probably also used to jettison bombs in a time of emergency (unless they had a separate jettison switch, i can't remember with 100% certainty). I don't remember if they had a manual bomb release switch that still made use of the delay setting between bombs (useful for dropping on the command of the lead ship in a good pattern, instead of dropping all the bombs in one salvo), but it was still possible to fool the gyroscopic bombsight into dropping the bombs on command, by moving the crosshairs.

I think the German Lofte bombsight was also a gyroscopic unit with automatic release features.

British bombsights i'm not familiar with, but i think that during the earlier part of the war they were using manual release bombsights, where the bomb aimer would dial in the aircraft's speed and altitude and the sight would calculate the impact point or the release point. It was then the bomb aimer's job to press the release button as the target passed below the crosshairs.
That's more or less similar in principle to the bombsights used in the TB-3, Pe-2 and SM-79 in IL2:1946.

Since such a bombsight couldn't interface with the autopilot and couldn't fly the bomber where the crosshairs were pointed (something that the gyro bombsights could do), the bomb aimer would provide directions to the pilot over the intercom: "Steady, left, left, a bit right, ok steady....bombs away". It would be awesome to have this CoD, switching to the bomb aimer's position and when looking through the scope, being able to give such commands to the pilot by press the left/right keys :grin:



Quote:

Originally Posted by cheesehawk (Post 236230)
I'm not sure balance is the key. I'm more interested in historical accuracy in FM, DM, and weapons systems. Don't give me UFO Spitfires with high damage capabilities if blue seems to be better equipped, and likewise, don't tinker with the 109's FM if it seems to not be able to handle the Spits...

Every week there's a new post about how so-and-so's favorite plane doesn't fly like it should, that the guns are too weak, or whatever... Screw them, make it closest we can to what was actually available, and we'll adjust our flying to that!

I think that when previous posters talked about balance, they meant it as in "balance in the various types of game content" and not in the sense of "gameplay balance between the aircraft of the two sides" ;)


Quote:

Originally Posted by Tree_UK (Post 236231)
lol, you really are an idiot, "COD IS MADE NOT TO BE ABLE TO RUN ON TOP OF THE LINE MACHINES" Have you heard yourself, your saying that by design this game is going to suck until many years to come. :grin::grin:

Do you judge visual quality by what you see or by how far you can push the sliders in the graphics options screen? ;)
If medium detail CoD looks better than maximum detail IL2 enjoy the improvement instead of stressing yourself over being unable to run CoD at maximum, because in most probability you're not meant to just yet. And if medium detail CoD looks equal to or better than the competition, it will definitely not suck unless one is obsessed with benchmarks and the like, or expects maximum performance and quality at the same time.
I couldn't max out IL2 for years and even then, whenever i thought i had peaked it some kind of new detail feature would surface in a patch, like improved water and so on.

In that sense, being unable to run the game at max with most of the current mid-range PCs is not stupid, it just means that the game engine is ahead of current hardware capabilities and this gives people something new to expect in the future. As long as you can scale it down to match current hardware so you can play it you should be fine, instead of being worried that you can't max it out when it's clear the hardware for that is not here yet. Luthier said it himself a few weeks ago in another thread, something to the effect of "we made a 2013 game, then we had to scale it down so it runs on 2011 PCs". If that's the case then of course you'll not be able to max it out....unless you have a time machine in your garage :-P

Richie 03-19-2011 04:38 PM

Now now now. Let's all stay friends :)

Biggs 03-19-2011 04:44 PM

Quote:

Originally Posted by Xilon_x (Post 236279)
when you made the post about religion and not 'say anything.
even when you did the post on the earthquake in Japan there 'was no protest.
now I do a post on Libya and protest and you want to ignore me.
no sorry i am not stupid please not offend me.

but your posting it in THE FREAKING FRIDAY UPDATE THREAD!...


you already made a thread about libya... post that stuff in there!

Use your head man!

meplay 03-19-2011 04:49 PM

[QUOTE=Blackdog_kt;236281]

If medium detail CoD looks better than maximum detail IL2 enjoy

here here mate, you hit the nail on the head!

S!

Trumper 03-19-2011 04:51 PM

Quote:

Originally Posted by Biggs (Post 236290)
but your posting it in THE FREAKING FRIDAY UPDATE THREAD!...


you already made a thread about libya... post that stuff in there!

Use your head man!

Hi Biggs,
Just to let you know i have reported the videos posted [i know you didn't post them,just agreeing with you ] ,they are NOT in the right forum and there MAY be children looking at the forums.
I appreciate the freedom of speech BUT put it in the correct place with a warning and age limit.:(

Richie 03-19-2011 05:04 PM

One thing I want to say is I bet Wings Of Prey doesn't have the detail down low like this does. I don't think it has posters in train stations.

JumpingHubert 03-19-2011 05:13 PM

the videos are good. But for marketing you need to have a Trailer with wow-Effect like this one http://www.youtube.com/watch?v=MxQKuLKOcC0

Shrike_UK 03-19-2011 05:15 PM

What makes this so extra special to me, is the houses, i grew up in London, and so this will feel like i'm fighting for home. It warmed my cockles. What immersion, love it. The houses do look like typical 1901-onward architecture, some looking like my old house of my parents in the East End that withstood the bombing.

Still today there are gaps in streets between houses, where you find playing fields, or just patches of grass or new blocks of flats. there were once houses in these places. which were bombed and never rebuilt.

Its great to see that Oleg and co made it, finally a new IL2. I had played it for like 12 years, loved it dearly, and its great to see flight simming still doing great and still being competitive against the horrible fps console games. Lets get all our freinds to buy it. Enjoy and keep the series alive!.

See you In the skies everyone after the 25th.

(aka in order of appearance... Squadron Leader/Founder NDS_Shrike_UK, -=BSW=-Shrike_UK, -=US8th=-Shrike_UK, Squadron Leader/Founder DEY_Shrike_UK, Squadron Leader/Founder KSS_Shrike_UK, 101st Kokutai Shrike_UK, RAF33_Shrike_UK.)

nearmiss 03-19-2011 06:05 PM

The most exciting update thread we have ever gotten and the thread turns into another ragged mess from off topic junk and arguments.

There is an Orange header bar above

Click on the UserCP and scroll down the left most column to Ignore list.

Enter - the nickname of troublesome posters and you will not see any more of their responses to your postings unless you want to see them.

Serious stuff here, some members are about to get banned.

Everyone knows the reason for maintaining ON TOPIC discussion in the update threads. We've gone over it many times and there have been many pleadings for good behavior on these threads.

nearmiss 03-19-2011 06:16 PM

Quote:

Originally Posted by Trumper (Post 236292)
Hi Biggs,
Just to let you know i have reported the videos posted [i know you didn't post them,just agreeing with you ] ,they are NOT in the right forum and there MAY be children looking at the forums.
I appreciate the freedom of speech BUT put it in the correct place with a warning and age limit.:(

I need to clarify... Trumper is correct, I didn't properly address his posting when using it as an example.

This should be to all posters:

If you recall when you registered on this forums there was a COPPA disclosure, which requires rigid registration for persons under 13 years of age.

There are definitely children that see the threads, and some are registered users. 1C Company is a game developer and distributor, which has all age levels using the forums.

There are similar forums that do not accept registration of under 13 year old persons. As a member of this forums, if you cannot refrain your speech from using child friendly discussion, you might want to use other forums.


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