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-   -   BETA PATCH v.1.08.18956 - Bug thread (http://forum.fulqrumpublishing.com/showthread.php?t=33612)

Buster_Dee 09-04-2012 10:17 AM

Quote:

Originally Posted by 5./JG27.Farber (Post 458448)
By default all aircraft are added to the spawn. the left hand "selected" column is the aircraft at the spawn. THe right hand "Available" column is aircraft that are not in use. Therefore add and delete work fine.

I have had no problem with capitals when naming Spawns.

No bug, just yummy crow :)

Hmmm. My left column's title is "Available." My right column's title is "Selected." So, something still buggered (my install?).

tomandre81 09-06-2012 10:11 PM

Input delay
 
I have said it before, and I say it again: When will you fix the joystick input delay? It is like half a second. Horrible when I will shoot and dogfight.
I play Falcon BMS, no delay there. I play Enemy Engaged with the EECH Central mod, no delay there.

klem 09-06-2012 10:52 PM

Quote:

Originally Posted by tomandre81 (Post 459039)
I have said it before, and I say it again: When will you fix the joystick input delay? It is like half a second. Horrible when I will shoot and dogfight.
I play Falcon BMS, no delay there. I play Enemy Engaged with the EECH Central mod, no delay there.

tomandre81

someone on the ATAG server had that last night. He found the problem, it was a Windows setting. Regret I can't remember the details but if you go on the ATAG Teamspeak Server - Address:216.52.148.29 - on a European evening and ask questions you may find him. He was flying Allies. If you don't have TS try the text buffer on the Axis vs Allies server.

EDIT: TS address corrected - sorry.

Stirwenn 09-07-2012 05:30 AM

V-Sync in game off may help. If you're using an Nvidia graphic card, try to set the prerendered frame to minima.

David198502 09-07-2012 07:04 AM

Quote:

Originally Posted by hc_wolf (Post 454976)
When in game and you approach barrage balloons at low altitude the launcher chashes.

I have attached 2 lots of craches to the zip file.

each crash produces 3 crash files.

Edit: this has been resolved. It was triggers in the area that were faulty.

interesting, as we had the same problem with barrage balloons.the game crashed every time we were in that area....for everybody.
once the balloons were deleted from the mission, the crashes were gone as well...

tomandre81 09-07-2012 11:30 AM

Quote:

Originally Posted by klem (Post 459047)
tomandre81

someone on the ATAG server had that last night. He found the problem, it was a Windows setting. Regret I can't remember the details but if you go on the ATAG Teamspeak Server - Address:216.52.148.29 - on a European evening and ask questions you may find him. He was flying Allies. If you don't have TS try the text buffer on the Axis vs Allies server.

EDIT: TS address corrected - sorry.

Thanks, I will try that

tomandre81 09-07-2012 11:32 AM

Quote:

Originally Posted by Stirwenn (Post 459061)
V-Sync in game off may help. If you're using an Nvidia graphic card, try to set the prerendered frame to minima.

I have an ATI card, no such option there. Turned off V-sync, doesn't help.
It is weird that this is the only flight sim that have this problem. In Rise of Flight I have no delay (forgot to mention that game in my previous post)

macro 09-07-2012 12:19 PM

It was me on atag last night. I really reduced the problem by turning off a power saving option on usb hub in device manager. I got the fix from this forum. It didnt completly get rid of it but made it easily playable. Let me try to find it.

macro 09-07-2012 12:24 PM

Here it is:

Hope it helps

http://forum.1cpublishing.eu/showthread.php?t=33476

ATAG_Dutch 09-07-2012 12:44 PM

Quote:

Originally Posted by macro (Post 459161)

Thanks Macro. Is this also what makes trim operation so jerky?

I've just disabled it but not tried yet. Thanks for the link. :)


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