![]() |
Deja vu?........why?
Has Luthier attempted to make a 3rd party product before? the only real Deja vu is all the snide whimpering that he seems to attract. |
Quote:
|
Quote:
we all want the product we are paying for, but it seems to me the main goal of the dissatisfied voices is to ruin Luthier and prevent him from ever making the products ever again. |
For me bongo, it is very disappointing that most of his promises once made, are totally ignored by him. I love llya but he seems to have a flaw in that area, crap happens and so you then let the people know the why
|
But he doesn't really make promises, he simply lays out an intended timeline and everyone else turns it into a promise, it's like this weird pre-programmed attitude people have to him, it's not even Luthier that screwed us all over regarding Clod, 1C are to blame for that one, Luthier was simply the lead developer taking his orders from the money men, Team Fusion are proving just how wrong everyone was about Clod, all it needed was time, but time is money and 1C want to make buckets of it for very little investment, now they just slap the il2 label on someone elses recycled products and get them made quick.
|
That's a shame. I guess few would be too surprised though, but it do feel sorry for the big supporters as it would have been really exciting for them.
|
Quote:
seems to me that the backer rewards will turn up eventually and so will the final product, all we have to be is patient. |
Quote:
|
Quote:
I went to KS for a look see and happily I need to back track on the Skype issue. According to the due date for that particular part of the reward, it seems to be Sept. 2014...so never mind and my apologies :oops: |
Hold it not so fast:)...my logic is flawed, Skype was promised(donor just pointed this out to me) for the development stage, Sept. 2014 is the hoped for release date of the game. So the Skype guys should be upset right now!
|
Quote:
|
Quote:
Certainly good points that you make, but for these people it was important to them at the time of the pledge. Would they have pledged the 1000.00 without the Skype feature being promised?...I don't know, but I can understand their disappointment that there has been no contact |
I struggle to feel sorry for anybody who backs a kickstarter for a game simply because they wanted a Skype chat............I believe there are premium rate phone services that offer something similar.
|
Quote:
|
Quote:
a grand......I love flight sims.....but not that much. |
Quote:
So in actuality DT's work is a very good sells promotion for IL-2 BOS. |
Breaking news suggests that luthier and RRG have left DCS WW2 development and ED are taking over from here on.
|
Any "NEW" news?
|
Bf 109K is going beta tomorrow...?
https://www.youtube.com/watch?v=n3OoHtf05II |
Pardon my ignorance, but is that a simplified start up and take-off procedure? It doesn't look as complicated or difficult as I was expecting.
|
Quote:
|
Could just be that I was expecting to watch a full check-list run-through type of thing, whereas this video was more about just getting the thing going. No big deal.
|
Hm, I think a detailed manual like the one of the 190 should follow... You have plenty of things to run trough there, I suspect... :)
|
So how is it all coming along guys?
After all of the argumentation, the taking of sides, the loyalty to one developer versus another, the fights, the arguments, the demands for accuracy? Who wins out? Is it DCS, with their fantastic in-cockpit re-creations which fly over a boring and limited modern landscape? Is it 1C Game Studios, who made us fly over an equally boring landscape of snow for such a long time, with ridiculous flight models which defy the laws of physics and kill a bomber with one burst of machine gun fire? Is it Cliffs of Dover, which the amateurs have now changed visually beyond recognition from the original release, only to render a fully loaded Heinkel 111 faster than a 100 octane Hurricane? Maybe one day we enthusiasts will experience a fully realistic representation of combat during the second world war. But maybe we won't. Because realism does not sell product. Fantasy sells product. The unfortunate people who have to design, develop and sell a product have to gauge what the current customer base wants, based on their respective fantasies in any given market. The past 15 years have only demonstrated that the customer base itself doesn't know what it wants. Apart from conclusive evidence of Nazi supremacy, of course. |
Welcome back, ATAG_Dutch!
|
Quote:
I wouldn't want to besmirch the reputation of such a superb organisation with my disjointed ramblings...... ;) |
I'm also glad that you are still around Dutch...the great dream & vision lives on in some of us...:-P
http://i51.photobucket.com/albums/f3...psqeq7zlac.png |
Quote:
Last night, I flew my first flight on the Autumnal map in Stalingrad. I was gobsmacked by the sunbeams shining through the clouds and illuminating the landscape. As against that, the bottom of the cloud layer was far too flat. Geometrically flat, but we have to make allowances I suppose. The trees looked artificially planted in straight lines too. But boy, it felt like the old days. But I guess that they're all just computer games. Warts and all. |
|
Quote:
|
Quote:
|
All times are GMT. The time now is 07:37 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.