![]() |
Quote:
|
Quote:
|
Quote:
Cocpit light OTOH are the same as before. :/ |
Quote:
Read Steven Bungay's Most Dangerous Enemy. In it he gives a brief history of the "De Wilde" round and it's purpose. It was an improved incendiary which was intended to start fires in an enemy aircraft's structure. Whether it "flashed" or not, it's primary purpose was as an incendiary, not an "observer" round. |
Thank you dev team for all your hard work. I haven't commented enough here but that is because I'm flying every night enjoying the hell out of your sim, you have something here that nobody else has and I thank you deeply.
Now my wish list: Dot visibility when closing in on aircraft, LOD's Can't wait for the sequel and announcements:mrgreen: |
Quote:
It's a typical ATI-Bug! Maybe it will be fixed with the next patch!(i hope so) |
I used to fly with cockpit open and never heard the flak, and not heard it with pit closed. I would have thought you would be able to hear it. Old combat reports talk about it so u should be able to hearit tbh.
|
I hear it sometimes even with the pit closed. I wonder if there's a unit of flak that's louder than the others. Do you hear the flak on the ground / engine not running?
|
Quote:
This is how it looks (click to enlarge) http://img580.imageshack.us/img580/1...odbugsmall.jpg My settings (click to enlarge) http://img405.imageshack.us/img405/6...tingssmall.jpg My specs: i7 970 12GB RAM GTX680 + Triple Head Analog 3840x1024 Also: Quote:
http://scalfati.ch/luke/IL2COD_20332.rar http://airpatria.it/download/IL2COD_20332.rar |
Quote:
|
All times are GMT. The time now is 02:09 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.