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They didn't use anti-aliasing (too processor hungry), they used something like one pixle shift between frames that reduced the jagged edges when game is in motion. Is anything like this a possibilty for SOW? http://www.gtplanet.net/why-gran-tur...ooks-so-good/? There is an article of how PD reduced the jagged edges without using antialiasing. |
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This screens was over year before release (IGN published it on June 6, 2008; released sept-4-09): http://xbox360media.ign.com/xbox360/...09197_640w.jpg http://xbox360media.ign.com/xbox360/...27774_640w.jpg ..not only screens but also gameplay videotrailers was presented. 2all - it based on project priorities which things are finished\polished first in development stages. |
getting to the core of the matter
Oleg,
I've read that Sow_Bob is coded to use take advantage of multiple-core processors. I've read that Intel will release a 6-core processor in the future. Is the SoW coding limited in the number of cores it will or can make use of? Is a hyper-threading CPU an advantage? Flyby out |
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For me, the time Oleg's team took without visible updates is actually an indicator how new, if not revolutionary, the engine running this thing must be. It raises my expectations and trust instead of weakening it. Of course, I am also someone who expects a simulator and not a console game I should add. |
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He was given a week off to think about it:-P |
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http://i984.photobucket.com/albums/a...g?t=1256600392
http://i984.photobucket.com/albums/a...g?t=1256600423 Are pterodactyls out of the question? :grin: I would very much like to see pterodactyls in the game. (With a realistic Damage model :-P) Thanks for the update, I have no criticisms, I understand it is a work in progress and good things take time. |
Hey, the pterodactyl on the second photo with the goofy beak did not enter service until the one on the left was retired by an asteroid strike!
I would appreciate you paying more attention for historical accuracy! :!: Also, surely the hump on his beak is exagerated which ruins his foward visibility, in real life visibility was much better. Please remove that portion of his beak. |
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;) |
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