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-   King`s Bounty: Warriors of the North (http://forum.fulqrumpublishing.com/forumdisplay.php?f=206)
-   -   Bugs Thread (http://forum.fulqrumpublishing.com/showthread.php?t=35325)

camelotcrusade 10-31-2012 05:59 AM

Updates.
  • Added Wanders of Odis Or quest bug to quest section
  • Added Skalds are dodging damage due to caution to the units section
  • Added confusing crafting dialog to tooltips and texts section
  • Added valkryie rune management to valkyrie section

@Hotfix you can't get to that house until you can fly. I really think they should put a sign by it, a gold on the map that you can't get by it (so you realize it's not where you think it is), or update the description since tons of people are confused by it

In other news I was going wtf tonight when my berserkers plowed into a damaged unit of skalds and did 0 damage. But then I realized Skald's had the caution ability and it all made sense. I wouldn't have without our earlier discovery, though. :)

blacklegionary 10-31-2012 06:26 AM

1 Attachment(s)
There it is. Doesnt affect all troops like the description say:

Bhruic 10-31-2012 07:47 AM

Quote:

Originally Posted by camelotcrusade (Post 475352)
@Bhuirc ha I know I barely play too because the bugs keep me busy and the fixes/mods are exciting to watch. On that note, all this talk of randomizing targets make me eager to look at Song of Alfheim. It's line 1454 in addon_arena. The description says good guys get buffs and bad guys gets debuffs but what actually happens is both sides get buffs and debuffs.

I looked at it before, but again, it looks pretty deliberate that they did it so that all units can get all types of spells.

Honestly tho', that seems pretty dumb. Why would you use an ability that has a chance of hitting your own units with negative effects? Or hitting the enemy with positive ones? I'm going to assume it's a bug despite the fact it doesn't look like one (code-wise).

Zechnophobe 10-31-2012 08:06 AM

The 'rest' times on your Valkyrie powers seems off. It looks like the tool tip takes into account the Rage Ready skill, but in reality that only effects your secial Viking powers, not Valkyrie ones.

Also, the Runic Word power of the Rune Mage does not correctly grant bonus runes for having Magic Runes.

Something that IS working right is that finding runes on the battlefield does immediately strengthen your rune mages.

BB Shockwave 10-31-2012 08:19 AM

Quote:

Originally Posted by nicoli (Post 475143)
I got 2 achivements after the patch (1 rewarded to me after exiting the game like it was catching up, 1 when I was playing, I started the game before the patch.

I am fairly sure you will fight Eric later in the game - where you have to gather allies - and that's the one the Achievment is for. IE, don't do the quests that gain the alliance of the Elves or Dwarves and fight Eric on your own.

Nevar 10-31-2012 09:10 AM

Possible bug: After arriving at Vestlig on my new Soothsayer file, I made a beeline towards Christa. While she did join me, she did not give me the ability to fly.

Bhruic 10-31-2012 09:32 AM

Quote:

Originally Posted by Nevar (Post 475499)
Possible bug: After arriving at Vestlig on my new Soothsayer file, I made a beeline towards Christa. While she did join me, she did not give me the ability to fly.

Not a bug, she doesn't give you the ability to fly until you break the rock wall.

pr0 10-31-2012 10:19 AM

The skald skill sense weakness appears to be broken - at least according to the tool tips.

I had a full viking army and lvl 1 sense weakness which states it provides +3% critical chance instead provides a +6% bonus. This applied to all the units I had at the time (Warrior Maidens, Berzerkers, Jarls, Axe Throwers and Soothsayers).:)

However as if to compensate lvl 2 sense weakness (+5% crit chance) doesn't appear to do anything to the same units again working from tooltips.:(

I will update when I have pulled enough mind runes together to take tier 3.

pr0 10-31-2012 10:22 AM

Quote:

Originally Posted by Zechnophobe (Post 475477)
The 'rest' times on your Valkyrie powers seems off. It looks like the tool tip takes into account the Rage Ready skill, but in reality that only effects your secial Viking powers, not Valkyrie ones.

I would suggest that is WAI the tool tip says it works only for hero skills although greater clarity would be good.

Nevar 10-31-2012 11:20 AM

Quote:

Originally Posted by Zechnophobe (Post 475477)
The 'rest' times on your Valkyrie powers seems off. It looks like the tool tip takes into account the Rage Ready skill, but in reality that only effects your secial Viking powers, not Valkyrie ones.

Are you sure? My Christa had Rest 2 before but seemed to have Rest 1 after picking up Rage Ready. The Rest values in your Rage menu seem to reflect the Net Rest after subtracting Rage Ready. However, the Rest values you see when leveling up Rage skills is gross, so you still have to subtract Rage Ready mentally.

I cannot confirm nor disprove this at the moment.


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