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-   -   Motherships Mod v0.1 (http://forum.fulqrumpublishing.com/showthread.php?t=14281)

Goblin Wizard 09-09-2010 12:15 PM

2 Attachment(s)
I've started adding new ships. This is my first (looks familiar?:-P). Let me know what you think.
Attachment 3224Attachment 3225

Dumorimasoddaa 09-10-2010 12:45 AM

I've got the real urge to see how a GKgun would work on a fighter but fining one it will sit on with out looking to stupid will be fun I guess I'll slap it on the Yuri for now. There's that and adding a few more GKguns such as a pulse laser and a autocannon.

Trucidation 09-10-2010 09:45 AM

Reminds me of an MSF battleship chopped in half; is it from SW2?

Vanant 2 09-26-2010 03:04 PM

I was playing the game finely, until I reached the Precursors sector. There, the difficulty became absurd and I had to cheat.

I decided to intall this mod too, but I have a problem. I´ve bought the Rihno, but I can´t install heavy guns on it. A message says that I can´t do it in those sockets. I´ve tried with all the guns that this mod sells, none of them fit in the "heavy gun" socket... Are there different kind of major caliber turrets or it´s a bug?

Trucidation 09-26-2010 09:39 PM

You need to buy the mothership guns from a maintenance station. Yeah, they're using the same names - but if you look closely the brown shading is slightly different. It's sorta bugged me too, but oh well.

Avalon4 10-25-2010 08:14 AM

Hi again... Love the mod, was wondering if you had an updated version of it available...

Anyway, I was posting to let you know of a couple of bugs... A small bug I found when trying to use the playable Butcher - it seems I can't load any kind of turret onto the ship except the Avenger (perhaps this is the default weapon used by the enemy ships?)

Also, a much bigger bug I found - This one happens in the Triada system of KIANTI. If you were to use the Maintenance Station there and change your mothership type, then you would become unable to use the Maintenance Station, or the Trade Station, or any of the portals... You would be stuck in the Kianti system. I don't have any of my game saves for you, but I had tried this with many of my older saves that included this mod, and all of them experienced this problem.

Goblin Wizard 10-25-2010 06:15 PM

Quote:

Originally Posted by Avalon4 (Post 192774)
Anyway, I was posting to let you know of a couple of bugs... A small bug I found when trying to use the playable Butcher - it seems I can't load any kind of turret onto the ship except the Avenger (perhaps this is the default weapon used by the enemy ships?)

Try to buy any new turret and check if it fits. Turrets from the saves made before mod installation have ONLY_BIGSHIP tag. The new ones (bought or dropped) will have ALL_SHIPS tag and may be used by any ship. The Avenger turret you have is a special version dropped by npc Butcher (it doesn't stack with another Avenger turrets bought from shop, right?).

Quote:

Originally Posted by Avalon4 (Post 192774)
Also, a much bigger bug I found - This one happens in the Triada system of KIANTI. If you were to use the Maintenance Station there and change your mothership type, then you would become unable to use the Maintenance Station, or the Trade Station, or any of the portals... You would be stuck in the Kianti system. I don't have any of my game saves for you, but I had tried this with many of my older saves that included this mod, and all of them experienced this problem.

Thanks for info. I don't have much time now so I'll fix this during next week (don't expect any bigger update, sorry).

Nanaki 10-27-2010 01:31 AM

It kinda looks like a Starbridge from Escape Velocity: Nova... other than that, the ship does not ring a bell.

Goblin Wizard 10-27-2010 10:58 AM

Quote:

Originally Posted by Nanaki (Post 193140)
It kinda looks like a Starbridge from Escape Velocity: Nova... other than that, the ship does not ring a bell.

I know.. It was my first successful attempt to import models from 3dsmax. After that, I've learnt some more about models, textures and SW3 engine limitations so now this model looks much better. But its design is far from being brilliant or exiting.

Goblin Wizard 10-28-2010 08:23 PM

Quote:

Originally Posted by Avalon4 (Post 192774)
Also, a much bigger bug I found - This one happens in the Triada system of KIANTI..

KIANTI...I can't find such a sector. Please, check again and let me know.


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