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-   -   BF109 - Can't we just have the gunsight in the middle? (http://forum.fulqrumpublishing.com/showthread.php?t=21850)

Lixma 04-22-2011 12:55 PM

Quote:

Originally Posted by 1./JG2_Miller (Post 270495)
[sarcasm] And I want a Heartbreaker 109 with Megan Fox in it... [/sarcasm]

Seriously, this game is about simulating the Battle of Britain, so there's no need to change the 109's revi to an unrealistical position, just to make it easier to look through it.

Another victim of Shift-F1 = Reality.

Oh the humanity!!!!1

(Seriously though, Miller. You've read perhaps 5 lines from page one and skipped the rest)

kimosabi 04-22-2011 12:55 PM

But do you close your sphincter?

Jaws2002 04-22-2011 01:23 PM

Here's a little video on shooting both eyes open and how the brain processes the image....Just like with the Revi.

http://www.youtube.com/watch?v=DCsktp0pO10

zxwings 04-22-2011 01:34 PM

Quote:

Originally Posted by Lixma (Post 270449)
It's actually weirder than that, Zxwings.

The picture you refer to does not show the Left Eye image, but is actually what someone with one eye located in the centre of the head would see! A Cyclops in fact.

The reasons for this are we're trying to represent a 3D stereoscopic reality onto a 2D display screen.

Ah, I see; yes, that cockpit is as seen from the centre of the head. Nonetheless, I think that a 'centred'-eye cockpit with a right-eye reticle is erroneous, because a superposition of the left and the right eye images is what binocular vision sees.

I understand your image is for trying to represent a 3D stereoscopic reality onto a 2D display screen. Yet I think this attempt itself is too much against reality.

A right-eye vision with the left eye shut, when you are using the gunsight, and a centred-eye vision when you are not, are, I believe, still the most realistic.

Lixma 04-22-2011 01:54 PM

Quote:

Originally Posted by zxwings (Post 270551)
Ah, I see; yes, that cockpit is as seen from the centre of the head. Nonetheless, I think that a 'centred'-eye cockpit with a right-eye reticle is erroneous, because a superposition of the left and the right eye images is what binocular vision sees.

By that logic then an Apache simulation should not display the HUD on screen.....:)

An Apache pilot receives the HUD image in only one eye....just like the 109 pilot does.

http://img708.imageshack.us/img708/9...metanddisp.jpg

And this is what every simulation of an Apache will look like for a few decades more....a fully visible HUD on our 2D displays. A combination of left and right eye information where it really matters.

http://img851.imageshack.us/img851/7717/helic.jpg

No one would dream of removing the Apache's in-game HUD display!

And yet there is no fundamental difference between simulating on a 2D screen what an Apache pilot would see, and what a 109 pilot would see.

If our simulated Apache pilots can see the HUD clearly then why shouldn't our simulated 109 pilots see the reticle?

JG52Krupi 04-22-2011 01:57 PM

FFS stop comparing the revi to the apache, that monocle projects the image directly into the pilots eye the revi does not do this.

1./JG2_Miller 04-22-2011 02:01 PM

Quote:

Originally Posted by Lixma (Post 270510)
Another victim of Shift-F1 = Reality.

Oh the humanity!!!!1

(Seriously though, Miller. You've read perhaps 5 lines from page one and skipped the rest)

Actually a victim of TrackIR reality. Simply adjust it a bit and you don't have any problems. If I'd use Shift-F1, dude i would go crazy. And unfortunately you can't simulate closing your left eye, and I doubt any pilot did this due to the loss of the ability of estimating distance and being unable to overview the area around you.

ATAG_Bliss 04-22-2011 02:09 PM

If your right eye is not close to centered on the sight, you will never get 3d vision with the revi sight. The 1/2 recticle image is all you would see until the 1/4 of your head where your right eye is near center on the gun sight. The reflected image is only properly seen with the closest eye to it (your right eye) ONLY if that eye is coming close to center of that image.

I don't know why you are comparing an apache's HUD to a revi sight. Keeping both eyes open would not create the effect you are talking about until one eye, at the very least, was close to the center of the sight. You had to lean in reality to see the revi, even some 190s had the sight directly in the center. You have to lean to see this sight correctly in game as well. I honestly don't see what the problem is.

Lixma 04-22-2011 02:21 PM

Quote:

Originally Posted by JG52Krupi (Post 270571)
FFS stop comparing the revi to the apache, that monocle projects the image directly into the pilots eye the revi does not do this.

We are talking about simulating on a 2D screen what a pilot with two eyes open would see.

A pilot using a Revi gun-sight and an Apache pilot using a HMS both have an image in front of their right eyes.

A pilot using a Revi gun-sight and an Apache pilot using a HMS do not have an image in front of their left eyes.

Agreed?

Now here is a picture of a simulation of what an Apache pilot would see with both eyes open.....

Please explain why this screenshot is an acceptable representation for simulation....

http://img851.imageshack.us/img851/7717/helic.jpg

....whereas this one is not acceptable?

http://img339.imageshack.us/img339/4853/109kb.jpg

Wolf_Rider 04-22-2011 02:27 PM

@ Bliss...

If you don't think so... texta a reticlue onto a piece of clear plastic and investigate it ;)


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