Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, April 6, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=30949)

kendo65 04-09-2012 03:12 PM

Quote:

Originally Posted by louisv (Post 407161)
That was before speedtrees, and I don't see anymore hedgerows than the current version.

No, it wasn't. This was a couple of months before the release - video is dated 5th November 2010 to be exact.

The Open GL version was way before. This is a DirectX pre-release version (with SpeedTree).

Looks VERY different to me?!?

Quote:

Originally Posted by louisv (Post 407161)
I remember disctintly that this version of the landscape was rejected by many (including the usual suspects...) because of the cartoony look of the trees and the landscape in general.

Opengl has nothing to do with it.

Reread my earlier posts. I think you're getting confused between two different versions.

jimson8 04-09-2012 03:25 PM

The fact is that there is a ton of cash out there for the taking. The developers have to know that many of us are waiting to hear that the game is working well, before plopping our money down.

I don't know what the story is behind "eastern front" and other new modules that will be coming out for sale, but I won't be buying anything until I see that most are happy with the performance of the game.

So developers, here I am waving cash in front of the monitor. Give me a reason to spend it.

Another version based on a broken game won't do it.

Here's to hoping you get my money soon.

Volksieg 04-09-2012 04:09 PM

I was kinda hoping for a "surprise" announcement today, what with the knowledge they were working through the weekend.........

Didn't happen. oh well. :D

I just hope the game is fixed soon as I'm cancelling my Broadband in a few weeks and moving home... (Obviously I'll be setting up broadband again once that's over. lol).... was really clinging to the idea CloD would be fixed by then.

I haven't lost faith, mind. I still think good times are coming and they will be soon! Just hope 1C doesn't make a fool of me for being so positive. :D

Daliaraptor 04-09-2012 04:21 PM

Come on guys
 
Yes, there are bugs.
Yes, there are crashes.
Yes, the FM is... well, sometimes wiry.
And yes the AI is crap.

But after countless hours in clod (MP), it is nevertheless the absolute most breathtaking game i've ever played.

I spent about 1000 Euros for my Computer, another 400 for joystick and track ir. I should have spend a litle bit more for the PC:cry: but it works good enough to hunt down the enemy fluently:mrgreen:

Flight Sims are expensive, but worth the money. Be happy that there is at least one developer who made this kind of game/simulation (except 777). Or would you prefer the outcoming Resident Evil 10 with a lot more action than before???
Or a crappy flight shooter, which are very popular at the moment:confused:

I know there are people who cant even play it, im so sorry for those. Really! you miss something great...

Good luck...

This are the specs:
Asus Formula 4, AMD Phenom X6 1080T,Asus 6950 2GB (Settings on verry high, except Trees and Landshading)

bw_wolverine 04-09-2012 04:36 PM

Quote:

Originally Posted by Tree_UK (Post 407149)
Yes i was actually wondering if anybody as ever seen any of the Dev team actually playing this game (on line that is). It doesn't say a great deal for the product if none of the creators actually play. I'm sure if Luthier flew on line even just once he would have a far greater understanding of what our issues and concerns are.

If you were a CloD developer at this point, would you use a recognizable name when playing online?

Or maybe better put this way:

If you had a cage of starving lions, would you dress in a three piece bacon suit and wander in?

Osprey 04-09-2012 05:07 PM

Quote:

Originally Posted by bw_wolverine (Post 407189)
If you were a CloD developer at this point, would you use a recognizable name when playing online?

Or maybe better put this way:

If you had a cage of starving lions, would you dress in a three piece bacon suit and wander in?

Hmmmm, worth an experiment.....

Sutts 04-09-2012 06:12 PM

Quote:

Originally Posted by Daliaraptor (Post 407182)
Yes, there are bugs.
Yes, there are crashes.
Yes, the FM is... well, sometimes wiry.
And yes the AI is crap.

But after countless hours in clod (MP), it is nevertheless the absolute most breathtaking game i've ever played.

I spent about 1000 Euros for my Computer, another 400 for joystick and track ir. I should have spend a litle bit more for the PC:cry: but it works good enough to hunt down the enemy fluently:mrgreen:

Flight Sims are expensive, but worth the money. Be happy that there is at least one developer who made this kind of game/simulation (except 777). Or would you prefer the outcoming Resident Evil 10 with a lot more action than before???
Or a crappy flight shooter, which are very popular at the moment:confused:

I know there are people who cant even play it, im so sorry for those. Really! you miss something great...

Good luck...

This are the specs:
Asus Formula 4, AMD Phenom X6 1080T,Asus 6950 2GB (Settings on verry high, except Trees and Landshading)

+100
Well said

Chivas 04-09-2012 06:49 PM

Quote:

Originally Posted by Tree_UK (Post 407149)
Yes i was actually wondering if anybody as ever seen any of the Dev team actually playing this game (on line that is). It doesn't say a great deal for the product if none of the creators actually play. I'm sure if Luthier flew on line even just once he would have a far greater understanding of what our issues and concerns are.

There is no chance they aren't doing plenty of flight testing online while at work on their own servers (and probably the Repka servers), and are more than well aware of the issues. They've also probably built and tested the performance of a number of revisions of the graphic engine, and will continue to do so until they feel its ready to release.

The particle issue appears to be the last stumbling block for the performance patch. Of course this could be all bullcrap, but what purpose would it serve, they've already sold the majority of the copies of COD there going to sell until its fixed, and the majority of us won't buy the Sequel unless we see and hear positive things from those who have bought it.

The product will have to sell itself this time, passed performance is no longer a positive, that sells sight unseen. Even if there are still issues with the Sequel there maybe enough sales in Russia to keep the development solvent long enough to fix them. Personally I think they will have the performance issues fixed, and probably another patch with some fixes for the AI, Commands, and FM etc either before or in conjunction with the Sequels release. I really don't see the the release of the sequel for quite sometime, which should give them plenty of time for another patch, after the performance patch. They would probably want to community beta test fixes for the AI etc before releasing the sequel anyway.

Tavingon 04-09-2012 09:06 PM

Fantastic.. Looking forward to it but in all honesty it is CLOD I am looking forward to most with added stuff

PotNoodles 04-09-2012 09:41 PM

I don't see the point in holding the patch back because of a few lagg problems. Especially when the game is one big lagg for me in it's current condition. I can also be 98% certain that once the patch is released that people will still moan about certain things, so that's another reason not to hold it back. I just want to play the game, but in it's current state I'm not able to do this. I don't think there is such a thing as "The Perfect Game." One without bugs.. Seriously, we would be waiting forever if they tried to make the game totally bug free. I will be more then happy when I am able just to play the game.

BTW - I am just making points here! I don't believe in moaning - My wife and kids moan on at me all the time, so I know how annoying moaning can get.


All times are GMT. The time now is 11:51 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.