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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday September 2, 2011 Patch Info (Sorry, Not Today) (http://forum.fulqrumpublishing.com/showthread.php?t=25822)

stephan87 09-06-2011 12:46 AM

the update???????????? when aprox...¿?¿?¿?

katdogfizzow 09-06-2011 01:54 AM

thx for the update....colors looking great

O_Smiladon 09-06-2011 03:59 AM

I wonder if we can still fly through tress ? :confused:

albx 09-06-2011 05:30 AM

Quote:

Originally Posted by ACE-OF-ACES (Post 331434)
Not looking good.. it is allready Tue in russia.. Maybe they did finish it but the hand off to STEAM is going to take a few days?

no steam, this should have been a beta

xnomad 09-06-2011 06:30 AM

Quote:

Originally Posted by O_Smiladon (Post 331475)
I wonder if we can still fly through tress ? :confused:

I don't think there is a plan to address that issue yet; that would be real big news if they were doing this.

Vengeanze 09-06-2011 07:13 AM

Quote:

Originally Posted by xnomad (Post 331492)
I don't think there is a plan to address that issue yet; that would be real big news if they were doing this.

Too complicated as of now. No idea to wait for that.
See Luthiers comment below.

Q: I can fly through trees without receiving any damage.

A: Since Cliffs of Dover has more shrubbery in it than perhaps any other flight sim developed so far - hundreds of thousands of trees around the player - enabling collision for the trees grinds the game to a complete halt, especially as they need to be tracked around every plane on the map and not just the player's. Making collisions less precise leads to equally poor results, when planes may fly through a tree but crash into seemingly empty space.
We know this is extremely important. The solution is there, but it still eludes us.


Copy/paste from Airwarefare:
http://airwarfare.com/sow/index.php?...-faq&Itemid=94

Bo_Nidle 09-06-2011 07:16 AM

If they have successfully fixed the sound (including the guns!!!!!) from the toe curlingly awful sound we have now and fixed the cartoon coloured terrain as it appears they may have done then I will be happy to give ClOD another chance.

Now if they could also sort out the AI to stop it flying into the ground in the landing pattern, the tracers appearance and the amazingly irritating radio chatter I could become a fan.

Jabo2009 09-06-2011 08:43 AM

ok folks, seriously: we all waited long enough...what kind of XXXX is this? "sorry not today, but Monday". (I know this was no exact quotation, but we all understood it to be comin on MON) ...

still no patch today, come on, this is not serious business... if the patch isnt coming today I quit and send COD back to the store, period

Moderator Edit: No swearing, there are minors on these boards too.

Icebear 09-06-2011 08:54 AM

It's not that easy..... it depends on at least three factors. Just take a look at this and play around with the values.

How long is it going to take ?

You see ? So relax....;-)

FlushMeister 09-06-2011 08:58 AM

he said no earlier than monday, so it could be from monday to infinity. Let me just say that creating a game like this involves a LOT of work, they're probably working their asses off right now, instead of spending time with their families, these are grown ups who sacrifice a lot of their time, it's hard to understand unless you have kids or things like that, but please be patient and post nice things instead, I sure would hate working over-time and get disappointed replies in forums, wouldn't you? oh and btw it's rare for developers to even release beta patches and update people on what's happening so that's also an extra for us.



Quote:

Originally Posted by Jabo2009 (Post 331541)
ok folks, seriously: we all waited long enough...what kind of bullshit is this? "sorry not today, but Monday". (I know this was no exact quotation, but we all understood it to be comin on MON) ...

still no patch today, come on, this is no serious business... if the patch isnt coming today I quit and send COD back to the store, period



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