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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Il-2 Sturmovik: Cliffs of Dover: Patch 1.00.14072 -ARIL 15 (http://forum.fulqrumpublishing.com/showthread.php?t=21452)

Katana1000S 04-15-2011 09:19 PM

Anyone tried this beta patch with SLI ? I'm sure they mentioned they would do something for SLI and or Crossfire in this one.

Cheers.

Blue Scorpion 04-15-2011 09:21 PM

Quote:

Originally Posted by Freycinet (Post 264124)
Damn, seems I am the only one who cannot apply the patch. Can you tell me what I do wrong?

I put the IL2COD_14072.rar-file into the il-2 sturmovik cliffs of dover folder under Steam and then I right-click on the file and say "extract files".

Then I get 22 error messages saying "cannot delete output file" (with a specification of the file).

And the sim isn't updated.... :(

Dont place the file in the games root folder, extract it to the desktop and drag it over, then agree to replace any files that it asks.

In addition, folks that still have the previous mods installed to improve performance and trying to use them with the new patch you really need to remove all traces before applying the patch. Having the new in game texture manger reducing textures quality with reduced resolution and no mip maps could create all sorts of problems and artefacts'. What's more, you risk a VAC ban now if you attempt to play online, this permanently ban's you from playing any steam game online on your account.

I wouldn't be surprised too if some of the ctds and performance decreases are a result of conflicts with the custom .dll installed as part of the mod, this was written for a system that did not offer functions to remove ssao internally and a completely different texture management system.

15JG52_Brauer 04-15-2011 09:21 PM

1 Attachment(s)
Multicore seems better = #1 core does not even get to 100% and load spread across the other physical cores nicely - very smooth :-)

tintifaxl 04-15-2011 09:22 PM

Very nice patch! Stuttering gone, fps on the ground is >20 with medium settings, models, damage decals on high, no shadows. Absolutly great looking and fluid now :)

synti 04-15-2011 09:24 PM

Quote:

Originally Posted by nats (Post 264311)
My experience with the new beta patch:

Its a lot worse than the mods unofficial patches. And it actually seems worse than the previous patch. I have everything on low except decals and models and although it seems smooth over normal land and sea, over London I am getting major stutters and very low frame rates which were not there with the unofficial patches.

Plus the map looks rubbish like that as well. I can play RoF smoothly and it looks great - towns actually look like towns, but here it all looks like toytown - square blocks of houses all over the place, nothing like London really. No church steeples, no smoke from factories, no urban looking landscape from a distance away at all - at 5k altitiude the urban terrain is only visible a few tens of miles away and beyond it looks all green even though you know London extends a lot further - looks very poor.

This is exactly my experience with this beta too. Though it´s somewhat better than the previous patch, I think it´s because the strange absence of buildings with low & medium settings. With high & very high there are buildings accompanied with pretty much the usual stutter. Towns really look like a children´s wooden toy blocks scattered all over the place.

AMD Phenom X4 II 965 BE
Nvidia GTX 570
Win 7

seaeye 04-15-2011 09:34 PM

I can now start Me109 without selecting magnetos using CEM difficulty setting. Just fuel cock, then ignition..

Doc_uk 04-15-2011 09:36 PM

Quote:

Originally Posted by Katana1000S (Post 264354)
Anyone tried this beta patch with SLI ? I'm sure they mentioned they would do something for SLI and or Crossfire in this one.

Cheers.

They havnt done sli crossfire in this patch, but said it will be in next one
I do hope so :)

Katana1000S 04-15-2011 09:50 PM

Quote:

Originally Posted by Doc_uk (Post 264377)
They havnt done sli crossfire in this patch, but said it will be in next one
I do hope so :)

Thanks, hope they do too, waiting until Monday for the final ver of this patch but its sounding like another good improvement.

JG5_emil 04-15-2011 09:52 PM

Copy and paste from SIMHQ and I have had exactly the same experience. On some of the maps I am getting fantastic improvement but those industrial areas make my fps drop like a stop even though I am only looking at relatively few buildings compared to the large built up areas with houses.

--------------------------------------------------
Originally Posted By: kilosierra
I noticed something strange, maybe someone else can try to confirm this.


In the free flight over France, I fly at around 400 m over the town. Whenever I have the industrial regions in sight, my FPS drastically drops, mostly around 11. It´s (for me easily) reproduceable. Position the plane in the mid of the town, so that in all directions the are many buildings. I pause the game and look into different directions, if there are houses only, I get around 53 fps, when I look into the industrial area, the fps drop to 11 fps. I never experienced that low fps, even over London.

I7 2600k @ 4,5 Ghz, GTX 570 btw.

JG14_Jagr 04-15-2011 10:13 PM

Quote:

Originally Posted by seaeye (Post 264376)
I can now start Me109 without selecting magnetos using CEM difficulty setting. Just fuel cock, then ignition..

You could before..the I key would do that automatically..


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